Player Matchup

Loki
Loki
 
Loki
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Hero0fIshval
Izanami
Level 74
God Stats
22W - 25L
1,552 SR
Queue Stats
201W - 204L
1,530 Elo+
Party 2
Ymir
Ymir
LunchCan
Ymir
Level 143
God Stats
1W - 2L
1,406 SR
Queue Stats
84W - 72L
1,553 Elo+
Solo
Cu Chulainn
Cu Chulainn
RAGNOT
Cu Chulainn
Level 86
God Stats
20W - 16L
1,600 SR
Queue Stats
218W - 198L
1,568 Elo+
Solo
Fenrir
Fenrir
Sirwin5
Fenrir
Level 156
God Stats
4W - 4L
1,631 SR
Queue Stats
193W - 182L
1,534 Elo+
Party 2
Team Averages
Level 130
1,538 SR
1,537 Elo+

VS

Team Averages
Level 154
1,579 SR
1,511 Elo+
Vulcan
Vulcan
Canaraio48
Vulcan
Level 154
God Stats
3W - 1L
1,601 SR
Queue Stats
66W - 58L
1,517 Elo+
Party 1
Surtr
Surtr
Fuardy
Surtr
Level 158
God Stats
8W - 3L
1,683 SR
Queue Stats
88W - 73L
1,555 Elo+
Party 1
Terra
Terra
KonjikiN0Yami
Terra
Level 156
God Stats
7W - 4L
1,558 SR
Queue Stats
220W - 260L
1,527 Elo+
Solo
Charybdis
Charybdis
Thunder_Raptor12
Charybdis
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,412 Elo+
Solo
Nike
Nike
UvitaPower
Nike
Level 155
God Stats
5W - 4L
1,556 SR
Queue Stats
79W - 72L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
1 / 2 / 5
6,891
574
3,825
7,185
2,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Hero0fIshval
Izanami
12
2 / 0 / 2
7,115
593
4,650
4,788
2,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ymir
12
1 / 0 / 2
6,439
537
3,436
7,899
4,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
RAGNOT
Cu Chulainn
10
2 / 2 / 0
6,612
551
3,661
8,112
6,493
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
Sirwin5
Fenrir
11
6 / 2 / 2
6,532
544
5,214
7,634
2,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Canaraio48
Vulcan
12
2 / 5 / 1
7,032
586
5,404
5,939
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Surtr
Fuardy
Surtr
13
2 / 2 / 0
7,910
659
4,027
6,937
3,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 1 / 3
6,689
557
5,075
8,544
9,376
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
11
0 / 3 / 0
6,248
521
3,079
7,732
1,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 1 / 1
6,157
513
3,476
7,284
2,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
12
Kills
6
6
Deaths
12
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
2
5
1.75
W
Vulcan
Canaraio48
Vulcan
2
5
1
0.5
W
Surtr
Fuardy
Surtr
2
2
0
1
L
Izanami
Hero0fIshval
Izanami
2
0
2
3
W
1
1
3
2.5
L
Ymir
1
0
2
2
L
Cu Chulainn
RAGNOT
Cu Chulainn
2
2
0
1
L
Fenrir
Sirwin5
Fenrir
6
2
2
3.5
W
Charybdis
0
3
0
0
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,786
Damage
21,061
35,618
Taken
36,436
17,480
Mitigated
18,739
11,989
Healing
13,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,825
782
0
1,552
7,185
2,061
0
4,240
2,945
0
50,460
W
Vulcan
Canaraio48
Vulcan
5,404
245
0
605
5,939
1,848
0
705
5,234
44,228
0
W
Surtr
Fuardy
Surtr
4,027
2,267
0
961
6,937
3,341
80
0
6,937
2,143
55,441
L
Izanami
Hero0fIshval
Izanami
4,650
2,826
0
1,933
4,788
2,148
216
413
4,375
0
52,934
W
5,075
737
1,386
3,668
8,544
9,376
0
817
7,562
18,588
240
L
Ymir
3,436
1,181
0
2,652
7,899
4,345
0
3,089
4,810
35,414
5,964
L
Cu Chulainn
RAGNOT
Cu Chulainn
3,661
983
0
2,908
8,112
6,493
0
561
7,551
0
40,328
L
Fenrir
Sirwin5
Fenrir
5,214
1,045
0
2,944
7,634
2,433
0
2,405
5,229
0
41,791
W
Charybdis
3,079
2,024
0
3,525
7,732
1,862
0
1,429
6,003
0
49,849
W
3,476
313
0
3,848
7,284
2,312
0
458
6,720
0
37,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,589
Gold Earned
34,036
425
Minions Killed
397
0
Camps Cleared
0
1,151,488
Distance Traveled
1,260,177
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,891
574
89
7
0
261,755
2
W
Vulcan
7,032
586
87
7
0
243,981
0
W
Surtr
7,910
659
113
9
0
226,841
0
L
Izanami
7,115
593
106
9
0
217,943
0
W
Terra
6,689
557
34
3
0
290,329
0
L
Ymir
6,439
537
81
7
0
248,131
4
L
Cu Chulainn
6,612
551
86
7
0
143,503
1
L
Fenrir
6,532
544
63
5
0
280,156
2
W
Charybdis
6,248
521
94
8
0
208,472
0
W
Nike
6,157
513
69
6
0
290,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role