Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Bitterfl13s09
Amaterasu
Level 122
God Stats
13W - 9L
1,544 SR
Queue Stats
245W - 238L
1,518 Elo+
Solo
Aphrodite
Aphrodite
Glemcy
Aphrodite
Level 106
God Stats
0W - 2L
1,291 SR
Queue Stats
70W - 72L
1,450 Elo+
Solo
Zeus
Zeus
JEWI_ML2
Zeus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,396 Elo+
Party 1
Izanami
Izanami
XjustawitchX
Izanami
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,574 Elo+
Solo
Team Averages
Level 108
1,467 SR
1,488 Elo+

VS

Team Averages
Level 112
1,584 SR
1,456 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Barinitas
Nu Wa
Level 87
God Stats
21W - 16L
1,615 SR
Queue Stats
60W - 69L
1,433 Elo+
Party 2
Medusa
Medusa
CurlyManager702
Medusa
Level 63
God Stats
12W - 11L
1,545 SR
Queue Stats
321W - 335L
1,424 Elo+
Party 3
Achilles
Achilles
ETV Strange
Achilles
Level 84
God Stats
13W - 8L
1,685 SR
Queue Stats
457W - 447L
1,480 Elo+
Solo
Tsukuyomi
Tsukuyomi
XHunterYMCMB
Tsukuyomi
Level 144
God Stats
8W - 5L
1,574 SR
Queue Stats
62W - 77L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
8
1 / 2 / 2
5,211
474
2,828
7,313
2,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Bitterfl13s09
Amaterasu
9
0 / 3 / 0
5,328
484
2,857
9,371
4,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Glemcy
Aphrodite
7
1 / 4 / 1
5,227
475
3,691
7,601
2,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Zeus
10
2 / 5 / 0
5,944
540
5,030
5,282
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
XjustawitchX
Izanami
9
1 / 2 / 1
5,247
477
2,242
5,011
1,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
2 / 1 / 4
5,485
499
2,481
7,311
3,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Barinitas
Nu Wa
10
0 / 1 / 6
6,343
577
4,903
4,307
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 2 / 0
6,202
564
5,133
6,136
1,738
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
ETV Strange
Achilles
11
5 / 0 / 1
6,756
614
7,254
8,919
8,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Tsukuyomi
XHunterYMCMB
Tsukuyomi
11
4 / 1 / 3
6,514
592
3,448
6,551
1,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
16
16
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
2
2
1
W
Xing Tian
 
Xing Tian
2
1
4
4
W
Nu Wa
Barinitas
Nu Wa
0
1
6
3
L
Amaterasu
Bitterfl13s09
Amaterasu
0
3
0
0
W
5
2
0
2.5
W
Achilles
ETV Strange
Achilles
5
0
1
5.5
L
Aphrodite
Glemcy
Aphrodite
1
4
1
0.38
L
Zeus
2
5
0
0.4
W
Tsukuyomi
XHunterYMCMB
Tsukuyomi
4
1
3
5.5
L
Izanami
XjustawitchX
Izanami
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,648
Damage
23,219
34,578
Taken
33,224
12,227
Mitigated
17,067
8,766
Healing
11,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
2,828
241
0
1,058
7,313
2,266
0
1,963
5,250
0
21,673
W
Xing Tian
 
Xing Tian
2,481
123
0
750
7,311
3,963
0
2,453
4,858
13,995
0
W
Nu Wa
Barinitas
Nu Wa
4,903
1,209
116
957
4,307
1,304
742
2,719
1,588
37,791
631
L
Amaterasu
Bitterfl13s09
Amaterasu
2,857
1,673
0
2,491
9,371
4,527
0
415
8,956
0
23,119
W
5,133
2,879
0
3,169
6,136
1,738
660
2,804
3,332
0
39,454
W
Achilles
ETV Strange
Achilles
7,254
2,778
0
2,825
8,919
8,077
0
207
8,712
0
34,075
L
Aphrodite
Glemcy
Aphrodite
3,691
867
382
2,784
7,601
2,935
0
1,647
5,584
16,667
0
L
Zeus
5,030
591
0
128
5,282
1,269
0
2,452
2,790
36,457
0
W
Tsukuyomi
XHunterYMCMB
Tsukuyomi
3,448
659
0
4,108
6,551
1,985
153
538
6,013
0
33,443
L
Izanami
XjustawitchX
Izanami
2,242
1,516
0
1,923
5,011
1,230
0
357
4,614
0
36,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,957
Gold Earned
31,300
244
Minions Killed
270
0
Camps Cleared
0
989,732
Distance Traveled
1,087,022
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,211
474
40
4
0
252,525
0
W
Xing Tian
5,485
499
27
2
0
232,217
2
W
Nu Wa
6,343
577
73
7
0
201,427
1
L
Amaterasu
5,328
484
45
4
0
187,719
0
W
Medusa
6,202
564
48
4
0
220,163
1
W
Achilles
6,756
614
56
5
0
195,756
4
L
Aphrodite
5,227
475
24
2
0
179,227
0
L
Zeus
5,944
540
64
6
0
190,726
0
W
Tsukuyomi
6,514
592
66
6
0
237,459
0
L
Izanami
5,247
477
71
6
0
179,535
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role