Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
ChroniX-ray
Ao Kuang
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 81L
1,437 Elo+
Party 1
Arachne
Arachne
Yaklerh
Arachne
Level 122
God Stats
2W - 3L
1,233 SR
Queue Stats
196W - 208L
1,447 Elo+
Solo
Ishtar
Ishtar
lhatejune
Ishtar
Level 83
God Stats
2W - 3L
1,223 SR
Queue Stats
48W - 49L
1,338 Elo+
Party 1
Team Averages
Level 114
1,391 SR
1,445 Elo+

VS

Team Averages
Level 78
1,457 SR
1,439 Elo+
Sol
Sol
AfterxMath
Sol
Level 28
God Stats
0W - 2L
1,293 SR
Queue Stats
14W - 23L
1,427 Elo+
Party 2
Cupid
Cupid
DoltishOlive16
Cupid
Level 157
God Stats
2W - 5L
1,493 SR
Queue Stats
97W - 118L
1,555 Elo+
Solo
Kukulkan
Kukulkan
H0M1C1D3
Kukulkan
Level 37
God Stats
3W - 6L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Yemoja
Yemoja
SMITELORD254
Yemoja
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,426 Elo+
Party 2
Hel
Hel
SkyGaurdianTS
Hel
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
1 / 0 / 4
5,921
1,184
5,902
4,032
1,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
 
Nu Wa
11
0 / 0 / 2
5,418
1,084
1,727
439
147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
ChroniX-ray
Ao Kuang
11
4 / 1 / 3
6,620
1,324
4,747
3,156
1,112
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
Yaklerh
Arachne
11
2 / 0 / 4
6,127
1,225
5,761
6,095
2,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ishtar
lhatejune
Ishtar
11
2 / 0 / 4
6,150
1,230
3,046
1,323
412
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

397

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,157
1,031
4,036
4,868
1,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 0
5,993
1,199
2,657
5,759
1,665
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
H0M1C1D3
Kukulkan
9
0 / 3 / 0
5,090
1,018
1,264
4,831
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
10
0 / 2 / 1
5,866
1,173
2,462
8,227
5,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 0 / 0
4,833
967
0
0
0

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
9
Kills
1
1
Deaths
9
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
0
4
3
W
Nu Wa
 
Nu Wa
0
0
2
1
L
0
3
0
0
W
Ao Kuang
ChroniX-ray
Ao Kuang
4
1
3
5.5
L
1
1
0
1
L
Kukulkan
H0M1C1D3
Kukulkan
0
3
0
0
L
Yemoja
0
2
1
0.25
L
0
0
0
0
W
Arachne
Yaklerh
Arachne
2
0
4
4
W
Ishtar
lhatejune
Ishtar
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,183
Damage
10,419
15,045
Taken
23,685
5,444
Mitigated
9,385
4,161
Healing
1,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,902
3,580
0
1,322
4,032
1,240
0
2,172
1,860
0
14,457
W
Nu Wa
 
Nu Wa
1,727
405
0
0
439
147
0
396
43
10,005
0
L
4,036
1,316
0
198
4,868
1,195
0
599
4,236
13,240
916
W
Ao Kuang
ChroniX-ray
Ao Kuang
4,747
1,126
0
1,580
3,156
1,112
0
1,797
1,359
9,805
493
L
2,657
1,188
0
467
5,759
1,665
0
1,132
4,613
0
23,789
L
Kukulkan
H0M1C1D3
Kukulkan
1,264
246
0
0
4,831
1,414
0
2,298
2,474
5,804
0
L
Yemoja
2,462
864
364
612
8,227
5,111
0
2,129
6,001
9,015
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
Yaklerh
Arachne
5,761
5,085
0
536
6,095
2,533
0
2,960
3,135
0
12,071
W
Ishtar
lhatejune
Ishtar
3,046
1,307
0
723
1,323
412
0
181
1,142
0
14,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,236
Gold Earned
26,939
98
Minions Killed
104
7
Camps Cleared
1
415,659
Distance Traveled
272,923
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,921
1,184
25
5
0
93,131
0
W
Nu Wa
5,418
1,084
9
2
1
47,325
0
L
Sol
5,157
1,031
25
5
1
62,540
0
W
Ao Kuang
6,620
1,324
13
3
1
85,132
0
L
Cupid
5,993
1,199
53
11
0
73,339
0
L
Kukulkan
5,090
1,018
17
3
0
64,917
0
L
Yemoja
5,866
1,173
9
2
0
72,127
0
L
Hel
4,833
967
0
0
0
0
0
W
Arachne
6,127
1,225
22
4
3
96,149
0
W
Ishtar
6,150
1,230
29
6
2
93,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role