Player Matchup

Janus
Janus
Chalice1
Janus
Level 158
God Stats
8W - 4L
1,709 SR
Queue Stats
68W - 81L
1,510 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Chipsnack
Ah Muzen Cab
Level 83
God Stats
7W - 6L
1,621 SR
Queue Stats
95W - 107L
1,464 Elo+
Party 1
Athena
Athena
Gruppr
Athena
Level 146
God Stats
2W - 0L
1,759 SR
Queue Stats
135W - 168L
1,479 Elo+
Party 1
Maui
Maui
KanyeBreast
Maui
Level 68
God Stats
1W - 0L
1,315 SR
Queue Stats
103W - 117L
1,468 Elo+
Party 1
King Arthur
King Arthur
TheGanymede
King Arthur
Level 158
God Stats
9W - 7L
1,301 SR
Queue Stats
150W - 152L
1,495 Elo+
Party 1
Team Averages
Level 123
1,541 SR
1,483 Elo+

VS

Team Averages
Level 169
1,608 SR
1,539 Elo+
Thor
Thor
 
Thor
Level 257
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Kallmur
Ymir
Level 201
God Stats
1W - 1L
1,708 SR
Queue Stats
58W - 54L
1,557 Elo+
Solo
Osiris
Osiris
Rosnin
Osiris
Level 111
God Stats
46W - 40L
1,507 SR
Queue Stats
671W - 673L
1,495 Elo+
Solo
Bellona
Bellona
Visslarn
Bellona
Level 173
God Stats
1W - 1L
1,768 SR
Queue Stats
80W - 67L
1,610 Elo+
Solo
Chang'e
Chang'e
iHG Quantum
Chang'e
Level 102
God Stats
17W - 14L
1,556 SR
Queue Stats
181W - 172L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Chalice1
Janus
7
3 / 0 / 2
4,064
813
1,765
1,341
293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Chipsnack
Ah Muzen Cab
4
0 / 2 / 1
2,932
586
2,145
2,716
679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Athena
Gruppr
Athena
7
1 / 0 / 3
3,818
764
959
3,261
1,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 0 / 2
3,378
676
580
1,356
654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
TheGanymede
King Arthur
7
3 / 0 / 0
4,095
819
2,214
3,682
1,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
0 / 2 / 0
3,280
656
1,287
3,444
862
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ymir
Kallmur
Ymir
6
1 / 1 / 1
3,800
760
976
3,428
1,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
Rosnin
Osiris
4
0 / 2 / 0
2,895
579
1,311
3,119
1,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Visslarn
Bellona
6
1 / 0 / 1
3,535
707
1,365
2,664
1,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
iHG Quantum
Chang'e
6
0 / 2 / 0
3,266
653
869
2,608
580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
7
Kills
2
2
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
2
0
0
W
Janus
Chalice1
Janus
3
0
2
4
W
Ah Muzen Cab
Chipsnack
Ah Muzen Cab
0
2
1
0.25
W
Athena
Gruppr
Athena
1
0
3
2.5
L
Ymir
Kallmur
Ymir
1
1
1
1.5
W
0
0
2
1
L
Osiris
Rosnin
Osiris
0
2
0
0
W
King Arthur
TheGanymede
King Arthur
3
0
0
3
L
Bellona
Visslarn
Bellona
1
0
1
1.5
L
Chang'e
iHG Quantum
Chang'e
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,663
Damage
5,808
12,356
Taken
15,263
3,863
Mitigated
4,944
4,493
Healing
5,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,287
253
0
1,199
3,444
862
0
728
2,670
0
13,281
W
Janus
Chalice1
Janus
1,765
352
0
455
1,341
293
0
383
898
15,971
0
W
Ah Muzen Cab
Chipsnack
Ah Muzen Cab
2,145
963
0
509
2,716
679
0
769
1,947
0
8,856
W
Athena
Gruppr
Athena
959
461
0
2,002
3,261
1,077
0
338
2,877
17,492
0
L
Ymir
Kallmur
Ymir
976
354
947
874
3,428
1,258
0
627
2,761
10,079
0
W
580
115
0
397
1,356
654
0
207
1,149
9,443
0
L
Osiris
Rosnin
Osiris
1,311
357
0
1,157
3,119
1,116
0
0
3,119
0
8,734
W
King Arthur
TheGanymede
King Arthur
2,214
386
0
1,130
3,682
1,160
0
0
3,682
0
17,978
L
Bellona
Visslarn
Bellona
1,365
828
0
1,332
2,664
1,128
0
309
2,355
0
12,997
L
Chang'e
iHG Quantum
Chang'e
869
74
80
351
2,608
580
0
1,498
1,054
12,186
316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,287
Gold Earned
16,776
138
Minions Killed
134
0
Camps Cleared
0
553,525
Distance Traveled
464,879
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,280
656
36
7
0
103,491
0
W
Janus
4,064
813
38
8
0
109,410
1
W
Ah Muzen Cab
2,932
586
14
3
0
88,011
0
W
Athena
3,818
764
37
7
0
129,344
0
L
Ymir
3,800
760
14
3
0
98,254
2
W
Maui
3,378
676
19
4
0
98,904
0
L
Osiris
2,895
579
16
3
0
59,616
0
W
King Arthur
4,095
819
30
6
0
127,856
0
L
Bellona
3,535
707
37
7
0
109,798
0
L
Chang'e
3,266
653
31
6
0
93,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role