Player Matchup

Apollo
Apollo
 
Apollo
Level 303
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BillyTheSigma
Fenrir
Level 233
God Stats
0W - 2L
1,217 SR
Queue Stats
68W - 72L
1,542 Elo+
Solo
Yu Huang
Yu Huang
Etiripse
Yu Huang
Level 147
God Stats
22W - 21L
1,610 SR
Queue Stats
527W - 506L
1,535 Elo+
Party 2
Chang'e
Chang'e
TropicanaCade
Chang'e
Level 67
God Stats
1W - 2L
1,320 SR
Queue Stats
218W - 179L
1,568 Elo+
Solo
Mercury
Mercury
spiritsfootrest
Mercury
Level 63
God Stats
1W - 4L
1,774 SR
Queue Stats
216W - 180L
1,570 Elo+
Party 2
Team Averages
Level 163
1,484 SR
1,543 Elo+

VS

Team Averages
Level 174
1,648 SR
1,609 Elo+
Kuzenbo
Kuzenbo
Barbiefan1224
Kuzenbo
Level 152
God Stats
7W - 6L
1,727 SR
Queue Stats
220W - 188L
1,575 Elo+
Solo
Pele
Pele
Knifepalm
Pele
Level 165
God Stats
2W - 0L
1,751 SR
Queue Stats
184W - 116L
1,700 Elo+
Solo
Medusa
Medusa
TYL Athena
Medusa
Level 149
God Stats
3W - 0L
1,599 SR
Queue Stats
29W - 22L
1,658 Elo+
Party 1
Susano
Susano
TYL Merlin
Susano
Level 243
God Stats
1W - 0L
1,500 SR
Queue Stats
249W - 243L
1,566 Elo+
Party 1
Agni
Agni
Worser0vErCrAcK
Agni
Level 159
God Stats
2W - 1L
1,661 SR
Queue Stats
161W - 154L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
1 / 2 / 5
8,031
618
6,808
6,991
2,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 4 / 3
6,784
522
5,348
12,819
10,108
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Yu Huang
Etiripse
Yu Huang
13
0 / 1 / 3
6,952
535
4,385
7,044
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
12
0 / 4 / 0
7,032
541
2,438
9,530
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
6 / 1 / 1
7,296
561
4,422
9,432
3,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
12
0 / 1 / 3
7,254
558
3,355
9,941
8,818
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pele
16
7 / 0 / 1
9,700
746
8,915
10,841
6,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Medusa
TYL Athena
Medusa
13
2 / 3 / 1
7,423
571
5,802
7,935
2,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
TYL Merlin
Susano
12
1 / 5 / 4
6,527
502
3,891
11,012
3,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 2 / 0
7,140
549
6,532
4,545
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
11
Kills
12
12
Deaths
11
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
2
5
1.75
W
Kuzenbo
0
1
3
1.5
L
4
4
3
1.38
L
Yu Huang
Etiripse
Yu Huang
0
1
3
1.5
W
Pele
7
0
1
7.5
W
Medusa
TYL Athena
Medusa
2
3
1
0.83
W
Susano
TYL Merlin
Susano
1
5
4
0.6
L
Chang'e
0
4
0
0
W
2
2
0
1
L
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,401
Damage
28,495
45,816
Taken
44,274
20,801
Mitigated
23,140
11,424
Healing
15,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,808
4,014
0
3,049
6,991
2,634
1,036
555
6,436
0
70,897
W
Kuzenbo
3,355
1,379
0
2,997
9,941
8,818
0
2,574
7,008
19,584
846
L
5,348
1,361
0
1,916
12,819
10,108
0
2,729
9,974
0
18,102
L
Yu Huang
Etiripse
Yu Huang
4,385
259
0
1,000
7,044
2,307
0
3,906
2,754
45,211
0
W
Pele
8,915
1,332
0
5,527
10,841
6,605
14
2,635
8,166
442
74,883
W
Medusa
TYL Athena
Medusa
5,802
2,325
0
2,050
7,935
2,516
152
0
7,935
0
56,600
W
Susano
TYL Merlin
Susano
3,891
724
0
4,446
11,012
3,611
0
323
10,641
0
43,119
L
Chang'e
2,438
179
0
2,990
9,530
2,628
0
65
9,465
49,956
0
W
6,532
760
0
570
4,545
1,590
0
706
3,701
48,798
0
L
4,422
2,381
0
2,469
9,432
3,124
0
1,827
7,439
0
56,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,095
Gold Earned
38,044
460
Minions Killed
423
0
Camps Cleared
0
1,360,688
Distance Traveled
1,332,001
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,031
618
119
9
0
248,971
0
W
Kuzenbo
7,254
558
32
2
0
240,713
0
L
Fenrir
6,784
522
32
2
0
276,296
2
L
Yu Huang
6,952
535
106
8
0
258,819
0
W
Pele
9,700
746
137
11
0
275,881
3
W
Medusa
7,423
571
94
7
0
261,275
2
W
Susano
6,527
502
72
6
0
277,846
0
L
Chang'e
7,032
541
106
8
0
237,655
0
W
Agni
7,140
549
88
7
0
276,286
6
L
Mercury
7,296
561
97
7
0
338,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role