Player Matchup

Maman Brigitte
Maman Brigitte
BLUE SLAYER7373
Maman Brigitte
Level 78
God Stats
7W - 12L
1,375 SR
Queue Stats
411W - 402L
1,516 Elo+
Solo
Arachne
Arachne
Furdip
Arachne
Level 102
God Stats
0W - 3L
1,207 SR
Queue Stats
92W - 110L
1,510 Elo+
Party 1
Odin
Odin
Hunter40542
Odin
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,734 Elo+
Solo
Chronos
Chronos
JRTREE
Chronos
Level 81
God Stats
4W - 3L
1,694 SR
Queue Stats
69W - 61L
1,480 Elo+
Solo
Cerberus
Cerberus
usermarcelo223
Cerberus
Level 8
God Stats
5W - 10L
1,500 SR
Queue Stats
19W - 38L
1,369 Elo+
Party 1
Team Averages
Level 62
1,455 SR
1,522 Elo+

VS

Team Averages
Level 138
1,537 SR
1,487 Elo+
Charybdis
Charybdis
Chimichanga92
Charybdis
Level 154
God Stats
11W - 8L
1,492 SR
Queue Stats
562W - 548L
1,467 Elo+
Solo
Ymir
Ymir
KingRebirth
Ymir
Level 87
God Stats
8W - 10L
1,455 SR
Queue Stats
141W - 130L
1,539 Elo+
Party 2
Tyr
Tyr
LemonDraco
Tyr
Level 155
God Stats
7W - 6L
1,761 SR
Queue Stats
196W - 198L
1,488 Elo+
Party 2
Yu Huang
Yu Huang
skelatongang
Yu Huang
Level 141
God Stats
2W - 2L
1,333 SR
Queue Stats
92W - 96L
1,453 Elo+
Party 2
Neith
Neith
xTruthxTTV
Neith
Level 151
God Stats
11W - 5L
1,645 SR
Queue Stats
1,077W - 1,108L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
BLUE SLAYER7373
Maman Brigitte
14
1 / 6 / 0
7,664
511
2,631
12,288
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
Furdip
Arachne
12
2 / 5 / 1
7,000
467
5,492
14,139
4,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 0 / 2
7,737
516
3,308
8,176
7,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
JRTREE
Chronos
14
4 / 5 / 0
8,455
564
8,129
8,791
2,799
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
12
1 / 4 / 4
7,203
480
3,930
10,382
5,668
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chimichanga92
Charybdis
15
0 / 2 / 1
9,317
621
7,265
11,518
4,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
7 / 1 / 3
8,659
577
7,344
9,041
3,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 10
8,536
569
2,513
10,111
7,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Yu Huang
skelatongang
Yu Huang
16
3 / 0 / 3
9,657
644
5,723
3,017
1,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Neith
14
7 / 4 / 4
9,105
607
11,212
9,192
2,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
8
Kills
20
20
Deaths
8
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
BLUE SLAYER7373
Maman Brigitte
1
6
0
0.17
W
Charybdis
Chimichanga92
Charybdis
0
2
1
0.25
L
Arachne
Furdip
Arachne
2
5
1
0.5
L
0
0
2
1
L
Chronos
JRTREE
Chronos
4
5
0
0.8
W
7
1
3
8.5
W
3
1
10
8
W
Yu Huang
skelatongang
Yu Huang
3
0
3
4.5
L
Cerberus
1
4
4
0.75
W
Neith
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,490
Damage
34,057
53,776
Taken
42,879
23,657
Mitigated
20,363
13,836
Healing
11,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
BLUE SLAYER7373
Maman Brigitte
2,631
40
0
2,472
12,288
3,170
0
5,393
6,514
51,765
0
W
Charybdis
Chimichanga92
Charybdis
7,265
2,710
0
5,414
11,518
4,857
0
1,529
9,339
0
73,208
L
Arachne
Furdip
Arachne
5,492
3,060
0
5,945
14,139
4,368
0
4,602
9,495
0
44,543
L
3,308
247
0
3,578
8,176
7,652
0
821
7,341
0
46,892
L
Chronos
JRTREE
Chronos
8,129
1,781
0
629
8,791
2,799
0
1,260
7,491
47,618
698
W
7,344
1,620
0
237
9,041
3,901
0
3,364
5,522
62,637
0
W
2,513
226
0
3,196
10,111
7,710
0
2,951
6,847
0
16,245
W
Yu Huang
skelatongang
Yu Huang
5,723
1,029
0
636
3,017
1,126
0
786
2,115
76,113
1,405
L
Cerberus
3,930
39
0
1,212
10,382
5,668
0
454
9,928
25,217
411
W
Neith
11,212
5,001
0
1,957
9,192
2,769
306
5,346
3,469
0
52,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,059
Gold Earned
45,274
434
Minions Killed
477
0
Camps Cleared
0
1,600,971
Distance Traveled
1,444,439
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
7,664
511
108
7
0
348,104
0
W
Charybdis
9,317
621
129
9
0
263,398
1
L
Arachne
7,000
467
70
5
0
315,541
0
L
Odin
7,737
516
95
6
0
315,585
2
L
Chronos
8,455
564
92
6
0
306,533
1
W
Ymir
8,659
577
94
6
0
280,194
0
W
Tyr
8,536
569
17
1
0
323,394
7
W
Yu Huang
9,657
644
155
10
0
327,510
0
L
Cerberus
7,203
480
69
5
0
315,208
0
W
Neith
9,105
607
82
5
0
249,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role