Player Matchup

Gilgamesh
Gilgamesh
ChargedUpPanda
Gilgamesh
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
GreatWhiteSage
Ix Chel
Level 63
God Stats
3W - 3L
1,629 SR
Queue Stats
39W - 40L
1,400 Elo+
Party 1
Cerberus
Cerberus
Roachlord3000
Cerberus
Level 66
God Stats
1W - 5L
1,520 SR
Queue Stats
41W - 45L
1,383 Elo+
Party 1
Team Averages
Level 61
1,549 SR
1,428 Elo+

VS

Team Averages
Level 74
1,596 SR
1,371 Elo+
Bacchus
Bacchus
Akyuut
Bacchus
Level 37
God Stats
19W - 19L
1,297 SR
Queue Stats
154W - 172L
1,263 Elo+
Solo
Merlin
Merlin
CashCrewG
Merlin
Level 78
God Stats
5W - 1L
1,924 SR
Queue Stats
51W - 52L
1,366 Elo+
Solo
Rama
Rama
Hzpandy
Rama
Level 106
God Stats
2W - 0L
1,567 SR
Queue Stats
34W - 35L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChargedUpPanda
Gilgamesh
14
0 / 2 / 2
8,595
716
3,739
11,840
9,544
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 5 / 0
8,549
712
7,133
9,330
3,512
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cerberus
Roachlord3000
Cerberus
15
2 / 3 / 0
9,252
771
7,806
14,116
12,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Akyuut
Bacchus
15
1 / 0 / 6
9,404
784
4,385
9,199
11,568
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
CashCrewG
Merlin
17
3 / 1 / 6
11,051
921
10,808
6,709
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rama
Hzpandy
Rama
17
6 / 1 / 4
11,268
939
12,629
11,154
4,250
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
10
10
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Akyuut
Bacchus
1
0
6
4
W
Merlin
CashCrewG
Merlin
3
1
6
6
L
Gilgamesh
ChargedUpPanda
Gilgamesh
0
2
2
0.5
L
0
5
0
0
W
Rama
Hzpandy
Rama
6
1
4
8
L
Cerberus
Roachlord3000
Cerberus
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,678
Damage
27,822
35,286
Taken
27,062
25,368
Mitigated
18,093
6,112
Healing
5,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Akyuut
Bacchus
4,385
0
0
1,070
9,199
11,568
138
4,108
5,062
9,581
0
W
Merlin
CashCrewG
Merlin
10,808
387
0
830
6,709
2,275
784
4,098
2,590
52,912
0
L
Gilgamesh
ChargedUpPanda
Gilgamesh
3,739
527
0
274
11,840
9,544
0
4,377
7,443
0
15,253
L
7,133
918
590
1,703
9,330
3,512
0
5,165
4,146
36,254
1,458
W
Rama
Hzpandy
Rama
12,629
9,891
0
3,537
11,154
4,250
2,880
6,731
4,381
0
49,879
L
Cerberus
Roachlord3000
Cerberus
7,806
330
350
3,195
14,116
12,312
0
5,673
8,423
33,271
225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,396
Gold Earned
31,723
153
Minions Killed
157
0
Camps Cleared
0
619,290
Distance Traveled
689,087
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,404
784
4
0
0
236,854
3
W
Merlin
11,051
921
80
7
0
230,331
0
L
Gilgamesh
8,595
716
24
2
0
207,785
0
L
Ix Chel
8,549
712
60
5
0
194,531
0
W
Rama
11,268
939
73
6
0
221,902
0
L
Cerberus
9,252
771
69
6
0
216,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role