Player Matchup

Gilgamesh
Gilgamesh
ASAP_Squid_
Gilgamesh
Level 101
God Stats
4W - 3L
1,494 SR
Queue Stats
5W - 7L
1,446 Elo+
Solo
Agni
Agni
FallenFew66
Agni
Level 101
God Stats
2W - 3L
1,297 SR
Queue Stats
129W - 124L
1,460 Elo+
Solo
Hou Yi
Hou Yi
MasterSoulbinder
Hou Yi
Level 121
God Stats
58W - 65L
1,551 SR
Queue Stats
245W - 285L
1,474 Elo+
Solo
Nemesis
Nemesis
OmniOnion
Nemesis
Level 147
God Stats
3W - 0L
1,690 SR
Queue Stats
6W - 4L
1,615 Elo+
Solo
Sylvanus
Sylvanus
Paullypeanuts
Sylvanus
Level 101
God Stats
4W - 7L
1,352 SR
Queue Stats
40W - 36L
1,534 Elo+
Solo
Team Averages
Level 114
1,477 SR
1,506 Elo+

VS

Team Averages
Level 131
1,521 SR
1,488 Elo+
Shiva
Shiva
Artorias Abysss
Shiva
Level 195
God Stats
2W - 4L
1,312 SR
Queue Stats
130W - 135L
1,467 Elo+
Solo
Thoth
Thoth
Darkruler124
Thoth
Level 126
God Stats
1W - 2L
1,683 SR
Queue Stats
268W - 241L
1,554 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GODSENT-1900
Ah Muzen Cab
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 46L
1,440 Elo+
Solo
Sobek
Sobek
ShOrTyDoOp5
Sobek
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 77L
1,489 Elo+
Party 1
Kukulkan
Kukulkan
xDeckTheHallsx
Kukulkan
Level 129
God Stats
5W - 3L
1,610 SR
Queue Stats
82W - 71L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ASAP_Squid_
Gilgamesh
15
3 / 2 / 7
9,841
1,093
7,047
12,983
13,269
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

16
1 / 2 / 8
9,933
1,104
7,847
8,290
4,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 1 / 5
10,569
1,174
12,299
9,027
4,170
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
OmniOnion
Nemesis
15
4 / 1 / 7
10,106
1,123
15,304
10,140
4,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Paullypeanuts
Sylvanus
15
0 / 1 / 12
9,339
1,038
7,873
12,365
11,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

277

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 4
9,933
1,104
16,393
18,332
20,604
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
2 / 2 / 5
9,592
1,066
14,318
9,198
3,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
GODSENT-1900
Ah Muzen Cab
14
0 / 2 / 1
8,155
906
1,307
2,501
732
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 2 / 4
9,868
1,096
4,389
14,143
14,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
15
1 / 6 / 4
10,091
1,121
11,238
9,147
3,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
14
Kills
7
7
Deaths
14
39
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ASAP_Squid_
Gilgamesh
3
2
7
3.25
L
3
2
4
2.5
L
2
2
5
2.25
W
1
2
8
2.5
L
Ah Muzen Cab
GODSENT-1900
Ah Muzen Cab
0
2
1
0.25
W
6
1
5
8.5
W
Nemesis
OmniOnion
Nemesis
4
1
7
7.5
W
Sylvanus
Paullypeanuts
Sylvanus
0
1
12
6
L
1
2
4
1.5
L
Kukulkan
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,370
Damage
47,645
52,805
Taken
53,321
38,350
Mitigated
42,202
6,242
Healing
9,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ASAP_Squid_
Gilgamesh
7,047
1,213
0
63
12,983
13,269
0
6,833
6,150
0
20,814
L
16,393
3,233
384
7,517
18,332
20,604
0
6,453
11,879
114
24,929
L
14,318
688
0
332
9,198
3,139
0
2,109
7,089
35,206
886
W
7,847
755
0
91
8,290
4,712
0
4,380
3,910
37,378
832
L
Ah Muzen Cab
GODSENT-1900
Ah Muzen Cab
1,307
534
0
0
2,501
732
0
258
2,243
0
2,378
W
12,299
7,037
0
159
9,027
4,170
0
5,414
3,613
0
26,530
W
Nemesis
OmniOnion
Nemesis
15,304
6,789
0
1,370
10,140
4,605
0
4,847
5,293
0
25,517
W
Sylvanus
Paullypeanuts
Sylvanus
7,873
2,545
2,134
2,425
12,365
11,594
0
8,008
4,357
14,016
1,713
L
4,389
116
0
1,085
14,143
14,009
0
5,198
8,945
10,868
0
L
Kukulkan
11,238
242
0
0
9,147
3,718
0
901
8,246
43,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,788
Gold Earned
47,639
177
Minions Killed
186
9
Camps Cleared
4
895,315
Distance Traveled
749,995
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,841
1,093
23
3
1
184,434
0
L
Shiva
9,933
1,104
20
2
1
193,699
0
L
Thoth
9,592
1,066
49
5
0
179,141
0
W
Agni
9,933
1,104
74
8
3
181,355
1
L
Ah Muzen Cab
8,155
906
1
0
1
39,519
0
W
Hou Yi
10,569
1,174
33
4
2
166,925
0
W
Nemesis
10,106
1,123
22
2
3
208,014
0
W
Sylvanus
9,339
1,038
25
3
0
154,587
0
L
Sobek
9,868
1,096
10
1
0
164,479
0
L
Kukulkan
10,091
1,121
106
12
2
173,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role