Player Matchup

Thoth
Thoth
ConfinedShadow
Thoth
Level 170
God Stats
1W - 4L
1,276 SR
Queue Stats
231W - 253L
1,476 Elo+
Solo
Set
Set
EmpressArachne
Set
Level 175
God Stats
8W - 12L
1,452 SR
Queue Stats
197W - 149L
1,674 Elo+
Party 1
Charon
Charon
FjordVin
Charon
Level 68
God Stats
6W - 7L
1,449 SR
Queue Stats
145W - 124L
1,612 Elo+
Party 1
Cupid
Cupid
Lightwrm
Cupid
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 54L
1,756 Elo+
Party 1
Thor
Thor
mrrnewton
Thor
Level 150
God Stats
0W - 1L
1,318 SR
Queue Stats
24W - 23L
1,484 Elo+
Solo
Team Averages
Level 141
1,399 SR
1,600 Elo+

VS

Team Averages
Level 115
1,445 SR
1,462 Elo+
Geb
Geb
 
Geb
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
NichoKe
Nut
Level 146
God Stats
2W - 1L
1,151 SR
Queue Stats
81W - 96L
1,477 Elo+
Solo
Tyr
Tyr
Sstrike901
Tyr
Level 100
God Stats
4W - 3L
1,606 SR
Queue Stats
92W - 97L
1,478 Elo+
Party 2
Eset
Eset
biggsnake559
Eset
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,336 Elo+
Party 3
Ares
Ares
ghosted559
Ares
Level 88
God Stats
2W - 2L
1,467 SR
Queue Stats
424W - 295L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,178
772
5,702
4,802
1,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 4 / 2
7,724
966
6,982
10,872
5,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Charon
FjordVin
Charon
12
0 / 2 / 4
6,811
851
3,640
9,618
8,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cupid
Lightwrm
Cupid
12
1 / 2 / 2
6,801
850
5,640
5,774
2,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
10
1 / 3 / 5
6,698
837
3,504
5,315
1,890
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
0 / 1 / 15
8,014
1,002
3,986
9,134
11,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nut
14
2 / 1 / 13
7,914
989
6,965
6,181
3,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
7 / 2 / 8
8,378
1,047
8,621
8,418
11,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 2 / 11
7,647
956
5,149
6,558
4,285
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 1 / 9
7,992
999
8,286
9,693
11,251
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
71
6
Kills
15
15
Deaths
7
14
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
1
15
7.5
L
0
4
1
0.13
L
4
4
2
1.25
L
Charon
FjordVin
Charon
0
2
4
1
L
Cupid
Lightwrm
Cupid
1
2
2
1
W
Nut
2
1
13
8.5
W
7
2
8
5.5
W
2
2
11
3.75
W
4
1
9
8.5
L
Thor
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,468
Damage
33,007
36,381
Taken
39,984
21,112
Mitigated
42,013
12,709
Healing
11,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,986
27
1,259
1,327
9,134
11,352
912
2,047
7,087
14,541
0
L
5,702
69
608
363
4,802
1,824
72
1,493
3,309
15,047
0
L
6,982
2,473
1,190
1,783
10,872
5,818
0
4,925
5,947
0
19,192
L
Charon
FjordVin
Charon
3,640
604
534
2,459
9,618
8,935
0
5,220
4,398
6,085
0
L
Cupid
Lightwrm
Cupid
5,640
2,025
1,608
2,303
5,774
2,645
198
2,640
3,134
0
14,924
W
Nut
6,965
3,422
94
1,042
6,181
3,544
2,876
1,336
4,845
0
20,279
W
8,621
370
549
817
8,418
11,581
1,431
1,513
6,905
0
11,003
W
5,149
363
1,961
1,711
6,558
4,285
1,240
1,719
4,839
17,646
0
W
8,286
356
540
2,476
9,693
11,251
466
2,727
6,966
8,357
2,168
L
Thor
3,504
297
1,351
510
5,315
1,890
0
2,212
3,103
0
5,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,212
Gold Earned
39,945
76
Minions Killed
92
0
Camps Cleared
0
766,886
Distance Traveled
747,059
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,014
1,002
11
1
0
155,183
0
L
Thoth
6,178
772
18
2
0
165,040
0
L
Set
7,724
966
33
4
0
170,038
0
L
Charon
6,811
851
2
0
0
163,126
0
L
Cupid
6,801
850
23
3
0
153,320
0
W
Nut
7,914
989
32
4
0
148,737
0
W
Tyr
8,378
1,047
8
1
0
138,657
0
W
Eset
7,647
956
37
5
0
146,782
0
W
Ares
7,992
999
4
1
0
157,700
0
L
Thor
6,698
837
0
0
0
115,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role