Player Matchup

Chaac
Chaac
 
Chaac
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
AntonioEkos
Medusa
Level 56
God Stats
1W - 2L
1,644 SR
Queue Stats
17W - 20L
1,029 Elo+
Party 1
Poseidon
Poseidon
DAVID769432
Poseidon
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,162 Elo+
Party 1
Camazotz
Camazotz
Irwin9031
Camazotz
Level 89
God Stats
0W - 1L
1,690 SR
Queue Stats
16W - 18L
1,079 Elo+
Party 1
Athena
Athena
SubpotentPear6
Athena
Level 13
God Stats
1W - 4L
1,283 SR
Queue Stats
1W - 6L
1,223 Elo+
Party 1
Team Averages
Level 45
1,523 SR
1,199 Elo+

VS

Team Averages
Level 117
1,706 SR
1,519 Elo+
Ares
Ares
FlyawayZeus5513
Ares
Level 66
God Stats
2W - 0L
1,689 SR
Queue Stats
22W - 32L
1,417 Elo+
Solo
Apollo
Apollo
MonstruoDeLeche
Apollo
Level 145
God Stats
2W - 0L
1,813 SR
Queue Stats
195W - 168L
1,569 Elo+
Solo
Cliodhna
Cliodhna
PlanarMistake
Cliodhna
Level 150
God Stats
4W - 0L
1,500 SR
Queue Stats
167W - 136L
1,610 Elo+
Solo
Ix Chel
Ix Chel
firsthalthor
Ix Chel
Level 122
God Stats
22W - 12L
1,647 SR
Queue Stats
316W - 288L
1,394 Elo+
Solo
Jing Wei
Jing Wei
serioussenpai
Jing Wei
Level 100
God Stats
39W - 9L
1,884 SR
Queue Stats
177W - 121L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 2 / 0
4,941
494
3,762
9,085
4,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
6
1 / 8 / 0
4,384
438
3,352
6,189
1,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
DAVID769432
Poseidon
11
1 / 3 / 0
6,020
602
3,621
4,742
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Irwin9031
Camazotz
7
0 / 5 / 1
4,561
456
2,071
10,292
2,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 7 / 2
4,256
426
1,880
9,972
4,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 10
6,706
671
2,530
5,966
4,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
11 / 1 / 4
7,750
775
10,066
7,820
2,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
PlanarMistake
Cliodhna
12
7 / 1 / 4
7,096
710
8,708
8,169
2,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ix Chel
firsthalthor
Ix Chel
12
1 / 0 / 2
6,580
658
2,924
3,042
988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
serioussenpai
Jing Wei
13
3 / 0 / 1
7,314
731
3,999
5,825
1,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
2
Kills
25
25
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
0
0
L
Medusa
1
8
0
0.13
L
Poseidon
DAVID769432
Poseidon
1
3
0
0.33
W
3
0
10
8
L
Camazotz
Irwin9031
Camazotz
0
5
1
0.1
W
11
1
4
13
W
Cliodhna
PlanarMistake
Cliodhna
7
1
4
9
L
0
7
2
0.14
W
Ix Chel
firsthalthor
Ix Chel
1
0
2
2
W
Jing Wei
serioussenpai
Jing Wei
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,686
Damage
28,227
40,280
Taken
30,822
14,493
Mitigated
12,813
6,772
Healing
16,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,762
334
0
2,387
9,085
4,487
0
72
8,973
0
28,263
L
Medusa
3,352
1,571
0
149
6,189
1,947
0
701
5,488
0
11,694
L
Poseidon
DAVID769432
Poseidon
3,621
572
0
1,000
4,742
1,087
0
1,987
2,507
41,616
0
W
2,530
1,181
0
2,331
5,966
4,457
840
1,243
4,633
10,614
336
L
Camazotz
Irwin9031
Camazotz
2,071
332
0
2,772
10,292
2,370
0
870
9,322
0
19,498
W
10,066
6,598
0
4,595
7,820
2,794
1,570
1,871
5,802
0
57,156
W
Cliodhna
PlanarMistake
Cliodhna
8,708
2,323
0
4,273
8,169
2,669
301
567
7,571
0
52,713
L
1,880
953
0
464
9,972
4,602
0
1,398
8,574
8,436
0
W
Ix Chel
firsthalthor
Ix Chel
2,924
230
475
1,485
3,042
988
0
1,820
1,222
39,337
296
W
Jing Wei
serioussenpai
Jing Wei
3,999
2,787
0
3,407
5,825
1,905
0
0
5,825
0
53,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,162
Gold Earned
35,446
208
Minions Killed
378
0
Camps Cleared
0
1,032,415
Distance Traveled
1,117,074
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,941
494
55
6
0
200,830
1
L
Medusa
4,384
438
12
1
0
203,848
0
L
Poseidon
6,020
602
89
9
0
208,326
2
W
Ares
6,706
671
25
3
0
219,844
3
L
Camazotz
4,561
456
40
4
0
225,261
0
W
Apollo
7,750
775
92
9
0
214,522
0
W
Cliodhna
7,096
710
74
7
0
252,539
0
L
Athena
4,256
426
12
1
0
194,150
1
W
Ix Chel
6,580
658
94
9
0
218,616
4
W
Jing Wei
7,314
731
93
9
0
211,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role