Player Matchup

Ravana
Ravana
HighV1984
Ravana
Level 123
God Stats
0W - 5L
1,117 SR
Queue Stats
554W - 567L
1,480 Elo+
Solo
Jormungandr
Jormungandr
JOMOLOKQO
Jormungandr
Level 153
God Stats
0W - 3L
1,155 SR
Queue Stats
120W - 120L
1,476 Elo+
Solo
He Bo
He Bo
Malte1604
He Bo
Level 144
God Stats
2W - 5L
1,230 SR
Queue Stats
422W - 408L
1,527 Elo+
Solo
Bellona
Bellona
Necarach
Bellona
Level 126
God Stats
1W - 5L
1,445 SR
Queue Stats
106W - 98L
1,492 Elo+
Party 3
Hel
Hel
Padrax
Hel
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 78L
1,491 Elo+
Party 3
Team Averages
Level 123
1,289 SR
1,493 Elo+

VS

Team Averages
Level 105
1,643 SR
1,580 Elo+
Awilix
Awilix
Erin05
Awilix
Level 105
God Stats
2W - 0L
1,710 SR
Queue Stats
105W - 73L
1,572 Elo+
Party 2
He Bo
He Bo
FATEWEAV3R
He Bo
Level 120
God Stats
2W - 0L
1,742 SR
Queue Stats
52W - 44L
1,585 Elo+
Solo
Cu Chulainn
Cu Chulainn
HadesGatekeeper
Cu Chulainn
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 10L
1,685 Elo+
Party 2
Geb
Geb
RadikaleFeige
Geb
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 80L
1,529 Elo+
Party 1
Hel
Hel
bsmile6
Hel
Level 110
God Stats
2W - 0L
1,763 SR
Queue Stats
77W - 72L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
HighV1984
Ravana
16
7 / 7 / 2
10,428
869
17,960
21,713
16,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Jormungandr
JOMOLOKQO
Jormungandr
16
1 / 6 / 8
9,251
771
17,536
21,134
22,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
Malte1604
He Bo
14
0 / 4 / 7
8,286
691
13,014
11,065
6,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
Necarach
Bellona
16
2 / 5 / 4
8,985
749
12,475
21,636
23,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hel
Padrax
Hel
14
0 / 5 / 7
8,072
673
3,267
12,912
5,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Erin05
Awilix
16
8 / 3 / 15
10,080
840
14,667
13,003
8,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

He Bo
18
10 / 2 / 16
10,780
898
23,131
12,512
5,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
HadesGatekeeper
Cu Chulainn
17
3 / 1 / 18
9,553
796
20,104
24,642
24,441
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
3 / 1 / 20
9,389
782
12,883
14,495
13,199
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hel
15
3 / 3 / 21
9,254
771
9,733
12,503
5,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
117
10
Kills
27
27
Deaths
10
28
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Awilix
Erin05
Awilix
8
3
15
5.17
W
He Bo
10
2
16
9
W
Cu Chulainn
HadesGatekeeper
Cu Chulainn
3
1
18
12
L
Ravana
HighV1984
Ravana
7
7
2
1.14
L
Jormungandr
JOMOLOKQO
Jormungandr
1
6
8
0.83
L
He Bo
Malte1604
He Bo
0
4
7
0.88
L
Bellona
Necarach
Bellona
2
5
4
0.8
L
Hel
Padrax
Hel
0
5
7
0.7
W
3
1
20
13
W
Hel
3
3
21
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,252
Damage
80,518
88,460
Taken
77,155
74,795
Mitigated
57,494
40,538
Healing
45,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Erin05
Awilix
14,667
3,988
498
609
13,003
8,644
275
5,350
7,450
0
28,880
W
He Bo
23,131
1,416
0
1,550
12,512
5,269
1,469
4,728
7,551
30,557
0
W
Cu Chulainn
HadesGatekeeper
Cu Chulainn
20,104
2,919
564
6,651
24,642
24,441
151
10,390
13,181
0
37,628
L
Ravana
HighV1984
Ravana
17,960
4,331
1,341
4,092
21,713
16,417
738
10,219
11,094
1,773
25,528
L
Jormungandr
JOMOLOKQO
Jormungandr
17,536
2,911
1,193
3,508
21,134
22,467
0
11,530
8,957
38,379
1,806
L
He Bo
Malte1604
He Bo
13,014
851
1,100
1,488
11,065
6,244
518
4,992
5,823
26,209
0
L
Bellona
Necarach
Bellona
12,475
4,176
584
3,206
21,636
23,931
420
10,418
10,594
0
17,862
L
Hel
Padrax
Hel
3,267
716
17,660
6,366
12,912
5,736
640
5,902
6,692
5,912
0
W
12,883
571
3,144
5,304
14,495
13,199
528
6,229
7,832
24,064
0
W
Hel
9,733
1,006
19,792
7,403
12,503
5,941
681
6,021
6,120
17,434
1,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,022
Gold Earned
49,056
115
Minions Killed
130
0
Camps Cleared
0
1,141,275
Distance Traveled
1,251,752
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,080
840
24
2
0
256,589
0
W
He Bo
10,780
898
35
3
0
242,277
0
W
Cu Chulainn
9,553
796
27
2
0
275,856
0
L
Ravana
10,428
869
27
2
0
209,077
0
L
Jormungandr
9,251
771
41
3
0
214,666
0
L
He Bo
8,286
691
27
2
0
238,719
0
L
Bellona
8,985
749
16
1
0
247,454
0
L
Hel
8,072
673
4
0
0
231,359
0
W
Geb
9,389
782
19
2
0
253,366
0
W
Hel
9,254
771
25
2
0
223,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role