Player Matchup

Mercury
Mercury
Chibset
Mercury
Level 67
God Stats
29W - 22L
1,247 SR
Queue Stats
132W - 131L
1,491 Elo+
Party 1
Geb
Geb
Fekal
Geb
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,388 Elo+
Party 1
Hercules
Hercules
PapaSugoi
Hercules
Level 129
God Stats
6W - 4L
1,524 SR
Queue Stats
74W - 74L
1,501 Elo+
Solo
Janus
Janus
Scamatoskr
Janus
Level 43
God Stats
3W - 2L
1,362 SR
Queue Stats
56W - 68L
1,431 Elo+
Solo
Xbalanque
Xbalanque
mcbodin
Xbalanque
Level 23
God Stats
6W - 3L
1,643 SR
Queue Stats
30W - 32L
1,475 Elo+
Party 1
Team Averages
Level 64
1,455 SR
1,457 Elo+

VS

Team Averages
Level 127
1,535 SR
1,421 Elo+
Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
AaronDesings
Cabrakan
Level 85
God Stats
1W - 1L
1,743 SR
Queue Stats
120W - 135L
1,431 Elo+
Solo
Raijin
Raijin
SMILY_Dude
Raijin
Level 126
God Stats
0W - 2L
1,248 SR
Queue Stats
72W - 93L
1,415 Elo+
Solo
Baron Samedi
Baron Samedi
Tempyr
Baron Samedi
Level 137
God Stats
1W - 5L
1,582 SR
Queue Stats
2W - 7L
1,279 Elo+
Party 2
Ratatoskr
Ratatoskr
maydu21
Ratatoskr
Level 142
God Stats
16W - 9L
1,604 SR
Queue Stats
402W - 374L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chibset
Mercury
15
5 / 2 / 2
7,827
559
6,737
9,400
3,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
Fekal
Geb
12
0 / 0 / 3
6,869
491
4,448
7,699
5,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
PapaSugoi
Hercules
12
1 / 3 / 0
6,901
493
4,537
12,906
11,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
16
8 / 1 / 3
10,037
717
7,915
5,448
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
mcbodin
Xbalanque
12
0 / 0 / 4
6,200
443
3,454
5,781
1,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 3 / 0
7,155
511
6,221
9,024
3,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
AaronDesings
Cabrakan
9
2 / 2 / 0
6,228
445
2,279
5,857
3,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Raijin
SMILY_Dude
Raijin
13
1 / 6 / 1
8,224
587
1,674
7,952
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
Tempyr
Baron Samedi
11
0 / 1 / 0
7,261
519
2,627
7,824
6,253
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ratatoskr
maydu21
Ratatoskr
16
3 / 2 / 0
9,585
685
8,367
10,132
5,728
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
14
Kills
6
6
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
0
0
L
Cabrakan
AaronDesings
Cabrakan
2
2
0
1
W
Mercury
Chibset
Mercury
5
2
2
3
W
Geb
Fekal
Geb
0
0
3
1.5
W
Hercules
PapaSugoi
Hercules
1
3
0
0.33
L
Raijin
SMILY_Dude
Raijin
1
6
1
0.25
W
Janus
8
1
3
9.5
L
Baron Samedi
Tempyr
Baron Samedi
0
1
0
0
L
Ratatoskr
maydu21
Ratatoskr
3
2
0
1.5
W
Xbalanque
mcbodin
Xbalanque
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,091
Damage
21,168
41,234
Taken
40,789
23,196
Mitigated
21,027
19,966
Healing
13,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,221
2,905
0
2,775
9,024
3,277
166
2,946
6,078
0
63,475
L
Cabrakan
AaronDesings
Cabrakan
2,279
701
0
519
5,857
3,742
0
1,467
4,229
24,965
0
W
Mercury
Chibset
Mercury
6,737
3,385
0
5,854
9,400
3,013
988
1,289
8,111
0
57,391
W
Geb
Fekal
Geb
4,448
382
0
4,293
7,699
5,262
0
1,500
6,199
23,562
0
W
Hercules
PapaSugoi
Hercules
4,537
1,788
0
5,250
12,906
11,464
0
0
12,906
521
43,795
L
Raijin
SMILY_Dude
Raijin
1,674
243
0
750
7,952
2,027
237
4,733
2,850
46,868
1,420
W
Janus
7,915
100
0
961
5,448
1,874
0
2,671
2,777
72,924
0
L
Baron Samedi
Tempyr
Baron Samedi
2,627
159
670
3,152
7,824
6,253
0
2,611
5,147
20,921
0
L
Ratatoskr
maydu21
Ratatoskr
8,367
2,887
0
5,709
10,132
5,728
303
170
9,491
0
80,571
W
Xbalanque
mcbodin
Xbalanque
3,454
1,896
0
3,608
5,781
1,583
0
975
4,806
0
44,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,834
Gold Earned
38,453
429
Minions Killed
430
0
Camps Cleared
0
1,425,559
Distance Traveled
1,261,289
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,155
511
120
9
0
258,369
0
L
Cabrakan
6,228
445
41
3
0
191,984
0
W
Mercury
7,827
559
89
6
0
339,633
3
W
Geb
6,869
491
31
2
0
298,359
7
W
Hercules
6,901
493
83
6
0
259,961
2
L
Raijin
8,224
587
98
7
0
241,150
5
W
Janus
10,037
717
148
11
0
281,541
6
L
Baron Samedi
7,261
519
34
2
0
280,870
5
L
Ratatoskr
9,585
685
137
10
0
288,916
4
W
Xbalanque
6,200
443
78
6
0
246,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role