Player Matchup

Baba Yaga
Baba Yaga
Abbadeer
Baba Yaga
Level 128
God Stats
8W - 9L
1,525 SR
Queue Stats
607W - 608L
1,531 Elo+
Party 1
Danzaburou
Danzaburou
AuRa x Thunders
Danzaburou
Level 156
God Stats
5W - 11L
1,236 SR
Queue Stats
268W - 301L
1,544 Elo+
Solo
Yu Huang
Yu Huang
DarkMornan
Yu Huang
Level 147
God Stats
3W - 2L
1,942 SR
Queue Stats
147W - 133L
1,557 Elo+
Solo
Ra
Ra
Nyroox
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,280 Elo+
Solo
Sun Wukong
Sun Wukong
RampageCC
Sun Wukong
Level 140
God Stats
12W - 11L
1,663 SR
Queue Stats
855W - 875L
1,518 Elo+
Party 1
Team Averages
Level 118
1,573 SR
1,486 Elo+

VS

Team Averages
Level 149
1,476 SR
1,507 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
AdhenShanar
Charon
Level 129
God Stats
4W - 1L
1,641 SR
Queue Stats
248W - 254L
1,532 Elo+
Solo
Discordia
Discordia
AvadaЌedavra
Discordia
Level 158
God Stats
1W - 2L
1,257 SR
Queue Stats
238W - 214L
1,504 Elo+
Solo
Sun Wukong
Sun Wukong
RatedR13
Sun Wukong
Level 179
God Stats
2W - 0L
1,730 SR
Queue Stats
261W - 264L
1,566 Elo+
Solo
Ne Zha
Ne Zha
mck-o-elbl
Ne Zha
Level 150
God Stats
4W - 7L
1,251 SR
Queue Stats
648W - 684L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Abbadeer
Baba Yaga
15
1 / 8 / 7
9,705
571
13,169
16,688
7,061
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
AuRa x Thunders
Danzaburou
19
6 / 5 / 6
12,976
763
21,962
15,476
6,603
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
DarkMornan
Yu Huang
18
6 / 5 / 7
11,439
673
20,294
13,419
5,776
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ra
17
0 / 9 / 7
10,117
595
5,646
16,016
5,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
RampageCC
Sun Wukong
19
1 / 6 / 8
10,518
619
16,492
21,270
28,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
16
0 / 4 / 17
10,732
631
3,189
16,329
6,567
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
20
6 / 2 / 21
13,061
768
13,173
20,823
26,934
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Discordia
AvadaЌedavra
Discordia
20
5 / 2 / 13
12,921
760
19,153
11,968
5,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
RatedR13
Sun Wukong
19
10 / 4 / 13
12,932
761
15,430
26,017
25,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
mck-o-elbl
Ne Zha
20
12 / 3 / 16
13,778
810
27,184
25,585
19,887
Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
113
14
Kills
33
33
Deaths
15
35
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
0
4
17
2.13
L
Baba Yaga
Abbadeer
Baba Yaga
1
8
7
0.56
W
Charon
6
2
21
8.25
L
Danzaburou
AuRa x Thunders
Danzaburou
6
5
6
1.8
W
Discordia
AvadaЌedavra
Discordia
5
2
13
5.75
L
Yu Huang
DarkMornan
Yu Huang
6
5
7
1.9
L
Ra
0
9
7
0.39
L
Sun Wukong
RampageCC
Sun Wukong
1
6
8
0.83
W
Sun Wukong
RatedR13
Sun Wukong
10
4
13
4.13
W
Ne Zha
mck-o-elbl
Ne Zha
12
3
16
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,563
Damage
78,129
82,869
Taken
100,722
53,552
Mitigated
84,338
24,942
Healing
48,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
3,189
322
14,532
6,665
16,329
6,567
1,454
7,521
8,626
13,631
0
L
Baba Yaga
Abbadeer
Baba Yaga
13,169
149
740
2,595
16,688
7,061
0
7,151
9,537
23,664
560
W
Charon
13,173
1,038
979
4,180
20,823
26,934
421
7,800
12,698
27,647
95
L
Danzaburou
AuRa x Thunders
Danzaburou
21,962
6,814
234
4,545
15,476
6,603
0
8,859
6,617
0
41,175
W
Discordia
AvadaЌedavra
Discordia
19,153
554
1,418
1,699
11,968
5,245
1,691
4,292
7,423
47,146
418
L
Yu Huang
DarkMornan
Yu Huang
20,294
727
1,435
1,700
13,419
5,776
0
5,567
7,852
33,607
372
L
Ra
5,646
419
6,271
3,619
16,016
5,478
0
5,334
10,682
24,260
0
L
Sun Wukong
RampageCC
Sun Wukong
16,492
998
1,060
2,743
21,270
28,634
0
9,304
11,966
5,020
27,787
W
Sun Wukong
RatedR13
Sun Wukong
15,430
1,108
2,988
7,122
26,017
25,705
655
11,303
14,209
697
33,883
W
Ne Zha
mck-o-elbl
Ne Zha
27,184
1,975
1,672
7,251
25,585
19,887
3,513
9,128
16,129
399
56,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,755
Gold Earned
63,424
167
Minions Killed
200
0
Camps Cleared
0
1,482,675
Distance Traveled
1,654,092
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,732
631
16
1
0
314,779
0
L
Baba Yaga
9,705
571
25
1
0
292,461
0
W
Charon
13,061
768
33
2
0
348,657
0
L
Danzaburou
12,976
763
40
2
0
285,018
0
W
Discordia
12,921
760
61
4
0
328,107
0
L
Yu Huang
11,439
673
43
3
0
307,694
0
L
Ra
10,117
595
37
2
0
272,114
0
L
Sun Wukong
10,518
619
22
1
0
325,388
0
W
Sun Wukong
12,932
761
46
3
0
332,217
0
W
Ne Zha
13,778
810
44
3
0
330,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role