Player Matchup

Agni
Agni
LaShory
Agni
Level 164
God Stats
4W - 3L
1,684 SR
Queue Stats
94W - 86L
1,628 Elo+
Party 2
Medusa
Medusa
Shikaiver
Medusa
Level 127
God Stats
4W - 7L
1,461 SR
Queue Stats
68W - 66L
1,656 Elo+
Party 2
Tyr
Tyr
TheKingLozalo
Tyr
Level 158
God Stats
1W - 5L
1,412 SR
Queue Stats
24W - 28L
1,587 Elo+
Party 2
Team Averages
Level 150
1,519 SR
1,624 Elo+

VS

Team Averages
Level 130
1,699 SR
1,738 Elo+
Mulan
Mulan
CruvyCrescent
Mulan
Level 127
God Stats
13W - 7L
1,847 SR
Queue Stats
195W - 103L
1,801 Elo+
Party 1
Chronos
Chronos
ReÌgn
Chronos
Level 154
God Stats
9W - 1L
1,825 SR
Queue Stats
175W - 75L
1,772 Elo+
Party 1
Hachiman
Hachiman
kyuubimode11
Hachiman
Level 109
God Stats
1W - 2L
1,427 SR
Queue Stats
78W - 86L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
LaShory
Agni
15
2 / 3 / 1
9,116
829
9,148
9,195
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
Shikaiver
Medusa
14
1 / 3 / 2
8,605
782
7,398
8,540
3,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 4 / 1
8,257
751
8,421
14,756
11,302
Mystical Earring

Mystical Earring

+15
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 4
10,192
927
11,678
13,116
9,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chronos
ReÌgn
Chronos
15
2 / 3 / 6
9,720
884
10,748
11,043
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
kyuubimode11
Hachiman
16
2 / 0 / 8
10,317
938
6,979
9,416
3,572
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
10
10
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
Agni
LaShory
Agni
2
3
1
0.83
W
Chronos
ReÌgn
Chronos
2
3
6
1.67
L
Medusa
Shikaiver
Medusa
1
3
2
0.67
L
1
4
1
0.38
W
Hachiman
kyuubimode11
Hachiman
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,967
Damage
29,405
32,491
Taken
33,575
16,923
Mitigated
16,966
7,577
Healing
13,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,678
1,683
0
5,368
13,116
9,592
435
3,630
8,977
1,149
22,647
L
Agni
LaShory
Agni
9,148
240
0
1,375
9,195
2,518
0
3,633
5,295
30,857
0
W
Chronos
ReÌgn
Chronos
10,748
3,151
0
3,547
11,043
3,802
210
3,124
7,360
40,755
0
L
Medusa
Shikaiver
Medusa
7,398
2,668
0
1,044
8,540
3,103
0
3,011
5,287
0
23,621
L
8,421
125
0
5,158
14,756
11,302
0
5,174
8,999
0
19,417
W
Hachiman
kyuubimode11
Hachiman
6,979
4,040
0
4,331
9,416
3,572
2,140
2,464
6,519
0
42,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,978
Gold Earned
30,229
111
Minions Killed
152
0
Camps Cleared
0
734,015
Distance Traveled
700,806
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,192
927
24
2
0
231,430
0
L
Agni
9,116
829
53
5
0
230,390
0
W
Chronos
9,720
884
53
5
0
234,255
0
L
Medusa
8,605
782
27
2
0
244,034
0
L
Tyr
8,257
751
31
3
0
259,591
0
W
Hachiman
10,317
938
75
7
0
235,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role