Player Matchup

Cerberus
Cerberus
Kohlslowski
Cerberus
Level 66
God Stats
11W - 2L
1,449 SR
Queue Stats
42W - 27L
1,432 Elo+
Solo
Guan Yu
Guan Yu
ManciMacal
Guan Yu
Level 144
God Stats
7W - 7L
1,553 SR
Queue Stats
226W - 222L
1,492 Elo+
Solo
Chernobog
Chernobog
OPjuice
Chernobog
Level 41
God Stats
3W - 1L
1,279 SR
Queue Stats
84W - 99L
1,316 Elo+
Party 1
Fenrir
Fenrir
Pilmen130
Fenrir
Level 29
God Stats
13W - 20L
1,329 SR
Queue Stats
138W - 126L
1,314 Elo+
Party 1
Hera
Hera
БлэкWhite
Hera
Level 20
God Stats
10W - 14L
1,281 SR
Queue Stats
111W - 113L
1,310 Elo+
Party 1
Team Averages
Level 60
1,378 SR
1,373 Elo+

VS

Team Averages
Level 95
1,383 SR
1,428 Elo+
Poseidon
Poseidon
Ysks
Poseidon
Level 105
God Stats
3W - 2L
1,252 SR
Queue Stats
33W - 23L
1,437 Elo+
Solo
Bellona
Bellona
code6ixx
Bellona
Level 27
God Stats
4W - 5L
1,501 SR
Queue Stats
42W - 65L
1,400 Elo+
Party 2
Chang'e
Chang'e
gigilicious69
Chang'e
Level 149
God Stats
7W - 13L
1,309 SR
Queue Stats
119W - 151L
1,429 Elo+
Party 2
Charybdis
Charybdis
iDawsonnn
Charybdis
Level 84
God Stats
12W - 10L
1,572 SR
Queue Stats
95W - 103L
1,452 Elo+
Solo
Arachne
Arachne
ras_d0
Arachne
Level 108
God Stats
3W - 5L
1,279 SR
Queue Stats
106W - 125L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kohlslowski
Cerberus
12
3 / 0 / 6
7,678
591
7,572
9,063
7,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
ManciMacal
Guan Yu
12
5 / 5 / 3
7,871
605
7,058
11,843
11,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Chernobog
OPjuice
Chernobog
14
6 / 1 / 3
8,206
631
7,509
9,666
3,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
Pilmen130
Fenrir
14
7 / 0 / 1
7,815
601
8,315
9,540
4,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
0 / 1 / 5
7,057
543
3,523
5,018
1,403
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ysks
Poseidon
11
1 / 5 / 0
6,643
511
4,827
8,690
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
code6ixx
Bellona
11
2 / 6 / 3
6,597
507
4,812
10,859
7,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
12
3 / 5 / 0
6,946
534
5,446
11,371
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
iDawsonnn
Charybdis
11
0 / 3 / 0
5,837
449
5,771
8,796
2,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
ras_d0
Arachne
12
0 / 2 / 2
6,345
488
2,491
10,160
3,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
21
Kills
6
7
Deaths
21
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Kohlslowski
Cerberus
3
0
6
6
W
Guan Yu
ManciMacal
Guan Yu
5
5
3
1.3
W
Chernobog
OPjuice
Chernobog
6
1
3
7.5
W
Fenrir
Pilmen130
Fenrir
7
0
1
7.5
L
Poseidon
Ysks
Poseidon
1
5
0
0.2
L
Bellona
code6ixx
Bellona
2
6
3
0.58
L
Chang'e
3
5
0
0.6
L
Charybdis
iDawsonnn
Charybdis
0
3
0
0
L
Arachne
ras_d0
Arachne
0
2
2
0.5
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,977
Damage
23,347
45,130
Taken
49,876
29,357
Mitigated
18,047
13,194
Healing
10,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Kohlslowski
Cerberus
7,572
288
0
2,703
9,063
7,868
0
874
8,189
34,205
719
W
Guan Yu
ManciMacal
Guan Yu
7,058
1,186
373
2,983
11,843
11,858
6
1,250
10,593
0
45,843
W
Chernobog
OPjuice
Chernobog
7,509
5,317
0
4,560
9,666
3,792
833
2,666
7,000
0
67,962
W
Fenrir
Pilmen130
Fenrir
8,315
1,451
0
1,425
9,540
4,436
0
2,428
7,112
0
64,076
L
Poseidon
Ysks
Poseidon
4,827
499
0
1,538
8,690
1,889
0
2,766
5,924
42,914
1,277
L
Bellona
code6ixx
Bellona
4,812
2,035
0
1,684
10,859
7,261
0
2,995
7,864
0
29,942
L
Chang'e
5,446
340
435
2,515
11,371
2,916
0
1,645
9,726
31,892
1,613
L
Charybdis
iDawsonnn
Charybdis
5,771
3,100
0
3,122
8,796
2,376
0
2,110
6,686
0
38,256
L
Arachne
ras_d0
Arachne
2,491
2,171
0
1,381
10,160
3,605
0
1,310
8,850
0
41,721
W
3,523
473
0
1,150
5,018
1,403
0
2,762
2,256
40,245
2,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,627
Gold Earned
32,368
443
Minions Killed
306
0
Camps Cleared
0
1,325,441
Distance Traveled
1,255,038
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,678
591
68
5
0
281,466
0
W
Guan Yu
7,871
605
77
6
0
216,827
2
W
Chernobog
8,206
631
123
9
0
270,740
0
W
Fenrir
7,815
601
93
7
0
322,159
1
L
Poseidon
6,643
511
74
6
0
266,979
0
L
Bellona
6,597
507
46
4
0
264,955
0
L
Chang'e
6,946
534
47
4
0
250,082
0
L
Charybdis
5,837
449
63
5
0
203,924
1
L
Arachne
6,345
488
76
6
0
269,098
0
W
Hera
7,057
543
82
6
0
234,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role