Player Matchup

Scylla
Scylla
Bloo__Kazoo
Scylla
Level 73
God Stats
18W - 20L
1,460 SR
Queue Stats
54W - 64L
1,389 Elo+
Solo
Jormungandr
Jormungandr
INDORAPTOR35
Jormungandr
Level 86
God Stats
2W - 3L
1,574 SR
Queue Stats
150W - 138L
1,548 Elo+
Solo
Cupid
Cupid
TiranoCH
Cupid
Level 83
God Stats
2W - 2L
1,597 SR
Queue Stats
2W - 2L
1,518 Elo+
Solo
Loki
Loki
megahufin420
Loki
Level 121
God Stats
0W - 1L
1,293 SR
Queue Stats
7W - 8L
1,440 Elo+
Solo
King Arthur
King Arthur
yuse920
King Arthur
Level 81
God Stats
3W - 6L
1,221 SR
Queue Stats
72W - 86L
1,354 Elo+
Solo
Team Averages
Level 89
1,429 SR
1,450 Elo+

VS

Team Averages
Level 99
1,457 SR
1,396 Elo+
Poseidon
Poseidon
DmB_BEAST
Poseidon
Level 124
God Stats
31W - 28L
1,428 SR
Queue Stats
194W - 200L
1,420 Elo+
Party 1
Nu Wa
Nu Wa
IggyBoss153
Nu Wa
Level 109
God Stats
47W - 43L
1,533 SR
Queue Stats
452W - 439L
1,418 Elo+
Solo
Ra
Ra
speedy-mudlark2
Ra
Level 53
God Stats
4W - 5L
1,211 SR
Queue Stats
73W - 104L
1,319 Elo+
Solo
Mercury
Mercury
tonykuma52
Mercury
Level 60
God Stats
3W - 2L
1,435 SR
Queue Stats
227W - 249L
1,363 Elo+
Solo
Arachne
Arachne
wakebake24_7_365
Arachne
Level 149
God Stats
10W - 5L
1,676 SR
Queue Stats
610W - 573L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
1 / 3 / 0
8,282
460
4,259
9,921
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jormungandr
INDORAPTOR35
Jormungandr
12
1 / 6 / 1
7,362
409
8,012
15,013
9,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
TiranoCH
Cupid
12
2 / 4 / 1
7,758
431
7,438
10,413
2,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 2
7,210
401
3,649
9,493
2,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
yuse920
King Arthur
13
1 / 2 / 0
8,234
457
4,119
14,910
6,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DmB_BEAST
Poseidon
16
8 / 2 / 4
10,044
558
12,944
9,162
3,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
1 / 0 / 5
9,713
540
11,461
2,809
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 2 / 3
9,639
536
8,939
9,572
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mercury
tonykuma52
Mercury
16
1 / 0 / 2
8,950
497
4,883
14,035
5,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 1 / 7
9,186
510
6,634
11,654
7,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
5
Kills
17
17
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
3
0
0.33
W
Poseidon
DmB_BEAST
Poseidon
8
2
4
5
L
Jormungandr
INDORAPTOR35
Jormungandr
1
6
1
0.25
W
1
0
5
3.5
L
Cupid
TiranoCH
Cupid
2
4
1
0.63
L
0
2
2
0.5
W
4
2
3
2.75
W
Mercury
tonykuma52
Mercury
1
0
2
2
W
3
1
7
6.5
L
King Arthur
yuse920
King Arthur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,477
Damage
44,861
59,750
Taken
47,232
24,075
Mitigated
21,354
10,280
Healing
14,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
4,259
39
47
2,280
9,921
2,548
304
6,768
2,888
45,059
1,039
W
Poseidon
DmB_BEAST
Poseidon
12,944
3,033
0
2,251
9,162
3,049
1,694
3,560
5,602
86,510
0
L
Jormungandr
INDORAPTOR35
Jormungandr
8,012
2,504
0
2,873
15,013
9,736
0
7,282
7,531
40,960
3,277
W
11,461
3,052
0
0
2,809
1,019
1,199
83
2,726
60,452
1,956
L
Cupid
TiranoCH
Cupid
7,438
3,329
108
2,431
10,413
2,745
290
5,256
5,101
0
50,030
L
3,649
381
184
1,357
9,493
2,391
0
4,252
4,972
0
42,629
W
8,939
1,270
1,015
3,702
9,572
3,569
1,213
4,727
4,845
53,547
1,434
W
Mercury
tonykuma52
Mercury
4,883
2,231
0
4,152
14,035
5,994
0
1,609
12,426
0
76,221
W
6,634
4,899
538
2,787
11,654
7,723
196
2,263
9,391
0
41,146
L
King Arthur
yuse920
King Arthur
4,119
763
0
1,000
14,910
6,655
0
8,282
5,977
6,027
50,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,846
Gold Earned
47,532
473
Minions Killed
475
0
Camps Cleared
0
1,732,542
Distance Traveled
1,793,944
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,282
460
112
6
0
342,367
0
W
Poseidon
10,044
558
112
6
0
361,955
2
L
Jormungandr
7,362
409
68
4
0
319,954
2
W
Nu Wa
9,713
540
85
5
0
275,338
0
L
Cupid
7,758
431
110
6
0
318,748
2
L
Loki
7,210
401
69
4
0
401,585
4
W
Ra
9,639
536
83
5
0
331,322
0
W
Mercury
8,950
497
124
7
0
430,609
0
W
Arachne
9,186
510
71
4
0
394,720
2
L
King Arthur
8,234
457
114
6
0
349,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role