Player Matchup

Terra
Terra
 
Terra
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Qking252
Ne Zha
Level 119
God Stats
3W - 7L
1,401 SR
Queue Stats
83W - 72L
1,448 Elo+
Party 1
Ao Kuang
Ao Kuang
XxManBeArPiiGxX
Ao Kuang
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 51L
1,446 Elo+
Solo
Raijin
Raijin
lobo_unknown
Raijin
Level 108
God Stats
1W - 1L
1,530 SR
Queue Stats
73W - 67L
1,448 Elo+
Party 1
Hou Yi
Hou Yi
saiyen_pride65
Hou Yi
Level 38
God Stats
0W - 2L
1,330 SR
Queue Stats
6W - 13L
1,316 Elo+
Solo
Team Averages
Level 111
1,452 SR
1,432 Elo+

VS

Team Averages
Level 104
1,445 SR
1,471 Elo+
Kali
Kali
Chimichanga92
Kali
Level 154
God Stats
5W - 5L
1,641 SR
Queue Stats
574W - 562L
1,478 Elo+
Solo
Freya
Freya
CougarHunter138
Freya
Level 87
God Stats
2W - 3L
1,164 SR
Queue Stats
266W - 254L
1,459 Elo+
Solo
Cthulhu
Cthulhu
DEMO_LITION-23
Cthulhu
Level 86
God Stats
8W - 8L
1,596 SR
Queue Stats
290W - 276L
1,455 Elo+
Solo
Hades
Hades
N64N1C0L3
Hades
Level 129
God Stats
39W - 31L
1,535 SR
Queue Stats
283W - 266L
1,499 Elo+
Solo
Heimdallr
Heimdallr
TLxGKroos
Heimdallr
Level 64
God Stats
3W - 3L
1,292 SR
Queue Stats
301W - 333L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
0 / 1 / 2
5,612
432
2,429
8,624
5,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
Qking252
Ne Zha
10
1 / 4 / 0
5,647
434
4,033
9,654
2,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
11
1 / 6 / 0
6,290
484
4,640
12,094
3,583
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Raijin
10
0 / 2 / 1
5,734
441
3,404
6,800
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
1 / 5 / 1
5,599
431
5,711
10,721
2,892
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 7
7,245
557
6,047
10,655
5,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
6 / 0 / 3
8,660
666
9,636
9,874
3,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

11
3 / 2 / 6
7,216
555
6,317
9,045
5,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
N64N1C0L3
Hades
12
5 / 0 / 2
7,460
574
4,923
8,065
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
TLxGKroos
Heimdallr
13
1 / 1 / 5
7,347
565
6,402
5,002
1,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
18
18
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
1
2
1
W
3
0
7
6.5
W
6
0
3
7.5
W
3
2
6
3
W
Hades
N64N1C0L3
Hades
5
0
2
6
L
Ne Zha
Qking252
Ne Zha
1
4
0
0.25
W
Heimdallr
TLxGKroos
Heimdallr
1
1
5
3.5
L
Ao Kuang
1
6
0
0.17
L
Raijin
0
2
1
0.25
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,217
Damage
33,325
47,893
Taken
42,641
17,181
Mitigated
18,761
15,140
Healing
21,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,429
349
893
4,082
8,624
5,964
0
2,827
5,797
13,503
0
W
6,047
3,062
0
3,160
10,655
5,357
0
1,005
9,650
0
50,360
W
9,636
4,283
0
7,539
9,874
3,373
132
3,643
6,231
53,397
5,634
W
6,317
903
1,943
2,286
9,045
5,659
112
1,663
7,382
21,929
1,441
W
Hades
N64N1C0L3
Hades
4,923
144
711
4,284
8,065
2,611
379
3,245
4,820
39,733
1,551
L
Ne Zha
Qking252
Ne Zha
4,033
1,449
0
2,597
9,654
2,956
0
3,264
6,390
0
34,409
W
Heimdallr
TLxGKroos
Heimdallr
6,402
3,118
0
2,055
5,002
1,761
1,296
993
4,009
0
59,031
L
Ao Kuang
4,640
971
0
4,871
12,094
3,583
0
6,917
5,177
37,703
193
L
Raijin
3,404
361
0
1,764
6,800
1,786
0
2,392
4,408
30,213
0
L
5,711
2,816
0
933
10,721
2,892
0
4,690
6,031
0
26,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,882
Gold Earned
37,928
253
Minions Killed
379
0
Camps Cleared
0
1,229,980
Distance Traveled
1,275,860
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,612
432
9
1
0
203,934
3
W
Kali
7,245
557
70
5
0
321,946
1
W
Freya
8,660
666
92
7
0
224,204
0
W
Cthulhu
7,216
555
43
3
0
264,441
3
W
Hades
7,460
574
89
7
0
237,273
4
L
Ne Zha
5,647
434
72
6
0
279,781
0
W
Heimdallr
7,347
565
85
7
0
227,996
0
L
Ao Kuang
6,290
484
66
5
0
238,276
0
L
Raijin
5,734
441
64
5
0
239,740
0
L
Hou Yi
5,599
431
42
3
0
268,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role