Player Matchup

Scylla
Scylla
 
Scylla
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
joshbkillin23
Persephone
Level 156
God Stats
10W - 6L
1,634 SR
Queue Stats
314W - 336L
1,492 Elo+
Solo
Cerberus
Cerberus
rgknite7
Cerberus
Level 204
God Stats
2W - 2L
1,417 SR
Queue Stats
431W - 448L
1,588 Elo+
Solo
Vamana
Vamana
xTRAPPUNZELx
Vamana
Level 157
God Stats
2W - 2L
1,242 SR
Queue Stats
126W - 142L
1,443 Elo+
Party 1
Team Averages
Level 160
1,459 SR
1,504 Elo+

VS

Team Averages
Level 138
1,553 SR
1,554 Elo+
Fafnir
Fafnir
 
Fafnir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CyGwastaken
Izanami
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 45L
1,545 Elo+
Party 2
Nike
Nike
HitMwitDaRythm
Nike
Level 166
God Stats
7W - 5L
1,197 SR
Queue Stats
360W - 349L
1,600 Elo+
Solo
Bellona
Bellona
OnyxTheTurtle
Bellona
Level 163
God Stats
4W - 2L
1,695 SR
Queue Stats
319W - 299L
1,586 Elo+
Solo
Merlin
Merlin
Roxnx
Merlin
Level 140
God Stats
2W - 2L
1,875 SR
Queue Stats
89W - 79L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
6 / 1 / 11
9,393
1,044
8,881
7,830
3,237
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
 
Merlin
14
3 / 2 / 11
8,465
941
7,125
6,271
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
joshbkillin23
Persephone
14
3 / 1 / 12
8,362
929
11,571
5,413
2,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
rgknite7
Cerberus
14
0 / 0 / 16
8,646
961
7,125
10,445
8,782
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Vamana
15
9 / 2 / 7
9,241
1,027
6,538
12,313
11,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
0 / 5 / 3
6,753
750
3,627
10,150
12,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
CyGwastaken
Izanami
10
0 / 5 / 4
6,438
715
4,382
7,014
2,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 4 / 3
7,510
834
8,180
12,719
9,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
12
1 / 5 / 2
6,831
759
5,680
9,783
9,807
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Roxnx
Merlin
15
2 / 2 / 1
8,035
893
9,025
4,807
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
18
21
Kills
5
6
Deaths
21
57
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
1
11
11.5
W
Merlin
 
Merlin
3
2
11
4.25
L
Fafnir
 
Fafnir
0
5
3
0.3
L
Izanami
CyGwastaken
Izanami
0
5
4
0.4
L
2
4
3
0.88
L
Bellona
1
5
2
0.4
L
Merlin
Roxnx
Merlin
2
2
1
1.25
W
Persephone
joshbkillin23
Persephone
3
1
12
9
W
Cerberus
rgknite7
Cerberus
0
0
16
8
W
Vamana
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,240
Damage
30,894
42,272
Taken
44,473
29,171
Mitigated
36,607
14,031
Healing
9,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,881
599
1,383
1,404
7,830
3,237
1,312
2,909
4,767
18,970
0
W
Merlin
 
Merlin
7,125
304
1,026
376
6,271
3,006
941
1,246
4,826
17,667
0
L
Fafnir
 
Fafnir
3,627
774
1,266
1,885
10,150
12,305
0
7,181
2,969
6,638
0
L
Izanami
CyGwastaken
Izanami
4,382
2,127
315
395
7,014
2,538
0
5,837
1,177
0
7,701
L
8,180
228
341
3,362
12,719
9,726
0
9,650
3,069
0
15,811
L
Bellona
5,680
299
512
1,096
9,783
9,807
0
7,081
2,702
0
12,505
L
Merlin
Roxnx
Merlin
9,025
534
213
228
4,807
2,231
0
4,041
766
27,921
0
W
Persephone
joshbkillin23
Persephone
11,571
161
1,338
821
5,413
2,168
470
1,716
3,690
24,958
0
W
Cerberus
rgknite7
Cerberus
7,125
204
2,118
3,897
10,445
8,782
727
2,605
7,697
10,605
2,735
W
Vamana
6,538
1,835
700
968
12,313
11,978
304
4,169
7,920
0
14,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,107
Gold Earned
35,567
120
Minions Killed
103
0
Camps Cleared
0
954,287
Distance Traveled
845,320
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,393
1,044
28
3
0
211,978
0
W
Merlin
8,465
941
31
3
0
165,538
0
L
Fafnir
6,753
750
6
1
0
130,801
0
L
Izanami
6,438
715
21
2
0
167,708
0
L
Nike
7,510
834
22
2
0
174,602
0
L
Bellona
6,831
759
12
1
0
182,661
0
L
Merlin
8,035
893
42
5
0
189,548
0
W
Persephone
8,362
929
25
3
0
193,903
0
W
Cerberus
8,646
961
23
3
0
186,491
0
W
Vamana
9,241
1,027
13
1
0
196,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role