Player Matchup

Skadi
Skadi
Anime Legend
Skadi
Level 124
God Stats
4W - 3L
1,794 SR
Queue Stats
113W - 116L
1,478 Elo+
Party 1
Sol
Sol
BlueLeoSMT
Sol
Level 127
God Stats
2W - 2L
1,602 SR
Queue Stats
99W - 118L
1,533 Elo+
Solo
Guan Yu
Guan Yu
DUIgoku
Guan Yu
Level 99
God Stats
2W - 1L
1,808 SR
Queue Stats
11W - 10L
1,547 Elo+
Party 1
Yu Huang
Yu Huang
IVSui
Yu Huang
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,339 Elo+
Party 1
Hercules
Hercules
ya1c
Hercules
Level 147
God Stats
3W - 6L
1,571 SR
Queue Stats
86W - 83L
1,553 Elo+
Solo
Team Averages
Level 115
1,655 SR
1,490 Elo+

VS

Team Averages
Level 115
1,655 SR
1,490 Elo+
Ymir
Ymir
 
Ymir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Leley16
Vulcan
Level 120
God Stats
3W - 1L
1,685 SR
Queue Stats
100W - 105L
1,500 Elo+
Party 2
Ares
Ares
WhyTheHate
Ares
Level 88
God Stats
23W - 12L
1,684 SR
Queue Stats
463W - 454L
1,497 Elo+
Solo
Skadi
Skadi
XxMiralaaxexX
Skadi
Level 60
God Stats
7W - 1L
1,866 SR
Queue Stats
33W - 33L
1,495 Elo+
Solo
Nemesis
Nemesis
Zуper
Nemesis
Level 151
God Stats
3W - 2L
1,537 SR
Queue Stats
33W - 38L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 0
3,916
559
1,067
2,199
407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
2 / 1 / 1
5,164
738
3,304
3,063
724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
DUIgoku
Guan Yu
5
0 / 1 / 0
3,486
498
1,034
2,686
1,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
IVSui
Yu Huang
5
0 / 2 / 1
3,725
532
1,449
2,128
468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hercules
ya1c
Hercules
6
2 / 4 / 1
4,109
587
3,270
7,474
2,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 0 / 1
5,227
747
1,238
2,611
1,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Vulcan
Leley16
Vulcan
10
4 / 1 / 1
5,621
803
2,525
2,874
782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

5
1 / 2 / 1
3,980
569
1,445
4,688
1,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 2 / 3
3,809
544
2,186
3,460
618
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nemesis
Zуper
Nemesis
7
2 / 0 / 0
4,170
596
2,346
4,471
1,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
5
Kills
7
9
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
1
0.5
L
1
1
0
1
L
2
1
1
2.5
L
Guan Yu
DUIgoku
Guan Yu
0
1
0
0
L
Yu Huang
IVSui
Yu Huang
0
2
1
0.25
W
Vulcan
Leley16
Vulcan
4
1
1
4.5
W
1
2
1
0.75
W
0
2
3
0.75
W
Nemesis
Zуper
Nemesis
2
0
0
2
L
Hercules
ya1c
Hercules
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,124
Damage
9,740
17,550
Taken
18,104
5,888
Mitigated
5,516
5,103
Healing
3,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,238
351
0
726
2,611
1,007
408
0
2,490
24,358
1,896
L
1,067
278
0
896
2,199
407
0
492
1,703
0
11,735
L
3,304
1,764
0
861
3,063
724
717
114
2,949
31,892
3,617
L
Guan Yu
DUIgoku
Guan Yu
1,034
511
0
1,087
2,686
1,290
0
1,026
1,466
0
6,371
L
Yu Huang
IVSui
Yu Huang
1,449
301
0
463
2,128
468
0
834
1,212
10,996
0
W
Vulcan
Leley16
Vulcan
2,525
233
0
371
2,874
782
702
678
2,084
25,774
1,451
W
1,445
381
0
384
4,688
1,767
0
1,408
3,200
6,288
0
W
2,186
1,183
0
805
3,460
618
0
1,914
1,506
0
9,983
W
Nemesis
Zуper
Nemesis
2,346
1,174
0
1,335
4,471
1,342
0
430
4,001
0
18,691
L
Hercules
ya1c
Hercules
3,270
1,611
0
1,796
7,474
2,999
110
2,330
5,067
0
8,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,400
Gold Earned
22,807
143
Minions Killed
167
0
Camps Cleared
0
553,138
Distance Traveled
664,770
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,227
747
58
8
0
123,146
0
L
Skadi
3,916
559
24
3
0
109,635
0
L
Sol
5,164
738
72
10
0
124,428
0
L
Guan Yu
3,486
498
13
2
0
79,219
1
L
Yu Huang
3,725
532
23
3
0
90,779
0
W
Vulcan
5,621
803
50
7
0
150,434
0
W
Ares
3,980
569
8
1
0
130,520
2
W
Skadi
3,809
544
13
2
0
98,409
0
W
Nemesis
4,170
596
38
5
0
162,261
0
L
Hercules
4,109
587
11
2
0
149,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role