Player Matchup

Medusa
Medusa
Faddlestik
Medusa
Level 23
God Stats
4W - 4L
1,734 SR
Queue Stats
41W - 31L
1,667 Elo+
Party 1
Sun Wukong
Sun Wukong
Kevin0wnzz
Sun Wukong
Level 53
God Stats
1W - 2L
1,246 SR
Queue Stats
139W - 158L
1,560 Elo+
Party 1
Hera
Hera
Vulcanex4
Hera
Level 65
God Stats
5W - 3L
1,761 SR
Queue Stats
181W - 179L
1,598 Elo+
Party 1
Team Averages
Level 47
1,580 SR
1,608 Elo+

VS

Team Averages
Level 135
1,562 SR
1,564 Elo+
Loki
Loki
Bearclawz11d7
Loki
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,483 Elo+
Party 2
Cthulhu
Cthulhu
Daddy Thulhu350
Cthulhu
Level 159
God Stats
4W - 3L
1,432 SR
Queue Stats
9W - 8L
1,518 Elo+
Solo
Chang'e
Chang'e
G3orgiaBulldog09
Chang'e
Level 140
God Stats
1W - 0L
1,756 SR
Queue Stats
7W - 1L
1,690 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Faddlestik
Medusa
14
1 / 3 / 1
7,785
779
7,286
7,648
2,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sun Wukong
Kevin0wnzz
Sun Wukong
13
0 / 3 / 1
7,398
740
5,228
12,535
6,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
12
1 / 5 / 0
7,488
749
7,566
8,180
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 7
8,407
841
4,227
5,627
1,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 0 / 6
9,091
909
8,172
9,210
7,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
6 / 0 / 4
9,649
965
12,207
8,962
3,020
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
11
11
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
W
4
0
6
7
L
Medusa
Faddlestik
Medusa
1
3
1
0.5
W
6
0
4
8
L
Sun Wukong
Kevin0wnzz
Sun Wukong
0
3
1
0.17
L
Hera
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,080
Damage
24,606
28,363
Taken
23,799
11,375
Mitigated
12,759
5,653
Healing
9,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,227
193
0
773
5,627
1,839
0
1,942
3,685
0
17,694
W
8,172
9
0
1,343
9,210
7,900
0
2,773
6,437
31,149
519
L
Medusa
Faddlestik
Medusa
7,286
2,392
0
833
7,648
2,277
0
5,081
2,060
0
26,054
W
12,207
143
2,080
5,290
8,962
3,020
444
2,428
6,534
41,233
792
L
Sun Wukong
Kevin0wnzz
Sun Wukong
5,228
616
0
3,980
12,535
6,962
0
7,573
3,640
0
20,910
L
Hera
7,566
902
0
840
8,180
2,136
0
5,335
2,338
25,688
1,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,671
Gold Earned
27,147
121
Minions Killed
153
0
Camps Cleared
0
596,695
Distance Traveled
660,117
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,407
841
25
3
0
192,873
0
W
Cthulhu
9,091
909
44
4
0
233,054
2
L
Medusa
7,785
779
38
4
0
213,215
1
W
Chang'e
9,649
965
84
8
0
234,190
1
L
Sun Wukong
7,398
740
29
3
0
208,482
0
L
Hera
7,488
749
54
5
0
174,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role