Player Matchup

Atlas
Atlas
Diamond IV
CharmedFungus93
Atlas
Diamond IV
Level 85
God Stats
109W - 70L
1,742 SR
Queue Stats
543W - 406L
2,083 MMR
Party 1
Medusa
Medusa
Diamond III
iRobynK
Medusa
Diamond III
Level 86
God Stats
13W - 10L
1,613 SR
Queue Stats
109W - 61L
2,309 MMR
Party 1
Cthulhu
Cthulhu
Platinum III
psnaps
Cthulhu
Platinum III
Level 155
God Stats
197W - 137L
1,690 SR
Queue Stats
363W - 306L
1,925 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 109
1,682 SR
2,105 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 138
1,636 SR
1,724 MMR
Anhur
Anhur
Gold I
ICHILLIN
Anhur
Gold I
Level 124
God Stats
7W - 5L
1,639 SR
Queue Stats
35W - 24L
1,746 MMR
Party 2
Vulcan
Vulcan
Gold I
elkamander
Vulcan
Gold I
Level 142
God Stats
19W - 11L
1,599 SR
Queue Stats
38W - 28L
1,682 MMR
Party 2
Jormungandr
Jormungandr
Gold I
monkario
Jormungandr
Gold I
Level 148
God Stats
30W - 17L
1,670 SR
Queue Stats
33W - 20L
1,745 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 2
8,146
741
7,443
10,638
9,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Medusa
iRobynK
Medusa
15
2 / 0 / 2
8,817
802
8,417
7,770
4,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
psnaps
Cthulhu
15
0 / 0 / 4
8,121
738
6,443
11,305
8,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
KuzenboNe ZhaMulanAchillesPersephone

VS

Bans
ThothBacchusFafnirBaron SamediAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ICHILLIN
Anhur
15
0 / 0 / 0
8,211
746
7,348
7,762
2,746
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Vulcan
elkamander
Vulcan
14
0 / 1 / 0
8,197
745
11,088
5,306
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
monkario
Jormungandr
12
0 / 3 / 0
7,301
664
7,297
11,229
9,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
4
Kills
0
0
Deaths
4
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
Anhur
ICHILLIN
Anhur
0
0
0
0
L
Vulcan
elkamander
Vulcan
0
1
0
0
W
Medusa
iRobynK
Medusa
2
0
2
3
L
Jormungandr
monkario
Jormungandr
0
3
0
0
W
Cthulhu
psnaps
Cthulhu
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,303
Damage
25,733
29,713
Taken
24,297
22,125
Mitigated
14,375
5,938
Healing
3,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,443
1,911
0
2,128
10,638
9,153
0
6,232
3,665
20,717
545
L
Anhur
ICHILLIN
Anhur
7,348
3,381
0
2,807
7,762
2,746
0
4,949
2,280
0
37,464
L
Vulcan
elkamander
Vulcan
11,088
866
0
452
5,306
1,837
0
3,065
1,960
32,930
0
W
Medusa
iRobynK
Medusa
8,417
2,820
0
875
7,770
4,112
0
4,391
2,986
0
46,440
L
Jormungandr
monkario
Jormungandr
7,297
734
0
701
11,229
9,792
0
4,301
6,495
18,225
947
W
Cthulhu
psnaps
Cthulhu
6,443
146
579
2,356
11,305
8,860
0
5,698
4,963
25,201
471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,084
Gold Earned
23,709
170
Minions Killed
151
0
Camps Cleared
0
643,107
Distance Traveled
650,839
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,146
741
35
3
0
218,592
2
L
Anhur
8,211
746
62
6
0
222,954
0
L
Vulcan
8,197
745
62
6
0
230,055
0
W
Medusa
8,817
802
84
8
0
210,618
0
L
Jormungandr
7,301
664
27
2
0
197,830
0
W
Cthulhu
8,121
738
51
5
0
213,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role