Player Matchup

Ymir
Ymir
 
Ymir
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Slothhawk9
Nut
Level 146
God Stats
34W - 16L
1,767 SR
Queue Stats
480W - 450L
1,547 Elo+
Party 1
Baron Samedi
Baron Samedi
WittleWillow
Baron Samedi
Level 158
God Stats
3W - 3L
1,637 SR
Queue Stats
201W - 169L
1,549 Elo+
Solo
Gilgamesh
Gilgamesh
efluim
Gilgamesh
Level 129
God Stats
2W - 0L
1,702 SR
Queue Stats
181W - 167L
1,526 Elo+
Party 1
Ravana
Ravana
oTHEORYo
Ravana
Level 216
God Stats
6W - 1L
1,764 SR
Queue Stats
223W - 205L
1,666 Elo+
Solo
Team Averages
Level 175
1,674 SR
1,558 Elo+

VS

Team Averages
Level 167
1,468 SR
1,577 Elo+
Cthulhu
Cthulhu
BillyTheSigma
Cthulhu
Level 233
God Stats
2W - 3L
1,512 SR
Queue Stats
68W - 72L
1,571 Elo+
Solo
Terra
Terra
ForlornWatchdog
Terra
Level 147
God Stats
5W - 6L
1,257 SR
Queue Stats
189W - 177L
1,549 Elo+
Solo
Ix Chel
Ix Chel
Lady_Lilja
Ix Chel
Level 156
God Stats
12W - 8L
1,616 SR
Queue Stats
186W - 176L
1,530 Elo+
Solo
Cupid
Cupid
UltraBeastzz
Cupid
Level 141
God Stats
2W - 5L
1,385 SR
Queue Stats
286W - 250L
1,653 Elo+
Solo
Bastet
Bastet
flopez1812
Bastet
Level 159
God Stats
15W - 11L
1,573 SR
Queue Stats
114W - 98L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
2 / 0 / 0
3,766
753
825
2,108
1,130
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 0 / 0
3,784
757
135
1,664
431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
WittleWillow
Baron Samedi
6
0 / 0 / 2
3,492
698
260
1,808
636
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
efluim
Gilgamesh
6
1 / 2 / 0
3,748
750
1,892
4,466
1,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ravana
oTHEORYo
Ravana
7
0 / 0 / 2
3,321
664
1,352
1,976
532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
7
2 / 1 / 0
4,177
835
2,768
3,621
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
0 / 0 / 0
3,472
694
287
3,375
1,403
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
Lady_Lilja
Ix Chel
6
0 / 1 / 0
3,392
678
1,046
1,882
366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

1
0 / 0 / 0
2,425
485
0
311
42
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
flopez1812
Bastet
7
0 / 1 / 0
3,379
676
1,909
3,556
802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
3
Kills
2
2
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
0
2
L
Cthulhu
2
1
0
2
L
0
0
0
0
L
Ix Chel
Lady_Lilja
Ix Chel
0
1
0
0
W
0
0
0
0
L
0
0
0
0
W
Baron Samedi
WittleWillow
Baron Samedi
0
0
2
1
W
Gilgamesh
efluim
Gilgamesh
1
2
0
0.5
L
Bastet
flopez1812
Bastet
0
1
0
0
W
Ravana
oTHEORYo
Ravana
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,464
Damage
6,010
12,022
Taken
12,745
4,599
Mitigated
4,553
5,775
Healing
5,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
825
57
0
951
2,108
1,130
0
955
1,153
12,935
0
L
Cthulhu
2,768
591
0
1,555
3,621
1,940
0
13
3,398
23,324
0
L
287
0
0
1,705
3,375
1,403
0
60
3,315
18,085
0
L
Ix Chel
Lady_Lilja
Ix Chel
1,046
34
50
264
1,882
366
0
417
1,465
15,930
0
W
135
57
0
1,278
1,664
431
0
151
1,513
0
28,139
L
0
0
0
0
311
42
0
0
311
0
0
W
Baron Samedi
WittleWillow
Baron Samedi
260
65
131
1,265
1,808
636
0
136
1,672
9,674
0
W
Gilgamesh
efluim
Gilgamesh
1,892
753
0
1,002
4,466
1,870
0
2,768
1,698
754
15,213
L
Bastet
flopez1812
Bastet
1,909
471
0
1,926
3,556
802
0
608
2,948
0
18,177
W
Ravana
oTHEORYo
Ravana
1,352
554
0
1,148
1,976
532
0
91
1,885
0
18,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,111
Gold Earned
16,845
183
Minions Killed
153
0
Camps Cleared
0
461,059
Distance Traveled
450,815
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,766
753
34
7
0
102,228
0
L
Cthulhu
4,177
835
46
9
0
121,294
0
L
Terra
3,472
694
35
7
0
102,990
0
L
Ix Chel
3,392
678
31
6
0
99,357
0
W
Nut
3,784
757
61
12
0
77,270
0
L
Cupid
2,425
485
0
0
0
10,984
0
W
Baron Samedi
3,492
698
10
2
0
67,506
0
W
Gilgamesh
3,748
750
38
8
0
111,526
0
L
Bastet
3,379
676
41
8
0
116,190
0
W
Ravana
3,321
664
40
8
0
102,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role