Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
BatsAsteroid77
Da Ji
Level 146
God Stats
7W - 8L
1,519 SR
Queue Stats
95W - 99L
1,511 Elo+
Solo
Ganesha
Ganesha
Crilefo
Ganesha
Level 143
God Stats
72W - 57L
1,595 SR
Queue Stats
285W - 268L
1,521 Elo+
Solo
Medusa
Medusa
FrijoleMan
Medusa
Level 121
God Stats
2W - 3L
1,398 SR
Queue Stats
71W - 68L
1,532 Elo+
Solo
Nu Wa
Nu Wa
MeiSeung
Nu Wa
Level 149
God Stats
30W - 43L
1,473 SR
Queue Stats
204W - 200L
1,436 Elo+
Solo
Team Averages
Level 130
1,497 SR
1,500 Elo+

VS

Team Averages
Level 108
1,492 SR
1,525 Elo+
Ra
Ra
AndriyGamer3333
Ra
Level 132
God Stats
17W - 15L
1,641 SR
Queue Stats
253W - 227L
1,566 Elo+
Solo
Pele
Pele
Kanjali
Pele
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,543 Elo+
Solo
Serqet
Serqet
Leverox
Serqet
Level 125
God Stats
4W - 6L
1,246 SR
Queue Stats
365W - 357L
1,562 Elo+
Solo
Cabrakan
Cabrakan
TKG XGorilla
Cabrakan
Level 96
God Stats
5W - 5L
1,477 SR
Queue Stats
287W - 266L
1,485 Elo+
Solo
Danzaburou
Danzaburou
jhonghost28
Danzaburou
Level 125
God Stats
2W - 1L
1,594 SR
Queue Stats
135W - 129L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 1 / 0
5,423
542
6,012
9,462
5,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
0 / 2 / 1
4,832
483
2,536
6,540
2,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Crilefo
Ganesha
9
0 / 1 / 2
5,361
536
1,818
8,406
3,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
FrijoleMan
Medusa
8
2 / 3 / 0
5,037
504
4,056
6,220
1,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
MeiSeung
Nu Wa
9
0 / 3 / 0
5,193
519
2,057
4,676
1,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 1
7,087
709
3,332
3,190
1,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
Kanjali
Pele
12
1 / 0 / 0
6,531
653
3,960
9,169
5,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Serqet
Leverox
Serqet
10
2 / 0 / 3
5,838
584
3,071
6,772
2,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
TKG XGorilla
Cabrakan
9
0 / 1 / 6
5,585
559
3,434
7,183
5,519
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
jhonghost28
Danzaburou
11
4 / 1 / 0
6,593
659
8,056
5,499
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
10
10
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
1
0
0
W
3
0
1
3.5
L
0
2
1
0.25
L
Ganesha
Crilefo
Ganesha
0
1
2
1
L
Medusa
FrijoleMan
Medusa
2
3
0
0.67
W
Pele
Kanjali
Pele
1
0
0
1
W
Serqet
Leverox
Serqet
2
0
3
3.5
L
Nu Wa
MeiSeung
Nu Wa
0
3
0
0
W
Cabrakan
TKG XGorilla
Cabrakan
0
1
6
3
W
Danzaburou
jhonghost28
Danzaburou
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,479
Damage
21,853
35,304
Taken
31,813
14,134
Mitigated
16,038
10,328
Healing
11,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,012
849
0
2,953
9,462
5,313
0
0
9,437
1,207
36,638
W
3,332
128
1,106
1,741
3,190
1,038
0
767
2,423
67,173
1,304
L
2,536
349
0
766
6,540
2,062
0
830
5,678
0
28,076
L
Ganesha
Crilefo
Ganesha
1,818
139
170
3,233
8,406
3,972
0
2,355
6,051
17,235
317
L
Medusa
FrijoleMan
Medusa
4,056
2,230
0
1,911
6,220
1,589
0
1,296
4,924
0
25,654
W
Pele
Kanjali
Pele
3,960
1,111
0
3,397
9,169
5,064
0
264
8,905
0
43,673
W
Serqet
Leverox
Serqet
3,071
959
0
420
6,772
2,481
0
816
5,956
0
38,298
L
Nu Wa
MeiSeung
Nu Wa
2,057
1,096
0
1,295
4,676
1,198
0
2,285
2,391
34,656
1,158
W
Cabrakan
TKG XGorilla
Cabrakan
3,434
581
0
1,957
7,183
5,519
0
1,505
5,678
12,965
0
W
Danzaburou
jhonghost28
Danzaburou
8,056
4,158
0
2,634
5,499
1,936
1,028
876
4,623
0
51,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,846
Gold Earned
31,634
264
Minions Killed
384
0
Camps Cleared
0
1,010,304
Distance Traveled
1,089,791
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,423
542
59
6
0
218,003
3
W
Ra
7,087
709
136
14
0
228,324
0
L
Da Ji
4,832
483
59
6
0
230,401
0
L
Ganesha
5,361
536
7
1
0
205,658
4
L
Medusa
5,037
504
60
6
0
172,227
0
W
Pele
6,531
653
96
10
0
199,055
0
W
Serqet
5,838
584
59
6
0
269,052
0
L
Nu Wa
5,193
519
79
8
0
184,015
2
W
Cabrakan
5,585
559
14
1
0
207,889
2
W
Danzaburou
6,593
659
79
8
0
185,471
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role