Player Matchup

Janus
Janus
Duh Boost
Janus
Level 52
God Stats
3W - 1L
1,866 SR
Queue Stats
69W - 60L
1,543 Elo+
Party 1
Charybdis
Charybdis
JoeBiron69
Charybdis
Level 89
God Stats
12W - 8L
1,593 SR
Queue Stats
213W - 209L
1,441 Elo+
Party 2
Mercury
Mercury
RedPoisonFrog
Mercury
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 66L
1,376 Elo+
Party 2
Aphrodite
Aphrodite
Reddbeardd9463
Aphrodite
Level 57
God Stats
2W - 3L
1,490 SR
Queue Stats
76W - 63L
1,547 Elo+
Party 1
Hercules
Hercules
SavieeeGee
Hercules
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 63L
1,530 Elo+
Solo
Team Averages
Level 73
1,590 SR
1,488 Elo+

VS

Team Averages
Level 96
1,643 SR
1,472 Elo+
King Arthur
King Arthur
JohnKnight9
King Arthur
Level 125
God Stats
21W - 17L
1,571 SR
Queue Stats
83W - 91L
1,449 Elo+
Party 4
Loki
Loki
KJLucilfer
Loki
Level 129
God Stats
13W - 18L
1,474 SR
Queue Stats
161W - 173L
1,467 Elo+
Party 4
Medusa
Medusa
MatthewtheMystic
Medusa
Level 36
God Stats
3W - 1L
1,701 SR
Queue Stats
31W - 43L
1,402 Elo+
Solo
Eset
Eset
irritaable
Eset
Level 109
God Stats
6W - 6L
1,728 SR
Queue Stats
303W - 289L
1,508 Elo+
Party 3
Artio
Artio
toleraable
Artio
Level 81
God Stats
5W - 1L
1,740 SR
Queue Stats
337W - 339L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Duh Boost
Janus
12
0 / 2 / 1
6,285
571
905
4,844
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
JoeBiron69
Charybdis
11
4 / 1 / 3
6,276
571
9,678
7,546
2,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mercury
9
0 / 5 / 2
4,990
454
2,663
8,894
2,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Aphrodite
Reddbeardd9463
Aphrodite
10
2 / 2 / 4
6,657
605
3,432
10,076
5,673
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
SavieeeGee
Hercules
9
0 / 5 / 0
5,302
482
1,538
9,263
7,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JohnKnight9
King Arthur
13
6 / 0 / 2
7,564
688
7,178
6,240
4,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
4 / 1 / 2
6,145
559
4,173
6,320
1,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 3
5,442
495
5,907
6,354
1,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 1 / 1
6,898
627
3,914
5,609
1,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
10
0 / 2 / 3
5,826
530
2,412
10,917
6,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
6
Kills
12
15
Deaths
7
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
Duh Boost
Janus
0
2
1
0.25
L
Charybdis
JoeBiron69
Charybdis
4
1
3
5.5
W
King Arthur
JohnKnight9
King Arthur
6
0
2
7
W
4
1
2
5
W
0
3
3
0.5
L
Mercury
0
5
2
0.2
L
Aphrodite
Reddbeardd9463
Aphrodite
2
2
4
2
L
Hercules
SavieeeGee
Hercules
0
5
0
0
W
2
1
1
2.5
W
Artio
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,216
Damage
23,584
40,623
Taken
35,440
19,478
Mitigated
15,728
16,368
Healing
11,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Duh Boost
Janus
905
0
0
899
4,844
1,285
0
2,049
2,795
46,407
924
L
Charybdis
JoeBiron69
Charybdis
9,678
4,605
0
2,958
7,546
2,547
0
1,045
6,501
0
52,954
W
King Arthur
JohnKnight9
King Arthur
7,178
1,096
0
2,366
6,240
4,052
0
21
5,934
0
49,433
W
4,173
1,388
0
1,890
6,320
1,742
0
229
6,091
0
37,877
W
5,907
1,635
0
801
6,354
1,835
0
1,176
5,178
0
45,864
L
Mercury
2,663
843
0
959
8,894
2,728
0
1,083
7,811
0
30,870
L
Aphrodite
Reddbeardd9463
Aphrodite
3,432
776
1,857
6,287
10,076
5,673
12
1,759
8,317
18,651
3,817
L
Hercules
SavieeeGee
Hercules
1,538
756
0
3,408
9,263
7,245
0
371
8,892
0
32,930
W
3,914
241
0
2,510
5,609
1,613
0
745
4,704
59,200
499
W
Artio
2,412
170
494
3,839
10,917
6,486
0
1,871
9,046
15,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,510
Gold Earned
31,875
335
Minions Killed
348
0
Camps Cleared
0
1,114,692
Distance Traveled
1,175,192
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,285
571
107
10
0
212,355
1
L
Charybdis
6,276
571
80
7
0
233,663
2
W
King Arthur
7,564
688
75
7
0
229,289
0
W
Loki
6,145
559
61
6
0
260,678
0
W
Medusa
5,442
495
73
7
0
227,207
2
L
Mercury
4,990
454
49
4
0
261,392
0
L
Aphrodite
6,657
605
35
3
0
212,277
3
L
Hercules
5,302
482
64
6
0
195,005
0
W
Eset
6,898
627
104
9
0
224,935
0
W
Artio
5,826
530
35
3
0
233,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role