Player Matchup

Ao Kuang
Ao Kuang
Gold IV
 
Ao Kuang
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Thoth
Thoth
Gold I
Aresjk
Thoth
Gold I
Level 126
God Stats
17W - 33L
1,484 SR
Queue Stats
329W - 319L
1,564 MMR
Solo
Xing Tian
Xing Tian
Gold I
GUYS IT IS ME
Xing Tian
Gold I
Level 180
God Stats
15W - 9L
1,791 SR
Queue Stats
400W - 402L
1,728 MMR
Party 3
Set
Set
Platinum IV
Iluzionist
Set
Platinum IV
Level 131
God Stats
1W - 3L
1,443 SR
Queue Stats
56W - 45L
1,767 MMR
Party 4
Hou Yi
Hou Yi
Gold IV
Xaxhi
Hou Yi
Gold IV
Level 155
God Stats
7W - 10L
1,478 SR
Queue Stats
314W - 328L
1,485 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 144
1,539 SR
1,609 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,560 SR
1,587 MMR
Anhur
Anhur
Gold III
Britlz
Anhur
Gold III
Level 129
God Stats
16W - 16L
1,635 SR
Queue Stats
79W - 85L
1,623 MMR
Party 2
Bastet
Bastet
Gold II
Cosmos6844
Bastet
Gold II
Level 127
God Stats
5W - 2L
1,802 SR
Queue Stats
69W - 73L
1,469 MMR
Party 2
Bacchus
Bacchus
Gold II
Disarrayy
Bacchus
Gold II
Level 121
God Stats
13W - 17L
1,637 SR
Queue Stats
91W - 80L
1,576 MMR
Solo
Raijin
Raijin
Platinum IV
VoJlЯ
Raijin
Platinum IV
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 93L
1,813 MMR
Party 1
Freya
Freya
Gold IV
mentalzhenya
Freya
Gold IV
Level 120
God Stats
1W - 2L
1,227 SR
Queue Stats
134W - 138L
1,453 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
3
0 / 1 / 0
2,683
537
842
1,679
332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thoth
Aresjk
Thoth
7
1 / 0 / 0
3,838
768
590
1,518
345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xing Tian
GUYS IT IS ME
Xing Tian
7
2 / 0 / 1
3,909
782
1,304
4,097
2,042
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
0 / 0 / 0
3,134
627
1,403
1,765
894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hou Yi
Xaxhi
Hou Yi
6
1 / 1 / 1
3,450
690
1,770
2,647
456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Chang'eAwilixThanatos

VS

Bans
King ArthurMedusaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Britlz
Anhur
6
2 / 1 / 0
3,628
726
2,702
2,229
614
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
Cosmos6844
Bastet
6
0 / 1 / 0
3,110
622
896
2,854
860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Disarrayy
Bacchus
6
0 / 1 / 2
3,631
726
1,432
3,389
2,409
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
VoJlЯ
Raijin
6
0 / 1 / 0
3,307
661
816
2,026
454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
0 / 0 / 0
3,454
691
935
2,783
614
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
4
Kills
2
2
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
1
0
0
L
Thoth
Aresjk
Thoth
1
0
0
1
W
Anhur
Britlz
Anhur
2
1
0
2
W
Bastet
Cosmos6844
Bastet
0
1
0
0
W
Bacchus
Disarrayy
Bacchus
0
1
2
1
L
Xing Tian
GUYS IT IS ME
Xing Tian
2
0
1
2.5
L
0
0
0
0
W
Raijin
VoJlЯ
Raijin
0
1
0
0
L
Hou Yi
Xaxhi
Hou Yi
1
1
1
1.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,909
Damage
6,781
11,706
Taken
13,281
4,069
Mitigated
4,951
4,493
Healing
5,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
842
254
0
372
1,679
332
0
164
1,515
5,923
0
L
Thoth
Aresjk
Thoth
590
0
0
500
1,518
345
0
794
724
19,214
0
W
Anhur
Britlz
Anhur
2,702
2,045
0
940
2,229
614
0
832
1,397
0
15,602
W
Bastet
Cosmos6844
Bastet
896
213
0
274
2,854
860
0
441
2,413
0
13,270
W
Bacchus
Disarrayy
Bacchus
1,432
225
0
1,508
3,389
2,409
0
873
2,516
7,956
0
L
Xing Tian
GUYS IT IS ME
Xing Tian
1,304
184
0
1,606
4,097
2,042
0
588
3,509
6,268
0
L
1,403
537
0
1,039
1,765
894
0
920
845
0
11,076
W
Raijin
VoJlЯ
Raijin
816
47
0
625
2,026
454
0
590
1,436
16,241
0
L
Hou Yi
Xaxhi
Hou Yi
1,770
488
0
976
2,647
456
0
702
1,945
0
16,997
W
935
267
0
1,803
2,783
614
0
0
2,783
16,044
1,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,014
Gold Earned
17,130
121
Minions Killed
136
0
Camps Cleared
0
407,852
Distance Traveled
494,787
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
2,683
537
12
2
0
67,546
0
L
Thoth
3,838
768
45
9
0
91,372
0
W
Anhur
3,628
726
29
6
0
89,685
0
W
Bastet
3,110
622
32
6
0
119,402
0
W
Bacchus
3,631
726
6
1
0
106,079
0
L
Xing Tian
3,909
782
7
1
0
109,906
1
L
Set
3,134
627
19
4
0
52,122
0
W
Raijin
3,307
661
36
7
0
90,188
1
L
Hou Yi
3,450
690
38
8
0
86,906
0
W
Freya
3,454
691
33
7
0
89,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role