Player Matchup

Cerberus
Cerberus
DodoZmaj
Cerberus
Level 193
God Stats
1W - 1L
1,577 SR
Queue Stats
16W - 12L
1,688 Elo+
Party 1
Ra
Ra
shotce
Ra
Level 174
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 17L
1,767 Elo+
Party 1
Hercules
Hercules
Đutla
Hercules
Level 182
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,548 Elo+
Party 1
Team Averages
Level 183
1,526 SR
1,668 Elo+

VS

Team Averages
Level 127
1,566 SR
1,564 Elo+
Ah Muzen Cab
Ah Muzen Cab
GODofhell256
Ah Muzen Cab
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,447 Elo+
Party 2
Horus
Horus
HitmanBadman
Horus
Level 155
God Stats
27W - 19L
1,658 SR
Queue Stats
247W - 173L
1,673 Elo+
Party 2
Merlin
Merlin
Mooghul
Merlin
Level 99
God Stats
8W - 8L
1,540 SR
Queue Stats
239W - 235L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DodoZmaj
Cerberus
16
4 / 1 / 6
9,534
867
10,824
16,017
15,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ra
16
4 / 0 / 4
10,166
924
12,441
7,081
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Đutla
Hercules
15
2 / 1 / 7
9,148
832
6,210
13,532
14,064
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GODofhell256
Ah Muzen Cab
14
1 / 5 / 1
8,260
751
7,630
10,293
3,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
1 / 2 / 1
8,310
755
7,607
15,329
17,937
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Merlin
Mooghul
Merlin
14
0 / 3 / 2
8,049
732
6,678
7,743
2,968
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
10
Kills
2
2
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DodoZmaj
Cerberus
4
1
6
7
L
Ah Muzen Cab
GODofhell256
Ah Muzen Cab
1
5
1
0.3
L
1
2
1
0.75
L
Merlin
Mooghul
Merlin
0
3
2
0.33
W
Ra
4
0
4
6
W
Hercules
Đutla
Hercules
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,475
Damage
21,915
36,630
Taken
33,365
32,258
Mitigated
24,278
15,828
Healing
8,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DodoZmaj
Cerberus
10,824
371
0
3,121
16,017
15,469
332
3,218
12,365
16,229
2,029
L
Ah Muzen Cab
GODofhell256
Ah Muzen Cab
7,630
2,770
0
1,324
10,293
3,373
0
7,049
2,650
0
26,320
L
7,607
2,879
1,159
4,820
15,329
17,937
0
9,431
5,107
0
21,322
L
Merlin
Mooghul
Merlin
6,678
295
0
906
7,743
2,968
0
3,856
3,535
32,908
0
W
Ra
12,441
1,034
5,076
4,309
7,081
2,725
464
1,050
5,968
64,040
398
W
Hercules
Đutla
Hercules
6,210
2,332
0
3,322
13,532
14,064
423
1,653
11,574
0
22,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,848
Gold Earned
24,619
205
Minions Killed
120
0
Camps Cleared
0
681,158
Distance Traveled
612,892
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,534
867
31
3
0
221,446
0
L
Ah Muzen Cab
8,260
751
55
5
0
221,153
0
L
Horus
8,310
755
16
1
0
211,314
0
L
Merlin
8,049
732
49
4
0
180,425
0
W
Ra
10,166
924
140
13
0
227,853
0
W
Hercules
9,148
832
34
3
0
231,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role