Player Matchup

Ra
Ra
KierDracus
Ra
Level 108
God Stats
22W - 15L
1,679 SR
Queue Stats
467W - 410L
1,590 Elo+
Solo
Cliodhna
Cliodhna
SwagDadyMcBigD
Cliodhna
Level 128
God Stats
5W - 1L
1,888 SR
Queue Stats
65W - 57L
1,556 Elo+
Solo
Apollo
Apollo
chopper__san
Apollo
Level 148
God Stats
13W - 11L
1,364 SR
Queue Stats
395W - 393L
1,480 Elo+
Solo
Lancelot
Lancelot
donkWalk
Lancelot
Level 109
God Stats
15W - 6L
1,739 SR
Queue Stats
191W - 154L
1,599 Elo+
Party 2
King Arthur
King Arthur
logiplayzgamez
King Arthur
Level 29
God Stats
8W - 6L
1,580 SR
Queue Stats
38W - 37L
1,525 Elo+
Party 2
Team Averages
Level 104
1,650 SR
1,550 Elo+

VS

Team Averages
Level 112
1,489 SR
1,498 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Dmingurmom
Anhur
Level 15
God Stats
0W - 2L
1,274 SR
Queue Stats
2W - 4L
1,352 Elo+
Party 1
Kuzenbo
Kuzenbo
GeometricVenom
Kuzenbo
Level 127
God Stats
2W - 5L
1,672 SR
Queue Stats
29W - 33L
1,531 Elo+
Party 1
Mulan
Mulan
LeNeMees
Mulan
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 3
7,850
654
5,373
5,160
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
11
3 / 1 / 1
6,279
523
4,555
8,481
2,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Apollo
10
1 / 4 / 2
5,799
483
2,979
7,873
1,618
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
donkWalk
Lancelot
13
5 / 0 / 3
7,167
597
5,857
8,945
3,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
logiplayzgamez
King Arthur
12
0 / 1 / 0
6,302
525
7,011
11,683
8,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
2 / 4 / 0
6,076
506
4,858
9,724
3,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
 
Agni
10
0 / 5 / 1
5,645
470
1,739
6,371
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
13
3 / 1 / 2
7,152
596
5,233
7,496
2,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 3 / 2
6,003
500
5,814
9,250
9,870
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mulan
LeNeMees
Mulan
12
1 / 0 / 0
7,240
603
7,032
9,070
5,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
13
Kills
7
7
Deaths
13
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
4
0
0.5
L
Agni
 
Agni
0
5
1
0.1
L
Anhur
3
1
2
4
L
1
3
2
0.67
W
4
1
3
5.5
L
Mulan
LeNeMees
Mulan
1
0
0
1
W
Cliodhna
3
1
1
3.5
W
Apollo
1
4
2
0.5
W
Lancelot
donkWalk
Lancelot
5
0
3
6.5
W
King Arthur
logiplayzgamez
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,775
Damage
24,676
42,142
Taken
41,911
16,634
Mitigated
21,978
12,534
Healing
14,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,858
1,236
0
2,991
9,724
3,131
0
1,512
8,078
0
44,692
L
Agni
 
Agni
1,739
0
0
923
6,371
1,699
0
2,049
4,066
39,681
0
L
Anhur
5,233
1,948
0
3,994
7,496
2,278
0
321
7,133
0
52,897
L
5,814
2,244
0
1,520
9,250
9,870
46
794
8,376
20,239
118
W
5,373
315
300
2,390
5,160
1,506
0
2,022
3,138
56,766
900
L
Mulan
LeNeMees
Mulan
7,032
1,232
0
5,382
9,070
5,000
0
0
9,070
0
52,605
W
Cliodhna
4,555
179
0
1,685
8,481
2,009
0
2,470
6,011
0
32,949
W
Apollo
2,979
1,434
0
2,239
7,873
1,618
0
1,046
6,827
0
34,958
W
Lancelot
donkWalk
Lancelot
5,857
967
0
4,229
8,945
3,343
0
1,525
7,420
0
52,535
W
King Arthur
logiplayzgamez
King Arthur
7,011
869
0
1,691
11,683
8,158
0
372
11,311
0
44,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,397
Gold Earned
32,116
414
Minions Killed
348
0
Camps Cleared
0
1,330,191
Distance Traveled
1,250,251
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,076
506
73
6
0
270,713
0
L
Agni
5,645
470
71
6
0
206,238
0
L
Anhur
7,152
596
83
7
0
234,584
2
L
Kuzenbo
6,003
500
26
2
0
271,148
3
W
Ra
7,850
654
116
10
0
274,861
0
L
Mulan
7,240
603
95
8
0
267,568
2
W
Cliodhna
6,279
523
65
5
0
279,505
4
W
Apollo
5,799
483
61
5
0
226,658
1
W
Lancelot
7,167
597
101
8
0
313,214
0
W
King Arthur
6,302
525
71
6
0
235,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role