Player Matchup

Nu Wa
Nu Wa
Gold I
 
Nu Wa
Gold I
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold V
Menarvilsine
Susano
Gold V
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 28L
1,648 MMR
Solo
Chaac
Chaac
Silver I
Warchineta
Chaac
Silver I
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 9L
1,649 MMR
Party 2
Sobek
Sobek
Gold V
WithZackYt
Sobek
Gold V
Level 129
God Stats
2W - 0L
1,715 SR
Queue Stats
23W - 7L
1,651 MMR
Party 2
Cernunnos
Cernunnos
Gold I
lVxctorl
Cernunnos
Gold I
Level 125
God Stats
7W - 3L
1,606 SR
Queue Stats
133W - 128L
1,666 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 90
1,564 SR
1,623 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 141
1,496 SR
1,598 MMR
Yu Huang
Yu Huang
Platinum IV
 
Yu Huang
Platinum IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Gold II
Krome BradderZ
Cthulhu
Gold II
Level 147
God Stats
10W - 3L
1,657 SR
Queue Stats
32W - 20L
1,682 MMR
Solo
Loki
Loki
Gold II
SSSIvanSSS
Loki
Gold II
Level 139
God Stats
1W - 5L
1,276 SR
Queue Stats
140W - 133L
1,644 MMR
Solo
Freya
Freya
Gold I
TroppoBuono
Freya
Gold I
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 226L
1,646 MMR
Solo
Bacchus
Bacchus
Gold III
changxianzhe
Bacchus
Gold III
Level 196
God Stats
44W - 52L
1,548 SR
Queue Stats
573W - 579L
1,520 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 2 / 8
6,977
537
6,662
7,289
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Susano
16
15 / 0 / 0
9,395
723
9,534
9,346
3,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
14
0 / 1 / 4
8,180
629
12,060
14,724
8,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sobek
11
2 / 1 / 4
6,744
519
4,288
11,556
9,472
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
lVxctorl
Cernunnos
14
4 / 0 / 4
8,352
642
9,914
7,406
2,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Chang'eAresBastetHe Bo

VS

Bans
AthenaMedusaAchillesErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
0 / 3 / 2
6,634
510
4,540
6,735
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 2 / 0
7,249
558
10,405
15,483
12,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

10
1 / 9 / 2
5,929
456
8,513
14,026
3,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

10
1 / 6 / 1
5,910
455
5,483
8,638
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bacchus
changxianzhe
Bacchus
9
1 / 2 / 0
5,945
457
3,610
10,017
8,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
22
Kills
4
4
Deaths
22
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
2
8
2.5
L
Yu Huang
 
Yu Huang
0
3
2
0.33
L
1
2
0
0.5
W
Susano
15
0
0
15
L
1
9
2
0.22
L
1
6
1
0.25
W
Chaac
0
1
4
2
W
Sobek
2
1
4
4
L
Bacchus
changxianzhe
Bacchus
1
2
0
0.5
W
Cernunnos
lVxctorl
Cernunnos
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,458
Damage
32,551
50,321
Taken
54,899
26,177
Mitigated
29,421
22,203
Healing
11,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,662
1,125
0
2,371
7,289
2,025
0
3,902
3,019
44,451
238
L
Yu Huang
 
Yu Huang
4,540
316
0
659
6,735
1,992
0
1,607
5,128
43,936
0
L
10,405
599
0
3,221
15,483
12,827
0
928
14,555
51,511
1,036
W
Susano
9,534
2,878
0
5,226
9,346
3,378
0
1,726
7,318
0
63,796
L
8,513
1,819
0
3,524
14,026
3,868
0
3,985
10,041
0
42,440
L
5,483
1,713
0
1,506
8,638
2,372
0
2,463
6,175
24,441
0
W
Chaac
12,060
2,473
0
6,362
14,724
8,885
0
7,861
5,781
0
72,191
W
Sobek
4,288
694
0
3,529
11,556
9,472
0
3,867
7,259
20,024
0
L
Bacchus
changxianzhe
Bacchus
3,610
440
0
2,850
10,017
8,362
0
1,896
8,121
14,433
1,878
W
Cernunnos
lVxctorl
Cernunnos
9,914
6,512
0
4,715
7,406
2,417
1,741
3,812
3,180
0
71,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,648
Gold Earned
31,667
475
Minions Killed
341
0
Camps Cleared
0
1,396,359
Distance Traveled
1,286,679
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,977
537
72
6
0
257,009
5
L
Yu Huang
6,634
510
101
8
0
256,184
2
L
Cthulhu
7,249
558
115
9
0
270,558
2
W
Susano
9,395
723
105
8
0
325,516
0
L
Loki
5,929
456
63
5
0
265,398
0
L
Freya
5,910
455
40
3
0
249,632
0
W
Chaac
8,180
629
141
11
0
292,389
0
W
Sobek
6,744
519
32
2
0
272,107
4
L
Bacchus
5,945
457
22
2
0
244,907
7
W
Cernunnos
8,352
642
125
10
0
249,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role