Player Matchup

He Bo
He Bo
AxXoHD
He Bo
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
461W - 434L
1,489 Elo+
Solo
Chaac
Chaac
Ck XxWaterxX
Chaac
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,486 Elo+
Solo
Nemesis
Nemesis
I_ball_everyday2
Nemesis
Level 111
God Stats
2W - 4L
1,381 SR
Queue Stats
193W - 183L
1,426 Elo+
Solo
Cerberus
Cerberus
RavenHellsing68
Cerberus
Level 87
God Stats
70W - 56L
1,550 SR
Queue Stats
456W - 473L
1,413 Elo+
Solo
Chiron
Chiron
jgalaniz87
Chiron
Level 125
God Stats
127W - 131L
1,534 SR
Queue Stats
345W - 372L
1,404 Elo+
Solo
Team Averages
Level 101
1,493 SR
1,444 Elo+

VS

Team Averages
Level 83
1,387 SR
1,417 Elo+
Mulan
Mulan
AngryNiceGuy
Mulan
Level 64
God Stats
3W - 6L
1,121 SR
Queue Stats
93W - 83L
1,387 Elo+
Solo
Medusa
Medusa
Blcky275
Medusa
Level 122
God Stats
26W - 13L
1,549 SR
Queue Stats
106W - 100L
1,429 Elo+
Party 1
Cerberus
Cerberus
CaptainSensei X
Cerberus
Level 109
God Stats
33W - 15L
1,696 SR
Queue Stats
69W - 63L
1,466 Elo+
Party 1
Chang'e
Chang'e
Syrinium
Chang'e
Level 66
God Stats
18W - 19L
1,397 SR
Queue Stats
295W - 305L
1,401 Elo+
Solo
Nu Wa
Nu Wa
Timeless_US
Nu Wa
Level 54
God Stats
5W - 7L
1,173 SR
Queue Stats
145W - 138L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AxXoHD
He Bo
9
2 / 7 / 0
5,519
502
3,812
7,314
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 1
6,310
574
2,640
5,575
2,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
4 / 5 / 1
6,386
581
6,731
11,821
3,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
9
1 / 3 / 4
5,705
519
2,192
9,568
4,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
jgalaniz87
Chiron
9
1 / 2 / 3
5,433
494
3,326
6,563
1,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,215
565
3,554
6,287
2,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
Blcky275
Medusa
12
2 / 2 / 2
6,191
563
6,453
6,803
1,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
11
2 / 1 / 8
5,898
536
4,294
7,556
4,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
Syrinium
Chang'e
12
5 / 2 / 5
6,566
597
3,936
10,208
2,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
7 / 2 / 4
6,890
626
9,795
5,290
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
9
Kills
17
18
Deaths
9
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
2
0
0.5
L
He Bo
AxXoHD
He Bo
2
7
0
0.29
W
Medusa
Blcky275
Medusa
2
2
2
1.5
W
Cerberus
2
1
8
6
L
1
1
1
1.5
L
4
5
1
0.9
L
Cerberus
1
3
4
1
W
Chang'e
Syrinium
Chang'e
5
2
5
3.75
W
7
2
4
4.5
L
Chiron
jgalaniz87
Chiron
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,701
Damage
28,032
40,841
Taken
36,144
13,827
Mitigated
13,199
8,016
Healing
12,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,554
196
0
2,562
6,287
2,280
0
0
6,287
0
32,393
L
He Bo
AxXoHD
He Bo
3,812
263
0
291
7,314
1,353
0
5,534
1,479
22,546
0
W
Medusa
Blcky275
Medusa
6,453
2,477
0
717
6,803
1,984
0
1,367
5,436
0
52,836
W
Cerberus
4,294
320
330
2,685
7,556
4,561
138
1,375
6,181
17,516
0
L
2,640
388
0
895
5,575
2,392
0
651
4,836
0
34,867
L
6,731
3,205
0
1,718
11,821
3,550
0
4,916
6,756
0
47,526
L
Cerberus
2,192
62
0
2,962
9,568
4,799
0
4,157
5,229
17,293
0
W
Chang'e
Syrinium
Chang'e
3,936
560
276
5,860
10,208
2,853
0
845
9,363
42,673
0
W
9,795
3,421
0
419
5,290
1,521
0
2,417
2,873
34,167
2,149
L
Chiron
jgalaniz87
Chiron
3,326
899
274
1,876
6,563
1,733
0
1,727
4,788
0
27,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,353
Gold Earned
31,760
251
Minions Killed
298
0
Camps Cleared
0
1,104,438
Distance Traveled
1,089,738
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,215
565
62
6
0
228,997
1
L
He Bo
5,519
502
33
3
0
210,704
0
W
Medusa
6,191
563
72
7
0
200,690
0
W
Cerberus
5,898
536
40
4
0
221,792
0
L
Chaac
6,310
574
69
6
0
213,901
3
L
Nemesis
6,386
581
69
6
0
240,536
2
L
Cerberus
5,705
519
34
3
0
226,518
0
W
Chang'e
6,566
597
75
7
0
241,991
0
W
Nu Wa
6,890
626
49
4
0
196,268
2
L
Chiron
5,433
494
46
4
0
212,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role