Player Matchup

Maui
Maui
Matos2Duces
Maui
Level 124
God Stats
26W - 22L
1,499 SR
Queue Stats
246W - 260L
1,434 Elo+
Solo
Chiron
Chiron
Pun1sh3r
Chiron
Level 63
God Stats
18W - 23L
1,338 SR
Queue Stats
229W - 238L
1,512 Elo+
Solo
Eset
Eset
iiiM-Ashley
Eset
Level 125
God Stats
4W - 6L
1,553 SR
Queue Stats
121W - 118L
1,550 Elo+
Solo
Team Averages
Level 104
1,464 SR
1,499 Elo+

VS

Team Averages
Level 134
1,433 SR
1,588 Elo+
Cupid
Cupid
HatíSköll
Cupid
Level 118
God Stats
1W - 0L
1,316 SR
Queue Stats
11W - 6L
1,668 Elo+
Party 1
Cthulhu
Cthulhu
MániSol
Cthulhu
Level 135
God Stats
2W - 2L
1,309 SR
Queue Stats
16W - 13L
1,594 Elo+
Party 1
Vulcan
Vulcan
XBOXsine OUt844
Vulcan
Level 148
God Stats
307W - 179L
1,675 SR
Queue Stats
662W - 589L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
8,550
713
3,386
14,210
11,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
Pun1sh3r
Chiron
15
3 / 3 / 1
9,468
789
6,217
11,797
4,042
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

14
0 / 6 / 2
8,429
702
2,970
11,121
3,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 5
10,357
863
9,185
6,799
2,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
MániSol
Cthulhu
17
8 / 1 / 5
10,895
908
12,653
9,428
9,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

16
1 / 1 / 6
9,630
803
12,693
4,041
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
13
13
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
L
1
4
1
0.38
W
Cthulhu
MániSol
Cthulhu
8
1
5
10.5
L
Chiron
Pun1sh3r
Chiron
3
3
1
1.17
W
1
1
6
4
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,573
Damage
34,531
37,128
Taken
20,268
19,399
Mitigated
12,742
6,083
Healing
4,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,185
4,792
452
2,023
6,799
2,359
1,733
2,171
4,375
0
37,339
L
3,386
259
0
538
14,210
11,622
0
7,555
6,032
11,269
819
W
Cthulhu
MániSol
Cthulhu
12,653
840
46
1,649
9,428
9,009
300
1,845
7,194
22,183
1,179
L
Chiron
Pun1sh3r
Chiron
6,217
1,981
403
2,793
11,797
4,042
0
8,410
2,965
0
32,660
W
12,693
0
0
440
4,041
1,374
1,515
1,445
2,384
37,621
0
L
2,970
314
242
2,107
11,121
3,735
0
7,754
3,016
21,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,447
Gold Earned
30,882
124
Minions Killed
161
0
Camps Cleared
0
611,116
Distance Traveled
688,672
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,357
863
76
6
0
220,108
0
L
Maui
8,550
713
15
1
0
214,243
0
W
Cthulhu
10,895
908
27
2
0
242,763
2
L
Chiron
9,468
789
53
4
0
202,779
0
W
Vulcan
9,630
803
58
5
0
225,801
6
L
Eset
8,429
702
56
5
0
194,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role