Player Matchup

Artemis
Artemis
Platinum II
ArtGoesBrrrr
Artemis
Platinum II
Level 69
God Stats
28W - 38L
1,560 SR
Queue Stats
215W - 206L
1,924 MMR
Solo
Maui
Maui
Platinum I
CJacks
Maui
Platinum I
Level 245
God Stats
8W - 8L
1,616 SR
Queue Stats
279W - 263L
1,912 MMR
Solo
Chang'e
Chang'e
Diamond II
CptBilliau
Chang'e
Diamond II
Level 163
God Stats
1W - 2L
1,624 SR
Queue Stats
140W - 105L
2,236 MMR
Party 2
Fafnir
Fafnir
Masters
Shrek1onDVD
Fafnir
Masters
Level 88
God Stats
2W - 2L
1,720 SR
Queue Stats
395W - 379L
2,148 MMR
Solo
Set
Set
Diamond V
SubwaySandwiches
Set
Diamond V
Level 194
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 41L
2,095 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,604 SR
2,063 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,762 SR
2,027 MMR
Rama
Rama
Platinum III
 
Rama
Platinum III
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Platinum III
Alementor
Mulan
Platinum III
Level 156
God Stats
6W - 1L
1,857 SR
Queue Stats
95W - 75L
1,845 MMR
Party 1
Hera
Hera
Masters
BIGTIMEDEAL
Hera
Masters
Level 183
God Stats
4W - 2L
1,806 SR
Queue Stats
106W - 96L
2,500 MMR
Party 3
Susano
Susano
Diamond II
BathroomSink
Susano
Diamond II
Level 159
God Stats
3W - 1L
1,852 SR
Queue Stats
37W - 28L
2,422 MMR
Party 3
Ymir
Ymir
Platinum V
LordOmen1
Ymir
Platinum V
Level 60
God Stats
2W - 0L
1,796 SR
Queue Stats
48W - 37L
1,868 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ArtGoesBrrrr
Artemis
10
1 / 6 / 1
5,669
515
8,745
10,079
3,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Maui
CJacks
Maui
10
1 / 1 / 0
5,639
513
2,523
9,333
5,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
CptBilliau
Chang'e
10
1 / 3 / 0
5,646
513
3,492
6,216
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fafnir
11
0 / 0 / 1
6,345
577
3,070
8,693
7,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
2 / 7 / 1
5,972
543
5,746
11,674
5,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AgniKing ArthurCharybdisLoki

VS

Bans
SerqetAthenaAresArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
3 / 3 / 2
6,575
598
6,985
10,141
2,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
Alementor
Mulan
12
0 / 1 / 1
7,175
652
6,274
8,562
3,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
5 / 0 / 1
7,465
679
7,408
4,382
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
13
7 / 1 / 4
7,224
657
8,411
7,449
2,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
12
2 / 0 / 5
6,904
628
3,410
8,342
6,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
5
Kills
17
17
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
3
2
1.33
W
Mulan
Alementor
Mulan
0
1
1
0.5
L
Artemis
ArtGoesBrrrr
Artemis
1
6
1
0.25
W
5
0
1
5.5
W
Susano
7
1
4
9
L
Maui
CJacks
Maui
1
1
0
1
L
Chang'e
CptBilliau
Chang'e
1
3
0
0.33
W
Ymir
2
0
5
4.5
L
Fafnir
0
0
1
0.5
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,576
Damage
32,488
45,995
Taken
38,876
22,978
Mitigated
16,596
11,830
Healing
15,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,985
5,904
0
4,065
10,141
2,770
486
916
9,225
0
50,567
W
Mulan
Alementor
Mulan
6,274
1,041
0
4,280
8,562
3,724
52
2,659
5,503
0
57,697
L
Artemis
ArtGoesBrrrr
Artemis
8,745
4,670
0
2,350
10,079
3,070
0
978
9,101
0
40,038
W
7,408
1,856
0
918
4,382
1,201
377
1,305
3,077
56,451
669
W
Susano
8,411
3,160
0
3,884
7,449
2,336
0
1,340
6,109
0
50,078
L
Maui
CJacks
Maui
2,523
596
0
2,550
9,333
5,462
0
3,392
5,821
18,115
1,900
L
Chang'e
CptBilliau
Chang'e
3,492
596
606
1,720
6,216
1,355
0
3,313
2,657
39,238
0
W
Ymir
3,410
659
0
2,337
8,342
6,565
0
2,488
5,854
18,998
0
L
Fafnir
3,070
1,065
0
3,324
8,693
7,940
0
73
8,614
30,611
1,370
L
5,746
2,975
0
1,280
11,674
5,151
0
2,543
9,037
0
42,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,271
Gold Earned
35,343
369
Minions Killed
411
0
Camps Cleared
0
1,073,366
Distance Traveled
1,147,130
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,575
598
92
8
0
197,685
0
W
Mulan
7,175
652
110
10
0
206,534
4
L
Artemis
5,669
515
73
7
0
186,397
0
W
Hera
7,465
679
111
10
0
242,637
0
W
Susano
7,224
657
76
7
0
276,173
0
L
Maui
5,639
513
44
4
0
210,661
4
L
Chang'e
5,646
513
82
7
0
230,911
0
W
Ymir
6,904
628
22
2
0
224,101
0
L
Fafnir
6,345
577
92
8
0
224,214
1
L
Set
5,972
543
78
7
0
221,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role