Player Matchup

Fafnir
Fafnir
FearTheeBeard1
Fafnir
Level 149
God Stats
9W - 12L
1,553 SR
Queue Stats
339W - 341L
1,562 Elo+
Party 1
Nut
Nut
Mostiel
Nut
Level 7
God Stats
5W - 4L
1,542 SR
Queue Stats
11W - 9L
1,517 Elo+
Solo
Baba Yaga
Baba Yaga
RAFAEL0403242
Baba Yaga
Level 67
God Stats
0W - 3L
1,627 SR
Queue Stats
4W - 11L
1,375 Elo+
Solo
Mercury
Mercury
diegosuazo093
Mercury
Level 156
God Stats
1W - 1L
1,715 SR
Queue Stats
42W - 42L
1,593 Elo+
Solo
Cu Chulainn
Cu Chulainn
tmickeyd29
Cu Chulainn
Level 140
God Stats
2W - 7L
1,299 SR
Queue Stats
243W - 258L
1,531 Elo+
Party 1
Team Averages
Level 104
1,547 SR
1,516 Elo+

VS

Team Averages
Level 139
1,529 SR
1,546 Elo+
Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
BL4CK ZAC
Persephone
Level 169
God Stats
6W - 4L
1,461 SR
Queue Stats
54W - 64L
1,434 Elo+
Solo
King Arthur
King Arthur
Moonlyghts
King Arthur
Level 137
God Stats
1W - 1L
1,490 SR
Queue Stats
18W - 15L
1,572 Elo+
Solo
Sylvanus
Sylvanus
saintbaddie
Sylvanus
Level 158
God Stats
15W - 27L
1,405 SR
Queue Stats
870W - 795L
1,611 Elo+
Solo
Osiris
Osiris
squig1965
Osiris
Level 102
God Stats
2W - 1L
1,791 SR
Queue Stats
133W - 85L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 3
8,972
897
8,125
10,663
12,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nut
14
3 / 8 / 2
8,678
868
14,097
13,826
4,086
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
RAFAEL0403242
Baba Yaga
13
0 / 4 / 2
8,124
812
4,055
8,242
4,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Mercury
15
1 / 4 / 7
8,959
896
6,321
11,549
3,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
tmickeyd29
Cu Chulainn
15
3 / 4 / 3
9,261
926
10,946
19,522
17,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
6 / 2 / 8
10,090
1,009
11,574
10,147
4,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Persephone
BL4CK ZAC
Persephone
17
6 / 0 / 12
10,471
1,047
14,377
4,706
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Moonlyghts
King Arthur
16
3 / 1 / 11
9,837
984
10,988
13,465
13,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
saintbaddie
Sylvanus
16
7 / 4 / 11
10,062
1,006
15,717
12,843
7,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
squig1965
Osiris
14
0 / 2 / 12
9,009
901
2,453
12,707
14,354
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
76
9
Kills
22
22
Deaths
9
17
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
2
8
5
W
Persephone
BL4CK ZAC
Persephone
6
0
12
12
L
2
2
3
1.75
W
King Arthur
Moonlyghts
King Arthur
3
1
11
8.5
L
Nut
3
8
2
0.5
L
Baba Yaga
RAFAEL0403242
Baba Yaga
0
4
2
0.25
L
Mercury
1
4
7
1.13
W
Sylvanus
saintbaddie
Sylvanus
7
4
11
3.13
W
Osiris
squig1965
Osiris
0
2
12
3
L
Cu Chulainn
tmickeyd29
Cu Chulainn
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,544
Damage
55,109
63,802
Taken
53,868
41,840
Mitigated
42,559
8,593
Healing
17,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,574
5,161
0
799
10,147
4,502
1,283
3,048
7,099
0
29,708
W
Persephone
BL4CK ZAC
Persephone
14,377
473
0
1,978
4,706
1,948
70
2,271
2,435
41,549
629
L
8,125
2,455
0
1,502
10,663
12,128
0
5,592
5,071
17,927
0
W
King Arthur
Moonlyghts
King Arthur
10,988
821
0
1,616
13,465
13,918
117
1,610
11,855
0
34,432
L
Nut
14,097
10,322
0
1,059
13,826
4,086
33
6,619
7,207
0
27,448
L
Baba Yaga
RAFAEL0403242
Baba Yaga
4,055
260
38
1,076
8,242
4,380
0
4,353
3,889
17,664
0
L
Mercury
6,321
1,305
0
838
11,549
3,744
0
4,746
6,803
0
17,487
W
Sylvanus
saintbaddie
Sylvanus
15,717
3,289
4,468
4,586
12,843
7,837
124
2,289
10,554
27,797
3,745
W
Osiris
squig1965
Osiris
2,453
569
0
3,582
12,707
14,354
290
2,962
9,745
0
7,806
L
Cu Chulainn
tmickeyd29
Cu Chulainn
10,946
1,703
0
4,080
19,522
17,502
0
8,021
11,501
0
24,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,994
Gold Earned
49,469
145
Minions Killed
212
0
Camps Cleared
0
1,013,127
Distance Traveled
1,058,308
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,090
1,009
42
4
0
240,155
2
W
Persephone
10,471
1,047
71
7
0
209,789
0
L
Fafnir
8,972
897
20
2
0
209,891
0
W
King Arthur
9,837
984
58
6
0
224,513
0
L
Nut
8,678
868
33
3
0
165,964
0
L
Baba Yaga
8,124
812
30
3
0
197,784
0
L
Mercury
8,959
896
27
3
0
233,919
0
W
Sylvanus
10,062
1,006
25
3
0
181,126
0
W
Osiris
9,009
901
16
2
0
202,725
0
L
Cu Chulainn
9,261
926
35
4
0
205,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role