Player Matchup

Bellona
Bellona
Hi_Im_Bait
Bellona
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 102L
1,417 Elo+
Solo
Hel
Hel
LUM0SITY422
Hel
Level 116
God Stats
3W - 3L
1,413 SR
Queue Stats
430W - 434L
1,469 Elo+
Solo
Thoth
Thoth
PshhhhUnreal
Thoth
Level 148
God Stats
4W - 4L
1,467 SR
Queue Stats
343W - 366L
1,489 Elo+
Solo
Cthulhu
Cthulhu
Sheff_D_
Cthulhu
Level 83
God Stats
6W - 3L
1,628 SR
Queue Stats
331W - 330L
1,448 Elo+
Solo
Persephone
Persephone
Tripulsiks
Persephone
Level 142
God Stats
7W - 5L
1,648 SR
Queue Stats
489W - 506L
1,425 Elo+
Solo
Team Averages
Level 119
1,531 SR
1,450 Elo+

VS

Team Averages
Level 134
1,504 SR
1,446 Elo+
Hercules
Hercules
 
Hercules
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DeadKushCaptain
Tyr
Level 157
God Stats
2W - 1L
1,321 SR
Queue Stats
85W - 96L
1,432 Elo+
Party 1
Amaterasu
Amaterasu
Galleta16mike
Amaterasu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 49L
1,449 Elo+
Solo
Chiron
Chiron
NateSureCall609
Chiron
Level 83
God Stats
14W - 7L
1,698 SR
Queue Stats
666W - 710L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hi_Im_Bait
Bellona
13
3 / 4 / 12
8,543
854
6,180
12,683
12,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 1 / 14
8,912
891
6,904
8,764
3,951
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
8 / 1 / 8
9,797
980
11,951
7,804
3,584
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Sheff_D_
Cthulhu
15
5 / 2 / 10
9,841
984
15,252
12,973
14,541
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
Tripulsiks
Persephone
14
0 / 2 / 13
8,437
844
9,887
6,095
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
4 / 4 / 2
7,699
770
9,316
20,887
12,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hel
 
Hel
13
2 / 6 / 7
7,507
751
6,476
11,536
3,868
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 3 / 2
7,826
783
6,784
13,136
13,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
Galleta16mike
Amaterasu
12
0 / 5 / 4
6,893
689
4,160
10,954
5,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 1 / 1
5,881
588
69
1,794
214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
26
19
Kills
10
10
Deaths
19
57
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
4
2
1.25
L
Hel
 
Hel
2
6
7
0.92
L
4
3
2
1.67
L
Amaterasu
Galleta16mike
Amaterasu
0
5
4
0.4
W
Bellona
Hi_Im_Bait
Bellona
3
4
12
2.25
W
3
1
14
10
L
0
1
1
0.5
W
8
1
8
12
W
Cthulhu
Sheff_D_
Cthulhu
5
2
10
5
W
Persephone
Tripulsiks
Persephone
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,174
Damage
26,805
48,319
Taken
58,307
36,724
Mitigated
35,098
19,664
Healing
20,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,316
1,501
682
6,743
20,887
12,104
0
14,828
5,816
0
17,447
L
Hel
 
Hel
6,476
361
4,465
3,955
11,536
3,868
0
8,639
2,741
14,595
0
L
6,784
278
490
2,543
13,136
13,154
0
8,813
3,973
0
10,901
L
Amaterasu
Galleta16mike
Amaterasu
4,160
1,194
233
1,534
10,954
5,758
0
8,505
2,379
0
12,732
W
Bellona
Hi_Im_Bait
Bellona
6,180
2,100
132
1,452
12,683
12,164
93
1,838
10,812
0
12,593
W
6,904
1,541
8,314
3,648
8,764
3,951
3,359
1,407
7,277
21,096
0
L
69
69
0
44
1,794
214
0
1,398
396
0
303
W
11,951
1,124
154
826
7,804
3,584
2,269
462
7,239
28,130
0
W
Cthulhu
Sheff_D_
Cthulhu
15,252
1,248
1,758
2,034
12,973
14,541
236
1,776
11,127
22,572
1,811
W
Persephone
Tripulsiks
Persephone
9,887
728
577
769
6,095
2,484
1,567
991
4,978
23,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,530
Gold Earned
35,806
104
Minions Killed
52
0
Camps Cleared
0
982,192
Distance Traveled
628,649
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,699
770
17
2
0
187,909
0
L
Hel
7,507
751
13
1
0
146,982
0
L
Tyr
7,826
783
6
1
0
148,848
0
L
Amaterasu
6,893
689
14
1
0
112,966
0
W
Bellona
8,543
854
8
1
0
201,163
0
W
Hel
8,912
891
22
2
0
184,805
0
L
Chiron
5,881
588
2
0
0
31,944
0
W
Thoth
9,797
980
34
3
0
193,594
0
W
Cthulhu
9,841
984
11
1
0
199,777
0
W
Persephone
8,437
844
29
3
0
202,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role