Player Matchup

Sun Wukong
Sun Wukong
Anthonax
Sun Wukong
Level 93
God Stats
4W - 6L
1,233 SR
Queue Stats
22W - 32L
1,354 Elo+
Solo
Ao Kuang
Ao Kuang
Fefe_13014
Ao Kuang
Level 145
God Stats
36W - 24L
1,624 SR
Queue Stats
146W - 147L
1,477 Elo+
Solo
Athena
Athena
GB Yautja Uk
Athena
Level 144
God Stats
2W - 2L
1,425 SR
Queue Stats
56W - 60L
1,508 Elo+
Party 2
Danzaburou
Danzaburou
Peradiso
Danzaburou
Level 137
God Stats
13W - 10L
1,388 SR
Queue Stats
242W - 218L
1,515 Elo+
Solo
Sol
Sol
XDaViDX95
Sol
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,553 Elo+
Party 2
Team Averages
Level 133
1,434 SR
1,481 Elo+

VS

Team Averages
Level 109
1,540 SR
1,483 Elo+
Mercury
Mercury
Black-Cat__FR
Mercury
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
336W - 304L
1,494 Elo+
Party 1
Anubis
Anubis
Hugo-Skye
Anubis
Level 154
God Stats
2W - 5L
1,415 SR
Queue Stats
414W - 383L
1,475 Elo+
Party 1
Bellona
Bellona
JohnWaits
Bellona
Level 147
God Stats
36W - 43L
1,524 SR
Queue Stats
468W - 453L
1,509 Elo+
Solo
Anhur
Anhur
RicknRollbadumz
Anhur
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 143L
1,519 Elo+
Solo
Bacchus
Bacchus
shdow-kiraa
Bacchus
Level 39
God Stats
1W - 1L
1,761 SR
Queue Stats
36W - 40L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anthonax
Sun Wukong
13
0 / 4 / 6
7,335
524
6,541
11,918
7,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
Fefe_13014
Ao Kuang
15
6 / 2 / 7
8,698
621
7,744
10,922
4,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
13
3 / 2 / 7
7,997
571
2,619
11,974
8,527
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Danzaburou
Peradiso
Danzaburou
15
11 / 3 / 2
9,347
668
12,637
9,850
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 1 / 2
7,775
555
7,944
6,282
1,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
14
3 / 7 / 2
7,323
523
5,198
12,837
4,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
Hugo-Skye
Anubis
12
2 / 7 / 0
7,319
523
7,725
9,689
4,178
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
JohnWaits
Bellona
13
5 / 3 / 1
8,243
589
8,945
13,871
7,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
1 / 3 / 1
7,469
534
4,858
9,404
3,105
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
shdow-kiraa
Bacchus
11
1 / 3 / 2
5,876
420
5,214
9,859
9,732
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
23
Kills
12
12
Deaths
23
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Anthonax
Sun Wukong
0
4
6
0.75
L
Mercury
3
7
2
0.57
W
Ao Kuang
Fefe_13014
Ao Kuang
6
2
7
4.75
W
Athena
3
2
7
3.25
L
Anubis
Hugo-Skye
Anubis
2
7
0
0.29
L
Bellona
JohnWaits
Bellona
5
3
1
1.83
W
Danzaburou
Peradiso
Danzaburou
11
3
2
4
L
1
3
1
0.5
W
3
1
2
4
L
Bacchus
shdow-kiraa
Bacchus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,485
Damage
31,940
50,946
Taken
55,660
24,004
Mitigated
29,608
16,249
Healing
14,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Anthonax
Sun Wukong
6,541
1,464
0
2,471
11,918
7,347
284
250
11,668
0
43,388
L
Mercury
5,198
2,916
0
840
12,837
4,975
0
3,687
9,150
0
62,528
W
Ao Kuang
Fefe_13014
Ao Kuang
7,744
1,645
0
4,823
10,922
4,022
1,062
1,892
9,030
55,504
0
W
Athena
2,619
627
0
1,877
11,974
8,527
130
4,014
7,960
18,270
1,375
L
Anubis
Hugo-Skye
Anubis
7,725
0
0
2,468
9,689
4,178
0
2,143
7,546
50,443
673
L
Bellona
JohnWaits
Bellona
8,945
3,834
0
6,234
13,871
7,618
0
1,663
12,208
0
53,813
W
Danzaburou
Peradiso
Danzaburou
12,637
4,974
0
3,522
9,850
2,778
288
4,972
4,878
0
57,184
L
4,858
2,885
0
3,268
9,404
3,105
214
5,631
3,461
0
64,342
W
7,944
2,452
0
3,556
6,282
1,330
455
1,721
4,561
50,013
1,548
L
Bacchus
shdow-kiraa
Bacchus
5,214
1,013
0
1,213
9,859
9,732
0
3,969
5,623
19,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,152
Gold Earned
36,230
397
Minions Killed
442
0
Camps Cleared
0
1,422,428
Distance Traveled
1,386,300
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,335
524
67
5
0
263,911
2
L
Mercury
7,323
523
90
6
0
310,404
0
W
Ao Kuang
8,698
621
91
7
0
316,464
0
W
Athena
7,997
571
34
2
0
316,561
3
L
Anubis
7,319
523
101
7
0
260,905
0
L
Bellona
8,243
589
101
7
0
280,849
6
W
Danzaburou
9,347
668
103
7
0
260,873
6
L
Anhur
7,469
534
123
9
0
232,154
3
W
Sol
7,775
555
102
7
0
264,619
1
L
Bacchus
5,876
420
27
2
0
301,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role