Player Matchup

Nu Wa
Nu Wa
ReVaG
Nu Wa
Level 160
God Stats
1W - 1L
1,625 SR
Queue Stats
70W - 62L
1,524 Elo+
Solo
Neith
Neith
Samshine93
Neith
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 43L
1,577 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sifreddi
Ah Muzen Cab
Level 66
God Stats
2W - 0L
1,721 SR
Queue Stats
50W - 38L
1,596 Elo+
Party 1
Nike
Nike
Zeqyox
Nike
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 40L
1,538 Elo+
Party 1
Guan Yu
Guan Yu
Игнор
Guan Yu
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 155L
1,394 Elo+
Solo
Team Averages
Level 101
1,569 SR
1,526 Elo+

VS

Team Averages
Level 121
1,480 SR
1,497 Elo+
He Bo
He Bo
Davcso
He Bo
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 46L
1,563 Elo+
Party 2
Horus
Horus
Juhi1995
Horus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 123L
1,549 Elo+
Party 2
Anhur
Anhur
YevheniiUA
Anhur
Level 169
God Stats
4W - 6L
1,277 SR
Queue Stats
644W - 677L
1,455 Elo+
Solo
Nu Wa
Nu Wa
danokacsa
Nu Wa
Level 142
God Stats
1W - 1L
1,865 SR
Queue Stats
31W - 42L
1,444 Elo+
Party 2
Scylla
Scylla
jnounn
Scylla
Level 98
God Stats
0W - 2L
1,257 SR
Queue Stats
27W - 33L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ReVaG
Nu Wa
16
4 / 0 / 9
9,311
931
14,194
3,171
923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Neith
16
7 / 1 / 6
9,277
928
13,249
6,501
2,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
Sifreddi
Ah Muzen Cab
14
0 / 1 / 9
8,061
806
6,974
5,906
2,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
Zeqyox
Nike
13
5 / 3 / 4
8,527
853
8,824
11,765
11,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Игнор
Guan Yu
12
0 / 4 / 10
8,270
827
4,275
14,654
7,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Davcso
He Bo
12
3 / 5 / 2
7,084
708
6,525
7,974
2,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Juhi1995
Horus
12
0 / 2 / 7
7,186
719
3,531
18,888
10,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
13
2 / 5 / 3
7,375
738
6,393
9,235
3,072
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Nu Wa
danokacsa
Nu Wa
15
2 / 1 / 6
7,330
733
9,957
6,310
2,115
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
jnounn
Scylla
13
1 / 3 / 5
7,182
718
5,007
8,036
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
31
16
Kills
8
9
Deaths
16
38
Assists
23
Player
Kills
Deaths
Assists
KDA
L
He Bo
Davcso
He Bo
3
5
2
0.8
L
Horus
Juhi1995
Horus
0
2
7
1.75
W
Nu Wa
ReVaG
Nu Wa
4
0
9
8.5
W
Neith
7
1
6
10
W
Ah Muzen Cab
Sifreddi
Ah Muzen Cab
0
1
9
4.5
L
Anhur
2
5
3
0.7
W
Nike
Zeqyox
Nike
5
3
4
2.33
L
Nu Wa
danokacsa
Nu Wa
2
1
6
5
L
Scylla
jnounn
Scylla
1
3
5
1.17
W
Guan Yu
Игнор
Guan Yu
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,516
Damage
31,413
41,997
Taken
50,443
24,362
Mitigated
20,041
16,811
Healing
21,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Davcso
He Bo
6,525
107
0
0
7,974
2,554
0
2,590
5,345
17,465
738
L
Horus
Juhi1995
Horus
3,531
1,812
5,761
10,646
18,888
10,420
22
4,747
14,018
0
6,785
W
Nu Wa
ReVaG
Nu Wa
14,194
3,285
912
180
3,171
923
0
1,982
1,181
28,156
871
W
Neith
13,249
4,889
548
2,662
6,501
2,003
3,209
3,164
3,327
0
34,101
W
Ah Muzen Cab
Sifreddi
Ah Muzen Cab
6,974
1,692
59
726
5,906
2,011
1,295
2,755
3,111
0
19,077
L
Anhur
6,393
1,648
650
293
9,235
3,072
92
1,882
7,234
0
20,782
W
Nike
Zeqyox
Nike
8,824
925
329
1,509
11,765
11,449
26
4,311
7,300
0
17,275
L
Nu Wa
danokacsa
Nu Wa
9,957
2,455
1,001
1,296
6,310
2,115
226
1,914
4,285
23,008
0
L
Scylla
jnounn
Scylla
5,007
166
921
1,266
8,036
1,880
0
3,018
4,937
18,262
0
W
Guan Yu
Игнор
Guan Yu
4,275
515
5,321
4,565
14,654
7,976
0
8,406
5,964
0
8,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,446
Gold Earned
36,157
141
Minions Killed
127
0
Camps Cleared
0
965,379
Distance Traveled
922,794
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,084
708
15
2
0
181,712
0
L
Horus
7,186
719
14
1
0
214,248
0
W
Nu Wa
9,311
931
39
4
0
194,143
0
W
Neith
9,277
928
44
4
0
173,640
0
W
Ah Muzen Cab
8,061
806
35
4
0
194,253
0
L
Anhur
7,375
738
41
4
0
161,629
0
W
Nike
8,527
853
14
1
0
189,927
0
L
Nu Wa
7,330
733
19
2
0
194,635
0
L
Scylla
7,182
718
38
4
0
170,570
0
W
Guan Yu
8,270
827
9
1
0
213,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role