Player Matchup

Cabrakan
Cabrakan
CrAxKhEaD-_-NYC
Cabrakan
Level 128
God Stats
13W - 7L
1,654 SR
Queue Stats
259W - 249L
1,459 Elo+
Party 1
Bacchus
Bacchus
Ishmaelll-
Bacchus
Level 146
God Stats
2W - 2L
1,511 SR
Queue Stats
251W - 226L
1,509 Elo+
Party 1
Janus
Janus
Ponchoseor123
Janus
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 131L
1,612 Elo+
Solo
Ravana
Ravana
TheMink
Ravana
Level 226
God Stats
7W - 6L
1,581 SR
Queue Stats
320W - 261L
1,539 Elo+
Solo
Cernunnos
Cernunnos
UltraBeastzz
Cernunnos
Level 141
God Stats
2W - 1L
1,710 SR
Queue Stats
286W - 250L
1,636 Elo+
Solo
Team Averages
Level 162
1,591 SR
1,551 Elo+

VS

Team Averages
Level 152
1,467 SR
1,588 Elo+
Surtr
Surtr
BillyTheSigma
Surtr
Level 233
God Stats
4W - 9L
1,522 SR
Queue Stats
68W - 72L
1,572 Elo+
Solo
Merlin
Merlin
PapaBoar
Merlin
Level 121
God Stats
4W - 8L
1,325 SR
Queue Stats
252W - 215L
1,644 Elo+
Solo
Ares
Ares
Royovac
Ares
Level 159
God Stats
6W - 9L
1,459 SR
Queue Stats
529W - 459L
1,562 Elo+
Solo
Chiron
Chiron
SegaNoder
Chiron
Level 157
God Stats
0W - 1L
1,333 SR
Queue Stats
191W - 145L
1,613 Elo+
Solo
Hun Batz
Hun Batz
sergio270700
Hun Batz
Level 89
God Stats
109W - 69L
1,695 SR
Queue Stats
190W - 158L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
3 / 5 / 2
6,607
601
9,056
11,982
8,967
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Ishmaelll-
Bacchus
10
3 / 0 / 3
6,186
562
3,713
5,280
4,484
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 1 / 3
6,906
628
6,224
4,154
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ravana
TheMink
Ravana
12
7 / 2 / 2
6,978
634
6,783
5,431
1,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
UltraBeastzz
Cernunnos
12
0 / 0 / 5
6,277
571
4,599
5,997
2,066
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 1
6,413
583
9,724
14,098
8,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
PapaBoar
Merlin
11
1 / 1 / 0
5,788
526
3,140
3,762
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Royovac
Ares
8
0 / 5 / 0
4,931
448
3,692
11,051
5,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Chiron
SegaNoder
Chiron
10
0 / 3 / 0
5,648
513
3,913
6,912
1,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
sergio270700
Hun Batz
11
3 / 2 / 3
6,232
567
2,880
8,353
2,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
16
Kills
8
8
Deaths
16
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
W
Cabrakan
3
5
2
0.8
W
Bacchus
Ishmaelll-
Bacchus
3
0
3
4.5
L
Merlin
PapaBoar
Merlin
1
1
0
1
W
3
1
3
4.5
L
Ares
Royovac
Ares
0
5
0
0
L
Chiron
SegaNoder
Chiron
0
3
0
0
W
Ravana
TheMink
Ravana
7
2
2
4
W
Cernunnos
UltraBeastzz
Cernunnos
0
0
5
2.5
L
Hun Batz
sergio270700
Hun Batz
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,375
Damage
23,349
32,844
Taken
44,176
18,669
Mitigated
18,964
14,603
Healing
11,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,724
4,384
0
4,543
14,098
8,216
0
9,069
4,989
1,482
38,166
W
Cabrakan
9,056
1,356
0
5,182
11,982
8,967
0
587
10,736
45,800
1,446
W
Bacchus
Ishmaelll-
Bacchus
3,713
1,012
0
1,672
5,280
4,484
0
1,148
4,068
18,519
0
L
Merlin
PapaBoar
Merlin
3,140
351
0
537
3,762
922
0
1,314
2,358
39,603
529
W
6,224
484
0
965
4,154
1,274
0
2,942
1,212
48,161
0
L
Ares
Royovac
Ares
3,692
134
0
2,617
11,051
5,234
0
5,277
5,483
16,080
0
L
Chiron
SegaNoder
Chiron
3,913
1,871
92
2,290
6,912
1,898
0
843
6,003
0
43,678
W
Ravana
TheMink
Ravana
6,783
1,926
0
2,424
5,431
1,878
0
1,348
4,017
0
48,110
W
Cernunnos
UltraBeastzz
Cernunnos
4,599
2,496
0
4,360
5,997
2,066
775
1,452
4,545
0
48,881
L
Hun Batz
sergio270700
Hun Batz
2,880
938
0
1,263
8,353
2,694
0
1,863
6,434
0
40,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,954
Gold Earned
29,012
365
Minions Killed
338
0
Camps Cleared
0
1,052,752
Distance Traveled
1,045,012
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,413
583
62
6
0
218,749
0
W
Cabrakan
6,607
601
77
7
0
174,439
0
W
Bacchus
6,186
562
27
2
0
187,065
3
L
Merlin
5,788
526
90
8
0
182,098
3
W
Janus
6,906
628
89
8
0
238,595
2
L
Ares
4,931
448
24
2
0
208,265
0
L
Chiron
5,648
513
86
8
0
194,750
0
W
Ravana
6,978
634
84
8
0
254,941
0
W
Cernunnos
6,277
571
88
8
0
197,712
3
L
Hun Batz
6,232
567
76
7
0
241,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role