Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Flami3
Sun Wukong
Level 129
God Stats
3W - 1L
1,706 SR
Queue Stats
124W - 98L
1,635 Elo+
Party 1
Sobek
Sobek
Lurcio
Sobek
Level 59
God Stats
6W - 4L
1,637 SR
Queue Stats
30W - 57L
1,443 Elo+
Party 1
Poseidon
Poseidon
inf1n13
Poseidon
Level 26
God Stats
11W - 16L
1,475 SR
Queue Stats
18W - 44L
1,432 Elo+
Party 1
Neith
Neith
lukewood4242
Neith
Level 11
God Stats
5W - 16L
1,294 SR
Queue Stats
11W - 28L
1,237 Elo+
Party 1
Team Averages
Level 75
1,522 SR
1,449 Elo+

VS

Team Averages
Level 109
1,500 SR
1,505 Elo+
Olorun
Olorun
 
Olorun
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
TaylorFx88
Ix Chel
Level 104
God Stats
3W - 5L
1,500 SR
Queue Stats
589W - 558L
1,482 Elo+
Solo
Kumbhakarna
Kumbhakarna
kukenstein
Kumbhakarna
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 137L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
5 / 1 / 4
6,309
631
5,308
8,506
2,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Flami3
Sun Wukong
12
5 / 0 / 3
7,302
730
7,134
7,865
3,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
Lurcio
Sobek
8
0 / 0 / 1
5,084
508
2,971
6,088
4,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
inf1n13
Poseidon
12
7 / 0 / 4
7,253
725
4,829
3,267
826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 0 / 0
5,233
523
5,651
4,686
1,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
0 / 6 / 0
5,012
501
3,463
8,089
2,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
 
Apollo
8
0 / 2 / 0
4,780
478
3,987
4,895
1,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
 
Thanatos
8
0 / 5 / 1
4,508
451
3,018
7,963
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ix Chel
TaylorFx88
Ix Chel
10
1 / 5 / 0
5,650
565
1,757
5,421
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
kukenstein
Kumbhakarna
8
0 / 1 / 0
4,918
492
2,032
10,413
5,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
19
Kills
1
1
Deaths
19
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
1
4
7
L
Olorun
 
Olorun
0
6
0
0
L
Apollo
 
Apollo
0
2
0
0
L
Thanatos
 
Thanatos
0
5
1
0.1
W
Sun Wukong
Flami3
Sun Wukong
5
0
3
6.5
W
Sobek
Lurcio
Sobek
0
0
1
0.5
L
Ix Chel
TaylorFx88
Ix Chel
1
5
0
0.2
W
Poseidon
inf1n13
Poseidon
7
0
4
9
L
Kumbhakarna
kukenstein
Kumbhakarna
0
1
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,893
Damage
14,257
30,412
Taken
36,781
13,563
Mitigated
12,372
11,853
Healing
12,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,308
1,281
0
4,065
8,506
2,911
0
1,408
6,952
0
36,341
L
Olorun
 
Olorun
3,463
2,345
60
2,036
8,089
2,388
0
355
7,734
31,859
0
L
Apollo
 
Apollo
3,987
2,142
0
1,433
4,895
1,204
0
1,890
3,005
0
37,170
L
Thanatos
 
Thanatos
3,018
411
0
4,356
7,963
2,230
0
935
7,028
0
18,253
W
Sun Wukong
Flami3
Sun Wukong
7,134
928
0
2,865
7,865
3,967
0
3,395
4,428
0
49,670
W
Sobek
Lurcio
Sobek
2,971
152
0
2,044
6,088
4,432
0
1,113
4,975
11,235
1,245
L
Ix Chel
TaylorFx88
Ix Chel
1,757
247
63
507
5,421
1,543
0
2,242
3,179
36,652
799
W
Poseidon
inf1n13
Poseidon
4,829
690
0
1,295
3,267
826
884
443
2,770
39,825
624
L
Kumbhakarna
kukenstein
Kumbhakarna
2,032
319
0
3,568
10,413
5,007
0
2,107
8,306
7,807
0
W
5,651
2,258
0
1,584
4,686
1,427
0
651
4,035
0
39,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,181
Gold Earned
24,868
309
Minions Killed
276
0
Camps Cleared
0
1,012,492
Distance Traveled
906,966
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,309
631
60
6
0
205,370
0
L
Olorun
5,012
501
69
7
0
149,061
0
L
Apollo
4,780
478
74
7
0
166,044
0
L
Thanatos
4,508
451
38
4
0
207,235
0
W
Sun Wukong
7,302
730
94
9
0
204,090
1
W
Sobek
5,084
508
17
2
0
209,997
4
L
Ix Chel
5,650
565
89
9
0
187,423
1
W
Poseidon
7,253
725
76
8
0
215,037
0
L
Kumbhakarna
4,918
492
6
1
0
197,203
0
W
Neith
5,233
523
62
6
0
177,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role