Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
MentorX12Ger
Charon
Level 109
God Stats
52W - 47L
1,556 SR
Queue Stats
132W - 134L
1,559 Elo+
Party 2
Ah Puch
Ah Puch
RETRYIT
Ah Puch
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 135L
1,539 Elo+
Party 3
Apollo
Apollo
SnakeX5Ger
Apollo
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
61W - 67L
1,520 Elo+
Party 2
Achilles
Achilles
VulcanChef
Achilles
Level 138
God Stats
4W - 1L
1,702 SR
Queue Stats
131W - 86L
1,611 Elo+
Party 3
Team Averages
Level 126
1,552 SR
1,546 Elo+

VS

Team Averages
Level 127
1,636 SR
1,490 Elo+
Aphrodite
Aphrodite
KarenV
Aphrodite
Level 232
God Stats
15W - 7L
1,779 SR
Queue Stats
117W - 98L
1,511 Elo+
Party 1
Thor
Thor
Netflis
Thor
Level 152
God Stats
1W - 2L
1,558 SR
Queue Stats
68W - 58L
1,430 Elo+
Party 1
Jing Wei
Jing Wei
Vxdll39
Jing Wei
Level 32
God Stats
14W - 20L
1,598 SR
Queue Stats
36W - 47L
1,432 Elo+
Solo
King Arthur
King Arthur
Xellos32
King Arthur
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 13L
1,524 Elo+
Party 1
Cthulhu
Cthulhu
cuentadeprueba
Cthulhu
Level 89
God Stats
31W - 16L
1,744 SR
Queue Stats
177W - 157L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
2 / 4 / 4
7,414
1,236
5,079
5,060
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon
12
0 / 0 / 4
7,108
1,185
7,119
7,394
3,773
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ah Puch
RETRYIT
Ah Puch
13
4 / 3 / 3
8,328
1,388
8,984
6,394
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
SnakeX5Ger
Apollo
11
0 / 2 / 3
6,320
1,053
1,863
4,597
1,644
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Achilles
VulcanChef
Achilles
12
2 / 5 / 5
7,195
1,199
9,369
12,824
13,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Team 1 Tickets

300

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KarenV
Aphrodite
13
1 / 0 / 8
7,215
1,203
7,053
5,304
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
Netflis
Thor
13
6 / 2 / 7
8,343
1,391
7,645
6,181
3,748
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Jing Wei
Vxdll39
Jing Wei
13
5 / 3 / 6
8,260
1,377
5,094
9,432
3,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Xellos32
King Arthur
13
1 / 1 / 11
7,293
1,216
4,660
6,466
4,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 2 / 12
7,480
1,247
6,446
7,440
6,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
8
Kills
14
14
Deaths
8
19
Assists
44
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
4
4
1
W
Aphrodite
KarenV
Aphrodite
1
0
8
5
L
Charon
0
0
4
2
W
Thor
Netflis
Thor
6
2
7
4.75
L
Ah Puch
RETRYIT
Ah Puch
4
3
3
1.83
L
Apollo
SnakeX5Ger
Apollo
0
2
3
0.75
L
Achilles
VulcanChef
Achilles
2
5
5
0.9
W
Jing Wei
Vxdll39
Jing Wei
5
3
6
2.67
W
King Arthur
Xellos32
King Arthur
1
1
11
6.5
W
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,414
Damage
30,898
36,269
Taken
34,823
23,170
Mitigated
19,892
2,596
Healing
10,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
5,079
578
0
0
5,060
1,811
0
1,708
3,149
19,183
1,738
W
Aphrodite
KarenV
Aphrodite
7,053
308
2,494
2,885
5,304
2,685
0
2,588
2,716
14,928
451
L
Charon
7,119
796
0
1,089
7,394
3,773
0
2,605
4,789
15,282
0
W
Thor
Netflis
Thor
7,645
1,804
0
939
6,181
3,748
0
2,576
3,605
0
13,558
L
Ah Puch
RETRYIT
Ah Puch
8,984
188
0
715
6,394
2,477
0
2,551
3,843
28,673
0
L
Apollo
SnakeX5Ger
Apollo
1,863
1,061
0
89
4,597
1,644
0
2,248
2,349
0
5,539
L
Achilles
VulcanChef
Achilles
9,369
1,302
0
703
12,824
13,465
0
3,851
8,973
0
11,535
W
Jing Wei
Vxdll39
Jing Wei
5,094
2,747
0
699
9,432
3,205
0
4,875
4,557
0
14,484
W
King Arthur
Xellos32
King Arthur
4,660
50
0
756
6,466
4,006
0
3,716
2,750
0
9,593
W
6,446
434
691
2,225
7,440
6,248
0
5,689
1,751
25,930
1,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,365
Gold Earned
38,591
111
Minions Killed
111
5
Camps Cleared
4
655,478
Distance Traveled
701,647
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,414
1,236
35
6
4
130,686
0
W
Aphrodite
7,215
1,203
22
4
0
141,623
0
L
Charon
7,108
1,185
10
2
0
146,113
0
W
Thor
8,343
1,391
13
2
3
125,176
0
L
Ah Puch
8,328
1,388
44
7
1
124,281
0
L
Apollo
6,320
1,053
15
3
0
119,541
0
L
Achilles
7,195
1,199
7
1
0
134,857
0
W
Jing Wei
8,260
1,377
21
4
1
165,299
0
W
King Arthur
7,293
1,216
16
3
0
133,048
0
W
Cthulhu
7,480
1,247
39
7
0
136,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role