Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Arrow1oo
Hercules
Level 129
God Stats
52W - 36L
1,541 SR
Queue Stats
227W - 246L
1,511 Elo+
Party 4
Olorun
Olorun
BreadSliced
Olorun
Level 126
God Stats
7W - 4L
1,644 SR
Queue Stats
250W - 298L
1,526 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Cloakedstorm42
Morgan Le Fay
Level 152
God Stats
3W - 0L
1,823 SR
Queue Stats
64W - 39L
1,641 Elo+
Solo
Odin
Odin
FluffyFluff8843
Odin
Level 140
God Stats
5W - 0L
1,909 SR
Queue Stats
72W - 68L
1,519 Elo+
Party 1
Team Averages
Level 140
1,683 SR
1,539 Elo+

VS

Team Averages
Level 93
1,522 SR
1,522 Elo+
Chaac
Chaac
Mellirix
Chaac
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 105L
1,480 Elo+
Solo
Thanatos
Thanatos
NatoBot
Thanatos
Level 110
God Stats
3W - 2L
1,610 SR
Queue Stats
137W - 119L
1,593 Elo+
Party 3
Thoth
Thoth
ShadeDrakeKing
Thoth
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,513 Elo+
Party 2
Rama
Rama
buwan151
Rama
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 197L
1,428 Elo+
Party 2
Ares
Ares
leonedropbear
Ares
Level 129
God Stats
0W - 5L
1,500 SR
Queue Stats
117W - 104L
1,595 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
5 / 0 / 4
6,852
685
5,967
9,329
2,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hercules
Arrow1oo
Hercules
12
11 / 0 / 2
6,832
683
6,300
7,358
4,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
12
1 / 1 / 7
6,678
668
3,554
4,283
1,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Morgan Le Fay
Cloakedstorm42
Morgan Le Fay
12
4 / 2 / 5
6,845
685
6,180
5,333
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 0 / 1
6,320
632
3,454
5,375
2,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Mellirix
Chaac
10
0 / 0 / 0
5,598
560
2,713
8,069
6,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
NatoBot
Thanatos
10
2 / 5 / 0
5,421
542
4,192
9,097
3,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 6 / 1
5,023
502
2,089
6,397
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
8
0 / 5 / 1
4,629
463
2,622
7,758
2,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 5 / 1
4,563
456
4,745
8,311
6,508
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
21
Kills
3
3
Deaths
21
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
0
4
7
W
Hercules
Arrow1oo
Hercules
11
0
2
12
W
Olorun
1
1
7
4.5
W
Morgan Le Fay
Cloakedstorm42
Morgan Le Fay
4
2
5
3.25
W
0
0
1
0.5
L
Chaac
Mellirix
Chaac
0
0
0
0
L
Thanatos
NatoBot
Thanatos
2
5
0
0.4
L
0
6
1
0.08
L
Rama
0
5
1
0.1
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,455
Damage
16,361
31,678
Taken
39,632
12,767
Mitigated
19,723
12,583
Healing
10,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,967
2,919
0
5,192
9,329
2,704
0
1,470
7,859
0
48,810
W
Hercules
Arrow1oo
Hercules
6,300
2,023
0
2,696
7,358
4,807
0
1,396
5,962
0
25,117
W
Olorun
3,554
1,540
234
1,985
4,283
1,413
634
1,522
2,761
46,074
2,406
W
Morgan Le Fay
Cloakedstorm42
Morgan Le Fay
6,180
382
0
1,047
5,333
1,662
0
2,444
2,889
39,798
1,049
W
3,454
944
0
1,429
5,375
2,181
0
0
5,002
0
38,911
L
Chaac
Mellirix
Chaac
2,713
481
0
3,216
8,069
6,145
0
0
8,069
0
34,691
L
Thanatos
NatoBot
Thanatos
4,192
1,336
0
3,928
9,097
3,211
0
1,523
7,493
0
29,565
L
2,089
131
0
500
6,397
1,786
0
2,786
3,569
30,115
152
L
Rama
2,622
2,073
0
1,940
7,758
2,073
0
2,625
4,939
0
30,543
L
4,745
366
0
438
8,311
6,508
0
2,284
5,887
14,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,527
Gold Earned
25,234
361
Minions Killed
263
0
Camps Cleared
0
1,113,711
Distance Traveled
1,019,142
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,852
685
88
9
0
249,272
0
W
Hercules
6,832
683
39
4
0
240,175
0
W
Olorun
6,678
668
85
9
0
206,111
4
W
Morgan Le Fay
6,845
685
82
8
0
209,494
0
W
Odin
6,320
632
67
7
0
208,659
0
L
Chaac
5,598
560
76
8
0
200,179
0
L
Thanatos
5,421
542
56
6
0
227,466
3
L
Thoth
5,023
502
58
6
0
184,178
0
L
Rama
4,629
463
56
6
0
174,809
0
L
Ares
4,563
456
17
2
0
232,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role