Player Matchup

Medusa
Medusa
Discomusa
Medusa
Level 29
God Stats
0W - 1L
1,762 SR
Queue Stats
2W - 10L
1,121 Elo+
Party 2
Surtr
Surtr
LuxuXIII
Surtr
Level 47
God Stats
0W - 3L
1,199 SR
Queue Stats
35W - 40L
1,447 Elo+
Party 2
Chang'e
Chang'e
LzG HappyMeal
Chang'e
Level 62
God Stats
0W - 4L
1,285 SR
Queue Stats
265W - 283L
1,530 Elo+
Solo
Jormungandr
Jormungandr
Urmarica
Jormungandr
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
xUnfug
Pele
Level 107
God Stats
6W - 4L
1,567 SR
Queue Stats
99W - 106L
1,360 Elo+
Solo
Team Averages
Level 64
1,463 SR
1,392 Elo+

VS

Team Averages
Level 77
1,559 SR
1,372 Elo+
Nemesis
Nemesis
 
Nemesis
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
 
Ix Chel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
GoddesOfRose
Anubis
Level 136
God Stats
5W - 3L
1,487 SR
Queue Stats
93W - 93L
1,464 Elo+
Solo
Artemis
Artemis
Jonathann00
Artemis
Level 25
God Stats
22W - 21L
1,754 SR
Queue Stats
42W - 57L
1,231 Elo+
Party 1
Pele
Pele
torroberto
Pele
Level 23
God Stats
4W - 3L
1,556 SR
Queue Stats
4W - 10L
1,167 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Discomusa
Medusa
11
2 / 3 / 3
6,613
1,323
3,658
6,018
1,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
LuxuXIII
Surtr
12
0 / 6 / 5
6,348
1,270
6,447
10,076
5,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
9
0 / 1 / 0
5,327
1,065
834
1,220
200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Urmarica
Jormungandr
9
0 / 0 / 0
5,086
1,017
0
0
0
Pele
xUnfug
Pele
11
3 / 4 / 1
6,938
1,388
3,598
7,554
1,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

280

VS

Team 2 Tickets

383

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
4 / 0 / 5
7,090
1,418
3,085
2,964
1,141
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
 
Ix Chel
12
2 / 0 / 4
6,630
1,326
3,743
1,162
478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
12
4 / 2 / 7
7,298
1,460
8,236
5,020
2,327
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
Jonathann00
Artemis
11
3 / 1 / 6
6,676
1,335
4,405
3,029
872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 2 / 8
6,299
1,260
2,923
4,477
1,540
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
5
Kills
14
14
Deaths
5
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
0
5
6.5
W
Ix Chel
 
Ix Chel
2
0
4
4
L
Medusa
Discomusa
Medusa
2
3
3
1.17
W
Anubis
4
2
7
3.75
W
Artemis
Jonathann00
Artemis
3
1
6
6
L
Surtr
LuxuXIII
Surtr
0
6
5
0.42
L
Chang'e
0
1
0
0
L
Jormungandr
Urmarica
Jormungandr
0
0
0
0
W
1
2
8
2.5
L
Pele
xUnfug
Pele
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,537
Damage
22,392
24,868
Taken
16,652
8,405
Mitigated
6,358
1,449
Healing
2,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,085
1,604
41
657
2,964
1,141
0
109
2,855
0
15,541
W
Ix Chel
 
Ix Chel
3,743
310
600
81
1,162
478
0
0
1,162
21,055
0
L
Medusa
Discomusa
Medusa
3,658
1,353
0
161
6,018
1,309
0
3,463
2,365
0
9,564
W
Anubis
8,236
37
0
1,130
5,020
2,327
0
511
4,509
12,324
0
W
Artemis
Jonathann00
Artemis
4,405
2,060
0
251
3,029
872
0
31
2,998
0
9,468
L
Surtr
LuxuXIII
Surtr
6,447
1,394
0
587
10,076
5,162
0
4,369
5,499
398
14,265
L
Chang'e
834
114
229
181
1,220
200
0
222
992
8,063
0
L
Jormungandr
Urmarica
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
2,923
591
0
163
4,477
1,540
0
353
4,124
0
11,510
L
Pele
xUnfug
Pele
3,598
538
0
291
7,554
1,734
0
3,487
3,935
0
18,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,312
Gold Earned
33,993
83
Minions Killed
132
3
Camps Cleared
7
323,600
Distance Traveled
501,600
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,090
1,418
27
5
4
107,598
0
W
Ix Chel
6,630
1,326
53
11
3
99,283
0
L
Medusa
6,613
1,323
17
3
0
105,667
0
W
Anubis
7,298
1,460
16
3
0
98,029
0
W
Artemis
6,676
1,335
17
3
0
83,881
0
L
Surtr
6,348
1,270
14
3
0
92,222
0
L
Chang'e
5,327
1,065
22
4
0
35,065
0
L
Jormungandr
5,086
1,017
0
0
0
0
0
W
Pele
6,299
1,260
19
4
0
112,809
0
L
Pele
6,938
1,388
30
6
3
90,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role