Player Matchup

Kumbhakarna
Kumbhakarna
Platinum V
CloudStrife1992
Kumbhakarna
Platinum V
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 106L
1,647 MMR
Party 1
Persephone
Persephone
Gold III
MentalCrickets
Persephone
Gold III
Level 147
God Stats
28W - 25L
1,589 SR
Queue Stats
95W - 86L
1,470 MMR
Party 1
Ravana
Ravana
Platinum IV
kittyMUFF1N
Ravana
Platinum IV
Level 147
God Stats
3W - 4L
1,546 SR
Queue Stats
108W - 89L
1,671 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 151
1,545 SR
1,596 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,398 SR
1,568 MMR
Loki
Loki
Bronze III
Fingerbut
Loki
Bronze III
Level 109
God Stats
0W - 1L
1,316 SR
Queue Stats
2W - 3L
1,552 MMR
Party 2
Lancelot
Lancelot
Silver I
MaybeImBetter
Lancelot
Silver I
Level 90
God Stats
2W - 4L
1,470 SR
Queue Stats
14W - 17L
1,577 MMR
Party 2
Scylla
Scylla
Gold IV
NOOBCuchulain
Scylla
Gold IV
Level 108
God Stats
1W - 4L
1,407 SR
Queue Stats
40W - 42L
1,576 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CloudStrife1992
Kumbhakarna
16
0 / 1 / 3
9,383
722
6,618
20,543
21,808
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
MentalCrickets
Persephone
17
1 / 0 / 3
10,878
837
11,423
4,104
1,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ravana
18
3 / 1 / 1
10,566
813
9,464
11,594
10,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bans
ThothMulanKuzenboHerculesNe Zha

VS

Bans
AphroditeShivaThorCthulhuAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
2 / 1 / 0
9,446
727
6,380
7,131
2,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
MaybeImBetter
Lancelot
16
0 / 1 / 2
9,213
709
11,779
14,369
12,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 2 / 2
9,918
763
11,795
8,764
3,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
4
Kills
2
2
Deaths
4
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
CloudStrife1992
Kumbhakarna
0
1
3
1.5
L
Loki
2
1
0
2
L
Lancelot
MaybeImBetter
Lancelot
0
1
2
1
W
Persephone
MentalCrickets
Persephone
1
0
3
2.5
L
0
2
2
0.5
W
Ravana
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,505
Damage
29,954
36,241
Taken
30,264
34,442
Mitigated
17,738
11,091
Healing
6,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
CloudStrife1992
Kumbhakarna
6,618
870
85
5,681
20,543
21,808
14
6,654
12,577
17,825
3,185
L
Loki
6,380
840
0
550
7,131
2,486
0
3,706
3,168
0
28,590
L
Lancelot
MaybeImBetter
Lancelot
11,779
1,570
0
2,530
14,369
12,094
0
8,398
4,957
0
19,513
W
Persephone
MentalCrickets
Persephone
11,423
464
0
918
4,104
1,998
0
259
3,709
57,731
0
L
11,795
1,010
0
3,095
8,764
3,158
0
4,366
3,904
51,000
151
W
Ravana
9,464
1,496
0
4,407
11,594
10,636
0
3,503
7,109
0
35,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,827
Gold Earned
28,577
185
Minions Killed
169
0
Camps Cleared
0
818,220
Distance Traveled
833,362
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,383
722
30
2
0
272,145
0
L
Loki
9,446
727
44
3
0
261,289
0
L
Lancelot
9,213
709
22
2
0
319,044
0
W
Persephone
10,878
837
102
8
0
255,180
0
L
Scylla
9,918
763
103
8
0
253,029
1
W
Ravana
10,566
813
53
4
0
290,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role