Player Matchup

Ullr
Ullr
 
Ullr
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 275
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Str4Xy
Janus
Level 57
God Stats
5W - 8L
1,273 SR
Queue Stats
140W - 176L
1,473 Elo+
Solo
Shiva
Shiva
killerbean100
Shiva
Level 129
God Stats
6W - 3L
1,290 SR
Queue Stats
159W - 137L
1,478 Elo+
Solo
Hercules
Hercules
niighttraven
Hercules
Level 113
God Stats
5W - 1L
1,725 SR
Queue Stats
141W - 110L
1,555 Elo+
Solo
Team Averages
Level 150
1,458 SR
1,501 Elo+

VS

Team Averages
Level 110
1,535 SR
1,604 Elo+
Medusa
Medusa
ChocListe461
Medusa
Level 99
God Stats
135W - 114L
1,600 SR
Queue Stats
145W - 127L
1,586 Elo+
Party 1
Sylvanus
Sylvanus
GateauxPremiers
Sylvanus
Level 84
God Stats
129W - 111L
1,587 SR
Queue Stats
138W - 124L
1,572 Elo+
Party 1
Hera
Hera
Spookyloki96
Hera
Level 127
God Stats
30W - 32L
1,547 SR
Queue Stats
190W - 177L
1,573 Elo+
Solo
Nike
Nike
esagshei
Nike
Level 154
God Stats
0W - 1L
1,273 SR
Queue Stats
26W - 12L
1,672 Elo+
Solo
Awilix
Awilix
iReeZh Unforsee
Awilix
Level 84
God Stats
8W - 6L
1,670 SR
Queue Stats
41W - 27L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
0 / 0 / 0
6,682
607
2,730
2,839
996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Freya
 
Freya
11
4 / 1 / 1
6,166
561
3,156
6,220
2,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
Str4Xy
Janus
12
3 / 1 / 3
6,569
597
6,606
4,765
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 0 / 1
5,832
530
3,001
6,265
3,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hercules
niighttraven
Hercules
11
0 / 2 / 1
6,295
572
4,929
11,752
7,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 0 / 0
5,581
507
1,626
5,091
1,436
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
9
0 / 1 / 2
5,499
500
1,852
8,223
3,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 3 / 0
6,241
567
4,450
4,322
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
10
1 / 1 / 1
6,053
550
7,712
9,828
6,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 1
5,164
469
1,517
7,561
2,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
8
Kills
3
4
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
0
0
0
0
W
Freya
 
Freya
4
1
1
4.5
L
Medusa
0
0
0
0
L
Sylvanus
0
1
2
1
L
2
3
0
0.67
W
Janus
Str4Xy
Janus
3
1
3
4.5
L
Nike
1
1
1
1.5
L
0
3
1
0.17
W
1
0
1
1.5
W
Hercules
niighttraven
Hercules
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,422
Damage
17,157
31,841
Taken
35,025
15,510
Mitigated
15,611
11,593
Healing
14,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
2,730
748
0
582
2,839
996
0
33
2,806
0
61,979
W
Freya
 
Freya
3,156
1,071
0
1,745
6,220
2,176
0
1,010
5,130
41,165
0
L
Medusa
1,626
376
0
868
5,091
1,436
0
0
5,091
0
41,156
L
Sylvanus
1,852
464
2,795
3,944
8,223
3,979
0
2,635
5,414
9,967
0
L
4,450
1,034
0
540
4,322
1,120
0
2,846
1,222
37,534
0
W
Janus
Str4Xy
Janus
6,606
335
0
693
4,765
1,453
0
2,056
2,533
45,567
2,591
L
Nike
7,712
985
0
3,191
9,828
6,939
0
2,143
7,685
0
39,251
L
1,517
821
0
3,344
7,561
2,137
0
2,441
5,036
0
31,385
W
3,001
114
1,400
2,272
6,265
3,566
0
2,780
3,389
0
19,532
W
Hercules
niighttraven
Hercules
4,929
1,230
0
4,901
11,752
7,319
0
71
10,769
6,780
35,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,544
Gold Earned
28,538
401
Minions Killed
346
0
Camps Cleared
0
1,106,373
Distance Traveled
1,130,733
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,682
607
116
11
0
193,521
2
W
Freya
6,166
561
70
6
0
226,724
0
L
Medusa
5,581
507
101
9
0
200,283
0
L
Sylvanus
5,499
500
9
1
0
229,262
7
L
Hera
6,241
567
98
9
0
227,314
0
W
Janus
6,569
597
90
8
0
220,602
4
L
Nike
6,053
550
74
7
0
222,613
2
L
Awilix
5,164
469
64
6
0
251,261
1
W
Shiva
5,832
530
29
3
0
240,797
2
W
Hercules
6,295
572
96
9
0
224,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role