Player Matchup

Mulan
Mulan
 
Mulan
Level 317
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
B SharkUrM0M
Nu Wa
Level 277
God Stats
5W - 6L
1,454 SR
Queue Stats
251W - 249L
1,403 Elo+
Solo
Arachne
Arachne
Bigpose2013
Arachne
Level 176
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,530 Elo+
Solo
Ix Chel
Ix Chel
MKZ xWOLVERINEx
Ix Chel
Level 159
God Stats
3W - 8L
1,350 SR
Queue Stats
102W - 96L
1,499 Elo+
Party 2
Team Averages
Level 217
1,461 SR
1,486 Elo+

VS

Team Averages
Level 108
1,570 SR
1,448 Elo+
Nu Wa
Nu Wa
Arte_Twitch
Nu Wa
Level 158
God Stats
47W - 38L
1,555 SR
Queue Stats
457W - 459L
1,491 Elo+
Solo
Gilgamesh
Gilgamesh
EddOnSwitch
Gilgamesh
Level 105
God Stats
28W - 16L
1,623 SR
Queue Stats
315W - 302L
1,485 Elo+
Solo
Bacchus
Bacchus
Escome
Bacchus
Level 44
God Stats
4W - 6L
1,466 SR
Queue Stats
167W - 178L
1,330 Elo+
Party 1
Medusa
Medusa
HiroKairu
Medusa
Level 86
God Stats
39W - 27L
1,606 SR
Queue Stats
219W - 202L
1,522 Elo+
Party 1
Anubis
Anubis
X_-Ochoa-_X
Anubis
Level 146
God Stats
42W - 33L
1,601 SR
Queue Stats
304W - 302L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
1 / 0 / 0
7,261
519
7,898
13,518
11,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Neith
 
Neith
12
1 / 4 / 1
6,673
477
4,658
8,750
2,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

5
0 / 2 / 0
4,914
351
1,364
4,179
1,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Arachne
Bigpose2013
Arachne
13
3 / 2 / 1
7,451
532
3,153
11,058
4,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
2 / 2 / 1
7,193
514
5,072
8,768
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 4
7,577
541
8,421
7,708
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
EddOnSwitch
Gilgamesh
13
0 / 0 / 1
7,931
567
7,858
12,726
12,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bacchus
Escome
Bacchus
12
2 / 0 / 3
7,092
507
3,775
5,965
4,411
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
HiroKairu
Medusa
15
5 / 2 / 4
8,605
615
6,410
8,116
3,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
14
2 / 1 / 2
7,583
542
3,391
5,723
3,633
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
7
Kills
10
10
Deaths
7
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
0
0
1
L
Neith
 
Neith
1
4
1
0.38
W
1
4
4
0.75
L
0
2
0
0
L
Arachne
Bigpose2013
Arachne
3
2
1
1.75
W
Gilgamesh
EddOnSwitch
Gilgamesh
0
0
1
0.5
W
Bacchus
Escome
Bacchus
2
0
3
3.5
W
Medusa
HiroKairu
Medusa
5
2
4
3.5
L
2
2
1
1.25
W
Anubis
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,145
Damage
29,855
46,273
Taken
40,238
22,406
Mitigated
25,787
10,997
Healing
11,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,898
1,339
0
4,471
13,518
11,596
0
1,349
11,486
505
51,824
L
Neith
 
Neith
4,658
1,065
0
1,325
8,750
2,767
0
1,903
6,847
0
46,828
W
8,421
3,838
0
1,574
7,708
1,770
210
4,433
3,275
51,727
1,730
L
1,364
660
0
1,351
4,179
1,271
0
1,818
2,361
8,697
0
L
Arachne
Bigpose2013
Arachne
3,153
1,857
0
2,916
11,058
4,193
0
3,829
7,064
0
44,870
W
Gilgamesh
EddOnSwitch
Gilgamesh
7,858
2,191
0
3,249
12,726
12,794
0
537
12,189
0
54,884
W
Bacchus
Escome
Bacchus
3,775
727
0
2,764
5,965
4,411
271
872
5,093
24,720
1,403
W
Medusa
HiroKairu
Medusa
6,410
1,526
0
1,480
8,116
3,179
0
605
7,511
0
71,010
L
5,072
67
50
884
8,768
2,579
0
6,600
2,168
69,095
0
W
Anubis
3,391
190
0
2,161
5,723
3,633
0
291
5,432
57,829
2,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,492
Gold Earned
38,788
384
Minions Killed
456
0
Camps Cleared
0
1,179,874
Distance Traveled
1,390,746
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,261
519
95
7
0
237,829
7
L
Neith
6,673
477
80
6
0
270,263
2
W
Nu Wa
7,577
541
84
6
0
296,755
0
L
Nu Wa
4,914
351
19
1
0
88,410
1
L
Arachne
7,451
532
72
5
0
325,404
0
W
Gilgamesh
7,931
567
118
8
0
248,160
0
W
Bacchus
7,092
507
40
3
0
301,141
6
W
Medusa
8,605
615
114
8
0
277,926
1
L
Ix Chel
7,193
514
118
8
0
257,968
0
W
Anubis
7,583
542
100
7
0
266,764
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role