Player Matchup

Hachiman
Hachiman
Platinum V
Tomtehole
Hachiman
Platinum V
Level 172
God Stats
10W - 6L
1,590 SR
Queue Stats
195W - 183L
1,525 MMR
Solo
Ares
Ares
Bronze III
backpacmcmegawin
Ares
Bronze III
Level 118
God Stats
1W - 2L
1,348 SR
Queue Stats
2W - 5L
1,500 MMR
Party 1
Da Ji
Da Ji
Bronze III
gynan
Da Ji
Bronze III
Level 149
God Stats
2W - 1L
1,592 SR
Queue Stats
2W - 6L
1,500 MMR
Party 1
Ra
Ra
Gold II
oldsk0oL87
Ra
Gold II
Level 155
God Stats
29W - 20L
1,673 SR
Queue Stats
189W - 188L
1,540 MMR
Solo
Hercules
Hercules
Gold III
yayoo83
Hercules
Gold III
Level 49
God Stats
11W - 6L
1,616 SR
Queue Stats
65W - 52L
1,529 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,564 SR
1,519 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,570 SR
1,519 MMR
Jing Wei
Jing Wei
Bronze III
Dano7766
Jing Wei
Bronze III
Level 79
God Stats
0W - 1L
1,722 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Anhur
Anhur
Gold I
Peter318
Anhur
Gold I
Level 178
God Stats
2W - 5L
1,328 SR
Queue Stats
176W - 178L
1,553 MMR
Solo
Chaac
Chaac
Bronze III
Yaminoka
Chaac
Bronze III
Level 84
God Stats
0W - 1L
1,675 SR
Queue Stats
3W - 4L
1,514 MMR
Solo
Fafnir
Fafnir
Bronze III
dtmdude6
Fafnir
Bronze III
Level 115
God Stats
0W - 1L
1,524 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Ao Kuang
Ao Kuang
Gold IV
lugioos
Ao Kuang
Gold IV
Level 80
God Stats
1W - 2L
1,604 SR
Queue Stats
33W - 28L
1,527 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Tomtehole
Hachiman
19
8 / 1 / 9
12,535
627
21,638
17,742
8,479
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
4 / 2 / 21
12,299
615
11,962
15,596
16,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
gynan
Da Ji
18
10 / 6 / 9
11,845
592
15,277
18,107
7,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
6 / 1 / 10
12,144
607
12,781
13,142
5,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
yayoo83
Hercules
19
4 / 4 / 8
13,158
658
15,261
21,714
26,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
King ArthurOdinKuzenboIzanamiFenrir

VS

Bans
ThanatosFreyaAthenaChang'eCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dano7766
Jing Wei
11
0 / 9 / 2
7,648
382
3,584
12,408
3,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Peter318
Anhur
17
4 / 6 / 4
10,761
538
15,500
23,048
8,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Yaminoka
Chaac
14
0 / 3 / 3
8,703
435
9,810
18,911
19,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
dtmdude6
Fafnir
13
0 / 8 / 2
8,808
440
6,393
25,887
26,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
lugioos
Ao Kuang
16
10 / 7 / 1
10,699
535
12,664
18,842
7,091
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
26
32
Kills
14
14
Deaths
33
57
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Dano7766
Jing Wei
0
9
2
0.11
L
Anhur
Peter318
Anhur
4
6
4
1
W
Hachiman
Tomtehole
Hachiman
8
1
9
12.5
L
Chaac
Yaminoka
Chaac
0
3
3
0.5
W
4
2
21
7.25
L
Fafnir
dtmdude6
Fafnir
0
8
2
0.13
W
Da Ji
gynan
Da Ji
10
6
9
2.42
L
Ao Kuang
lugioos
Ao Kuang
10
7
1
1.5
W
6
1
10
11
W
Hercules
yayoo83
Hercules
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,919
Damage
47,951
86,301
Taken
99,096
63,221
Mitigated
66,319
38,612
Healing
25,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Dano7766
Jing Wei
3,584
2,251
0
546
12,408
3,544
0
2,098
10,261
0
34,444
L
Anhur
Peter318
Anhur
15,500
10,183
0
7,677
23,048
8,913
0
7,592
15,166
0
102,191
W
Hachiman
Tomtehole
Hachiman
21,638
16,555
0
11,373
17,742
8,479
7,769
7,028
10,714
0
116,995
L
Chaac
Yaminoka
Chaac
9,810
4,081
0
6,301
18,911
19,827
0
3,953
14,186
0
54,360
W
11,962
811
0
3,488
15,596
16,082
528
4,186
11,410
32,590
0
L
Fafnir
dtmdude6
Fafnir
6,393
1,417
0
5,565
25,887
26,944
139
5,969
19,750
28,124
2,629
W
Da Ji
gynan
Da Ji
15,277
4,146
0
3,606
18,107
7,200
72
4,967
13,140
0
73,636
L
Ao Kuang
lugioos
Ao Kuang
12,664
2,887
0
5,616
18,842
7,091
894
4,992
13,752
59,071
1,542
W
12,781
1,058
5,102
7,406
13,142
5,294
158
3,437
9,705
99,964
0
W
Hercules
yayoo83
Hercules
15,261
5,648
0
7,637
21,714
26,166
855
3,510
18,204
120
92,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,981
Gold Earned
46,619
592
Minions Killed
453
0
Camps Cleared
0
2,018,373
Distance Traveled
1,716,132
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,648
382
86
4
0
309,372
0
L
Anhur
10,761
538
158
8
0
327,386
0
W
Hachiman
12,535
627
161
8
0
366,045
0
L
Chaac
8,703
435
89
4
0
345,874
5
W
Ares
12,299
615
41
2
0
403,950
2
L
Fafnir
8,808
440
19
1
0
354,538
0
W
Da Ji
11,845
592
81
4
0
424,835
0
L
Ao Kuang
10,699
535
101
5
0
378,962
2
W
Ra
12,144
607
163
8
0
430,216
6
W
Hercules
13,158
658
146
7
0
393,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role