Player Matchup

Freya
Freya
Raggis
Freya
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,504 Elo+
Party 1
Bacchus
Bacchus
camo811
Bacchus
Level 16
God Stats
0W - 1L
1,423 SR
Queue Stats
2W - 2L
1,557 Elo+
Party 1
Sun Wukong
Sun Wukong
newblacklisten
Sun Wukong
Level 79
God Stats
2W - 1L
1,508 SR
Queue Stats
11W - 8L
1,471 Elo+
Party 1
Team Averages
Level 73
1,477 SR
1,511 Elo+

VS

Team Averages
Level 103
1,608 SR
1,571 Elo+
Ne Zha
Ne Zha
Darebear90
Ne Zha
Level 137
God Stats
5W - 2L
1,569 SR
Queue Stats
16W - 13L
1,529 Elo+
Party 2
Cthulhu
Cthulhu
Horicairas
Cthulhu
Level 142
God Stats
12W - 5L
1,755 SR
Queue Stats
20W - 13L
1,608 Elo+
Party 2
Ra
Ra
nfxn
Ra
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Raggis
Freya
15
2 / 6 / 4
9,186
766
9,524
12,482
4,618
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
camo811
Bacchus
14
1 / 4 / 4
8,492
708
2,260
8,904
5,134
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
newblacklisten
Sun Wukong
16
3 / 1 / 1
9,671
806
12,849
19,410
17,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Darebear90
Ne Zha
17
4 / 1 / 6
10,599
883
12,751
12,291
15,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Horicairas
Cthulhu
15
3 / 4 / 6
9,839
820
12,261
12,744
11,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ra
nfxn
Ra
17
4 / 1 / 5
10,269
856
10,067
9,163
5,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
6
Kills
11
11
Deaths
6
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Darebear90
Ne Zha
4
1
6
7
W
Cthulhu
Horicairas
Cthulhu
3
4
6
1.5
L
Freya
Raggis
Freya
2
6
4
0.67
L
Bacchus
camo811
Bacchus
1
4
4
0.75
L
Sun Wukong
newblacklisten
Sun Wukong
3
1
1
3.5
W
Ra
nfxn
Ra
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,633
Damage
35,079
40,796
Taken
34,198
27,668
Mitigated
31,922
5,728
Healing
7,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Darebear90
Ne Zha
12,751
2,179
0
1,515
12,291
15,126
0
4,856
7,415
0
38,561
W
Cthulhu
Horicairas
Cthulhu
12,261
1,031
106
955
12,744
11,719
45
4,579
8,136
26,163
993
L
Freya
Raggis
Freya
9,524
2,183
0
1,725
12,482
4,618
0
5,690
6,361
31,845
0
L
Bacchus
camo811
Bacchus
2,260
169
0
0
8,904
5,134
0
4,328
4,329
6,257
0
L
Sun Wukong
newblacklisten
Sun Wukong
12,849
1,717
0
4,003
19,410
17,916
0
10,112
8,553
0
38,566
W
Ra
nfxn
Ra
10,067
1,700
1,844
3,229
9,163
5,077
546
2,396
6,767
41,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,349
Gold Earned
30,707
117
Minions Killed
166
0
Camps Cleared
0
638,554
Distance Traveled
708,232
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,599
883
36
3
0
238,762
0
W
Cthulhu
9,839
820
40
3
0
215,176
0
L
Freya
9,186
766
47
4
0
201,347
0
L
Bacchus
8,492
708
11
1
0
167,085
0
L
Sun Wukong
9,671
806
59
5
0
270,122
0
W
Ra
10,269
856
90
8
0
254,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role