Player Matchup

Hou Yi
Hou Yi
Hi_Im_Bait
Hou Yi
Level 107
God Stats
3W - 2L
1,661 SR
Queue Stats
88W - 102L
1,382 Elo+
Solo
Cerberus
Cerberus
Lifebreak
Cerberus
Level 127
God Stats
2W - 2L
1,708 SR
Queue Stats
95W - 120L
1,400 Elo+
Solo
Osiris
Osiris
RockyCactus9
Osiris
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
151W - 167L
1,454 Elo+
Solo
Izanami
Izanami
XxSuGaRxBaBexX
Izanami
Level 119
God Stats
6W - 5L
1,436 SR
Queue Stats
286W - 300L
1,486 Elo+
Solo
Khepri
Khepri
embryonical
Khepri
Level 135
God Stats
5W - 2L
1,478 SR
Queue Stats
182W - 157L
1,536 Elo+
Solo
Team Averages
Level 110
1,557 SR
1,452 Elo+

VS

Team Averages
Level 117
1,611 SR
1,461 Elo+
Anhur
Anhur
 
Anhur
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
KingScar0824
Thoth
Level 124
God Stats
1W - 1L
1,687 SR
Queue Stats
221W - 240L
1,446 Elo+
Party 1
Ishtar
Ishtar
LadyLady6522
Ishtar
Level 107
God Stats
2W - 1L
1,480 SR
Queue Stats
108W - 135L
1,381 Elo+
Solo
Jormungandr
Jormungandr
LordTempestLudis
Jormungandr
Level 107
God Stats
2W - 1L
1,829 SR
Queue Stats
236W - 252L
1,543 Elo+
Solo
Medusa
Medusa
ShowTyme93
Medusa
Level 145
God Stats
6W - 5L
1,560 SR
Queue Stats
414W - 426L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Hi_Im_Bait
Hou Yi
16
6 / 4 / 12
10,650
819
12,138
11,184
5,850
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cerberus
Lifebreak
Cerberus
17
2 / 3 / 15
9,864
759
9,164
17,762
23,468
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Osiris
19
11 / 1 / 11
11,808
908
12,465
20,022
19,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

17
8 / 5 / 7
11,126
856
16,495
11,854
6,237
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Khepri
16
0 / 2 / 15
10,407
801
8,083
15,177
14,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
3 / 6 / 6
9,176
706
10,277
10,422
3,848
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 7 / 5
8,547
657
6,770
9,370
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
15
2 / 5 / 6
9,143
703
8,076
10,342
3,670
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jormungandr
LordTempestLudis
Jormungandr
17
4 / 4 / 9
10,054
773
16,776
21,209
28,087
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
ShowTyme93
Medusa
18
5 / 5 / 6
10,638
818
21,024
11,018
4,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
47
27
Kills
15
15
Deaths
27
60
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
6
6
1
W
Hou Yi
Hi_Im_Bait
Hou Yi
6
4
12
3
L
1
7
5
0.5
L
Ishtar
2
5
6
1
W
Cerberus
Lifebreak
Cerberus
2
3
15
3.17
L
Jormungandr
LordTempestLudis
Jormungandr
4
4
9
2.13
W
Osiris
11
1
11
16.5
L
Medusa
ShowTyme93
Medusa
5
5
6
1.6
W
8
5
7
2.3
W
Khepri
0
2
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,345
Damage
62,923
75,999
Taken
62,361
68,801
Mitigated
43,694
29,748
Healing
10,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
10,277
7,469
89
1,932
10,422
3,848
0
2,175
7,978
0
16,048
W
Hou Yi
Hi_Im_Bait
Hou Yi
12,138
2,898
1,174
2,090
11,184
5,850
396
2,987
8,197
0
20,522
L
6,770
734
0
0
9,370
3,148
0
2,359
6,923
12,868
0
L
Ishtar
8,076
3,600
1,348
2,376
10,342
3,670
0
2,713
7,306
0
18,963
W
Cerberus
Lifebreak
Cerberus
9,164
768
3,069
4,470
17,762
23,468
365
3,804
13,958
19,118
363
L
Jormungandr
LordTempestLudis
Jormungandr
16,776
1,921
1,361
3,025
21,209
28,087
0
6,520
14,107
28,463
1,475
W
Osiris
12,465
3,508
728
8,370
20,022
19,052
722
5,694
14,328
0
29,343
L
Medusa
ShowTyme93
Medusa
21,024
9,588
232
316
11,018
4,941
576
2,838
7,951
0
46,615
W
16,495
8,291
2,688
1,500
11,854
6,237
1,128
4,452
7,402
0
30,410
W
Khepri
8,083
847
2,284
3,375
15,177
14,194
347
5,134
10,043
21,323
1,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,855
Gold Earned
47,558
148
Minions Killed
140
0
Camps Cleared
0
1,252,445
Distance Traveled
1,023,971
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,176
706
15
1
0
158,529
0
W
Hou Yi
10,650
819
24
2
0
223,747
0
L
Thoth
8,547
657
13
1
0
188,315
0
L
Ishtar
9,143
703
27
2
0
219,975
2
W
Cerberus
9,864
759
30
2
0
273,255
0
L
Jormungandr
10,054
773
24
2
0
244,813
0
W
Osiris
11,808
908
31
2
0
282,928
0
L
Medusa
10,638
818
61
5
0
212,339
0
W
Izanami
11,126
856
31
2
0
201,353
0
W
Khepri
10,407
801
32
2
0
271,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role