Player Matchup

Heimdallr
Heimdallr
AsunaYuuki0205
Heimdallr
Level 99
God Stats
1W - 2L
1,168 SR
Queue Stats
190W - 184L
1,459 Elo+
Party 2
Horus
Horus
Daemonenkoender1
Horus
Level 137
God Stats
1W - 1L
1,445 SR
Queue Stats
175W - 165L
1,418 Elo+
Party 2
Nike
Nike
Grimjow976814
Nike
Level 126
God Stats
4W - 1L
1,740 SR
Queue Stats
109W - 110L
1,459 Elo+
Solo
Cernunnos
Cernunnos
JHuddyy
Cernunnos
Level 96
God Stats
24W - 18L
1,570 SR
Queue Stats
113W - 119L
1,394 Elo+
Solo
Ao Kuang
Ao Kuang
Kirito_Barthoni
Ao Kuang
Level 123
God Stats
6W - 4L
1,606 SR
Queue Stats
175W - 178L
1,465 Elo+
Party 2
Team Averages
Level 116
1,506 SR
1,439 Elo+

VS

Team Averages
Level 73
1,473 SR
1,389 Elo+
Merlin
Merlin
Leo23278577
Merlin
Level 38
God Stats
4W - 5L
1,382 SR
Queue Stats
110W - 115L
1,417 Elo+
Party 3
Sylvanus
Sylvanus
Phenomonal93
Sylvanus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,261 Elo+
Party 1
Mercury
Mercury
Xottik FM
Mercury
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 183L
1,398 Elo+
Party 3
Heimdallr
Heimdallr
Yarik-Kratos
Heimdallr
Level 171
God Stats
21W - 20L
1,481 SR
Queue Stats
193W - 183L
1,369 Elo+
Solo
Erlang Shen
Erlang Shen
joseph_X_dirt
Erlang Shen
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AsunaYuuki0205
Heimdallr
11
5 / 0 / 2
6,532
653
4,810
4,828
1,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

10
1 / 0 / 6
6,305
631
4,315
6,312
4,574
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

11
1 / 0 / 0
6,644
664
5,758
6,533
3,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
JHuddyy
Cernunnos
10
4 / 0 / 1
6,052
605
5,347
3,791
1,219
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
11
4 / 0 / 5
6,374
637
5,276
7,847
3,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
8
0 / 5 / 0
4,412
441
2,820
6,037
1,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Sylvanus
Phenomonal93
Sylvanus
8
0 / 4 / 0
4,925
493
2,534
8,795
3,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
Xottik FM
Mercury
5
0 / 2 / 0
3,933
393
852
4,846
1,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heimdallr
Yarik-Kratos
Heimdallr
7
0 / 3 / 0
4,265
427
4,706
6,424
1,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
joseph_X_dirt
Erlang Shen
10
0 / 1 / 0
5,044
504
1,842
9,420
6,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
15
Kills
0
0
Deaths
15
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AsunaYuuki0205
Heimdallr
5
0
2
6
W
1
0
6
4
W
1
0
0
1
W
Cernunnos
JHuddyy
Cernunnos
4
0
1
4.5
W
Ao Kuang
4
0
5
6.5
L
Merlin
0
5
0
0
L
Sylvanus
Phenomonal93
Sylvanus
0
4
0
0
L
Mercury
Xottik FM
Mercury
0
2
0
0
L
Heimdallr
Yarik-Kratos
Heimdallr
0
3
0
0
L
Erlang Shen
joseph_X_dirt
Erlang Shen
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,506
Damage
12,754
29,311
Taken
35,522
14,802
Mitigated
15,092
14,197
Healing
10,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AsunaYuuki0205
Heimdallr
4,810
739
12
2,333
4,828
1,910
731
2,016
2,812
0
34,249
W
4,315
2,266
853
3,547
6,312
4,574
96
1,491
4,821
0
11,520
W
5,758
749
0
1,168
6,533
3,945
0
0
6,533
0
43,731
W
Cernunnos
JHuddyy
Cernunnos
5,347
3,515
0
2,408
3,791
1,219
512
650
3,141
0
48,150
W
Ao Kuang
5,276
1,788
0
3,876
7,847
3,154
299
1,075
6,772
37,146
0
L
Merlin
2,820
637
0
838
6,037
1,578
0
717
4,892
17,387
152
L
Sylvanus
Phenomonal93
Sylvanus
2,534
1,364
1,771
1,954
8,795
3,867
0
1,474
7,321
15,830
0
L
Mercury
Xottik FM
Mercury
852
482
0
1,498
4,846
1,107
0
1,956
2,792
0
9,833
L
Heimdallr
Yarik-Kratos
Heimdallr
4,706
1,638
0
1,163
6,424
1,990
0
1,129
5,295
0
24,834
L
Erlang Shen
joseph_X_dirt
Erlang Shen
1,842
910
0
2,977
9,420
6,550
0
0
9,420
0
22,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,907
Gold Earned
22,579
272
Minions Killed
158
0
Camps Cleared
0
977,873
Distance Traveled
886,636
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,532
653
53
5
0
191,899
1
W
Horus
6,305
631
26
3
0
203,090
0
W
Nike
6,644
664
73
7
0
179,404
3
W
Cernunnos
6,052
605
63
6
0
170,867
0
W
Ao Kuang
6,374
637
57
6
0
232,613
0
L
Merlin
4,412
441
26
3
0
222,190
0
L
Sylvanus
4,925
493
25
3
0
169,485
0
L
Mercury
3,933
393
24
2
0
135,814
0
L
Heimdallr
4,265
427
37
4
0
183,766
0
L
Erlang Shen
5,044
504
46
5
0
175,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role