Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DuroJay
Skadi
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,453 Elo+
Party 3
Hercules
Hercules
Frootlukes
Hercules
Level 115
God Stats
10W - 12L
1,563 SR
Queue Stats
62W - 48L
1,596 Elo+
Party 1
Yu Huang
Yu Huang
WasabiUntold
Yu Huang
Level 120
God Stats
0W - 1L
1,180 SR
Queue Stats
62W - 47L
1,596 Elo+
Party 1
Bacchus
Bacchus
Zenty579
Bacchus
Level 65
God Stats
2W - 5L
1,475 SR
Queue Stats
2W - 5L
1,450 Elo+
Party 3
Team Averages
Level 111
1,444 SR
1,519 Elo+

VS

Team Averages
Level 165
1,463 SR
1,532 Elo+
Guan Yu
Guan Yu
Funnyrnan
Guan Yu
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 24L
1,495 Elo+
Party 2
Neith
Neith
Jride626
Neith
Level 194
God Stats
1W - 1L
1,335 SR
Queue Stats
90W - 107L
1,507 Elo+
Solo
Bakasura
Bakasura
SynthAlchemist
Bakasura
Level 152
God Stats
4W - 1L
1,989 SR
Queue Stats
30W - 17L
1,673 Elo+
Party 2
Terra
Terra
Tatemag4
Terra
Level 149
God Stats
3W - 4L
1,282 SR
Queue Stats
208W - 202L
1,513 Elo+
Solo
Janus
Janus
ToastedCutlery
Janus
Level 174
God Stats
1W - 2L
1,207 SR
Queue Stats
121W - 100L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
9
0 / 4 / 1
5,823
448
4,851
12,569
5,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
DuroJay
Skadi
13
1 / 1 / 0
7,225
556
4,268
4,992
1,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Frootlukes
Hercules
14
5 / 1 / 1
7,556
581
7,648
10,408
3,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
WasabiUntold
Yu Huang
13
1 / 2 / 3
7,082
545
6,991
6,317
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Zenty579
Bacchus
9
0 / 4 / 2
5,874
452
3,511
8,349
7,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Funnyrnan
Guan Yu
14
4 / 0 / 4
8,383
645
10,093
12,930
10,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Neith
Jride626
Neith
13
3 / 1 / 2
7,236
557
4,440
7,472
2,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
13
2 / 2 / 1
7,134
549
2,646
11,734
4,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Terra
Tatemag4
Terra
13
2 / 0 / 7
7,678
591
5,185
11,812
7,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

12
1 / 4 / 0
6,996
538
7,513
8,865
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
7
Kills
12
12
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
4
1
0.13
L
Skadi
DuroJay
Skadi
1
1
0
1
L
Hercules
Frootlukes
Hercules
5
1
1
5.5
W
Guan Yu
Funnyrnan
Guan Yu
4
0
4
6
W
Neith
Jride626
Neith
3
1
2
4
W
Bakasura
2
2
1
1.25
W
Terra
Tatemag4
Terra
2
0
7
5.5
W
1
4
0
0.25
L
Yu Huang
WasabiUntold
Yu Huang
1
2
3
1.25
L
Bacchus
Zenty579
Bacchus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,269
Damage
29,877
42,635
Taken
52,813
19,589
Mitigated
28,782
11,085
Healing
20,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
4,851
859
0
3,418
12,569
5,063
0
59
12,300
0
37,818
L
Skadi
DuroJay
Skadi
4,268
1,091
0
1,001
4,992
1,599
0
941
4,051
0
57,791
L
Hercules
Frootlukes
Hercules
7,648
2,835
0
4,304
10,408
3,932
0
4,161
6,162
0
54,230
W
Guan Yu
Funnyrnan
Guan Yu
10,093
1,537
412
3,561
12,930
10,803
0
1,107
11,759
0
58,920
W
Neith
Jride626
Neith
4,440
1,337
0
1,814
7,472
2,554
526
984
6,470
0
47,467
W
Bakasura
2,646
2,082
0
3,633
11,734
4,778
519
1,372
10,167
0
45,053
W
Terra
Tatemag4
Terra
5,185
1,202
3,892
5,314
11,812
7,898
0
3,364
8,275
27,702
0
W
7,513
169
0
2,239
8,865
2,749
0
2,939
5,682
60,438
0
L
Yu Huang
WasabiUntold
Yu Huang
6,991
533
0
500
6,317
1,906
0
3,567
2,750
46,708
0
L
Bacchus
Zenty579
Bacchus
3,511
570
0
1,862
8,349
7,089
0
3,970
4,329
15,668
860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,560
Gold Earned
37,427
392
Minions Killed
425
0
Camps Cleared
0
1,310,711
Distance Traveled
1,406,687
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,823
448
58
4
0
207,864
5
L
Skadi
7,225
556
107
8
0
262,490
3
L
Hercules
7,556
581
100
8
0
318,988
0
W
Guan Yu
8,383
645
89
7
0
311,310
0
W
Neith
7,236
557
101
8
0
228,306
1
W
Bakasura
7,134
549
94
7
0
312,417
2
W
Terra
7,678
591
36
3
0
289,504
0
W
Janus
6,996
538
105
8
0
265,150
0
L
Yu Huang
7,082
545
102
8
0
254,393
0
L
Bacchus
5,874
452
25
2
0
266,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role