Player Matchup

Xbalanque
Xbalanque
Silver II
II ElZeus II
Xbalanque
Silver II
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,462 MMR
Party 1
Cthulhu
Cthulhu
Gold V
OgMcBacKfISch
Cthulhu
Gold V
Level 102
God Stats
2W - 2L
1,672 SR
Queue Stats
18W - 16L
1,487 MMR
Party 1
Discordia
Discordia
Gold V
SpinneBuerste93
Discordia
Gold V
Level 127
God Stats
10W - 6L
1,741 SR
Queue Stats
27W - 35L
1,567 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,638 SR
1,505 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,656 SR
1,468 MMR
Sobek
Sobek
Gold IV
MarziaPie
Sobek
Gold IV
Level 103
God Stats
4W - 3L
1,884 SR
Queue Stats
62W - 55L
1,457 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold IV
beechybeach
Morgan Le Fay
Gold IV
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 55L
1,457 MMR
Party 2
Charybdis
Charybdis
Gold III
greecevanheer
Charybdis
Gold III
Level 106
God Stats
4W - 3L
1,583 SR
Queue Stats
62W - 54L
1,490 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
II ElZeus II
Xbalanque
17
0 / 2 / 5
10,113
722
5,247
8,966
3,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
17
1 / 4 / 4
10,294
735
11,202
18,022
17,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Discordia
SpinneBuerste93
Discordia
19
5 / 2 / 0
11,453
818
9,834
7,453
2,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThothAchillesNoxMulanKuzenbo

VS

Bans
Ne ZhaHeraHerculesVulcanHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
MarziaPie
Sobek
16
0 / 2 / 5
10,090
721
4,455
14,996
17,138
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Morgan Le Fay
beechybeach
Morgan Le Fay
17
2 / 4 / 3
10,973
784
6,190
8,409
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
greecevanheer
Charybdis
19
6 / 0 / 1
13,014
930
17,150
11,309
3,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
6
Kills
8
8
Deaths
6
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
II ElZeus II
Xbalanque
0
2
5
1.25
W
Sobek
MarziaPie
Sobek
0
2
5
1.25
L
Cthulhu
1
4
4
0.75
L
Discordia
SpinneBuerste93
Discordia
5
2
0
2.5
W
Morgan Le Fay
beechybeach
Morgan Le Fay
2
4
3
0.88
W
Charybdis
greecevanheer
Charybdis
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,283
Damage
27,795
34,441
Taken
34,714
24,323
Mitigated
24,130
3,131
Healing
4,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
II ElZeus II
Xbalanque
5,247
2,986
0
0
8,966
3,636
1,202
2,947
6,019
0
26,317
W
Sobek
MarziaPie
Sobek
4,455
268
0
1,864
14,996
17,138
275
6,465
7,384
16,238
1,284
L
Cthulhu
11,202
180
104
2,866
18,022
17,846
0
5,455
12,567
32,864
0
L
Discordia
SpinneBuerste93
Discordia
9,834
148
0
161
7,453
2,841
252
1,382
6,071
49,717
620
W
Morgan Le Fay
beechybeach
Morgan Le Fay
6,190
215
0
0
8,409
3,241
681
4,968
2,728
33,639
0
W
Charybdis
greecevanheer
Charybdis
17,150
7,738
0
2,666
11,309
3,751
2,774
6,800
3,542
0
74,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,860
Gold Earned
34,077
186
Minions Killed
203
0
Camps Cleared
0
823,797
Distance Traveled
784,557
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,113
722
47
3
0
263,098
4
W
Sobek
10,090
721
27
2
0
260,422
3
L
Cthulhu
10,294
735
46
3
0
281,151
0
L
Discordia
11,453
818
93
7
0
279,548
0
W
Morgan Le Fay
10,973
784
57
4
0
261,027
0
W
Charybdis
13,014
930
119
9
0
263,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role