Player Matchup

Yu Huang
Yu Huang
DelusionalFiend
Yu Huang
Level 144
God Stats
6W - 1L
1,730 SR
Queue Stats
124W - 108L
1,550 Elo+
Solo
Mulan
Mulan
Rinñ
Mulan
Level 165
God Stats
15W - 5L
1,704 SR
Queue Stats
282W - 243L
1,607 Elo+
Solo
Medusa
Medusa
Rosile1334
Medusa
Level 121
God Stats
3W - 2L
1,542 SR
Queue Stats
5W - 4L
1,484 Elo+
Solo
Athena
Athena
Trioxide259
Athena
Level 144
God Stats
6W - 7L
1,461 SR
Queue Stats
145W - 132L
1,547 Elo+
Solo
Horus
Horus
mr_Lord_farquad_
Horus
Level 108
God Stats
2W - 1L
1,832 SR
Queue Stats
120W - 111L
1,500 Elo+
Solo
Team Averages
Level 136
1,654 SR
1,538 Elo+

VS

Team Averages
Level 127
1,512 SR
1,524 Elo+
Ares
Ares
 
Ares
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
RinkoVT
Kali
Level 107
God Stats
2W - 6L
1,308 SR
Queue Stats
843W - 754L
1,535 Elo+
Solo
Izanami
Izanami
Skaterkid307
Izanami
Level 125
God Stats
11W - 8L
1,846 SR
Queue Stats
490W - 473L
1,496 Elo+
Solo
Erlang Shen
Erlang Shen
Slay3232
Erlang Shen
Level 95
God Stats
1W - 1L
1,548 SR
Queue Stats
129W - 119L
1,530 Elo+
Solo
Aphrodite
Aphrodite
daarvid672
Aphrodite
Level 149
God Stats
4W - 7L
1,359 SR
Queue Stats
219W - 220L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
13
1 / 2 / 2
7,724
594
8,831
7,652
3,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mulan
Rinñ
Mulan
15
14 / 1 / 2
9,370
721
13,177
13,631
6,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Medusa
Rosile1334
Medusa
13
2 / 2 / 2
7,087
545
4,916
6,837
1,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Athena
13
1 / 1 / 4
7,423
571
4,353
9,117
5,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 2 / 6
8,229
633
9,571
13,650
12,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
4 / 2 / 1
7,148
550
9,870
14,454
12,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
RinkoVT
Kali
11
1 / 5 / 0
6,214
478
4,411
11,449
2,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Skaterkid307
Izanami
12
0 / 4 / 1
6,908
531
2,434
7,947
2,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Slay3232
Erlang Shen
12
1 / 6 / 0
6,759
520
8,332
15,943
11,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Aphrodite
daarvid672
Aphrodite
14
2 / 3 / 0
7,435
572
4,609
10,586
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
20
Kills
8
8
Deaths
20
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
4
2
1
2.25
W
Yu Huang
1
2
2
1
L
Kali
RinkoVT
Kali
1
5
0
0.2
W
Mulan
Rinñ
Mulan
14
1
2
15
W
Medusa
Rosile1334
Medusa
2
2
2
1.5
L
Izanami
Skaterkid307
Izanami
0
4
1
0.13
L
Erlang Shen
Slay3232
Erlang Shen
1
6
0
0.17
W
Athena
1
1
4
3
L
Aphrodite
daarvid672
Aphrodite
2
3
0
0.67
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,848
Damage
29,656
50,887
Taken
60,379
29,748
Mitigated
32,446
21,407
Healing
20,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
9,870
390
0
1,906
14,454
12,649
20
3,798
10,487
30,382
0
W
Yu Huang
8,831
705
0
1,078
7,652
3,226
287
4,584
3,068
63,926
2,486
L
Kali
RinkoVT
Kali
4,411
2,653
0
4,263
11,449
2,879
0
1,336
9,984
0
43,699
W
Mulan
Rinñ
Mulan
13,177
3,818
0
8,017
13,631
6,850
0
3,115
10,516
0
65,512
W
Medusa
Rosile1334
Medusa
4,916
1,545
0
3,242
6,837
1,996
455
2,690
4,147
0
50,051
L
Izanami
Skaterkid307
Izanami
2,434
1,424
0
1,470
7,947
2,185
0
1,753
6,194
0
54,254
L
Erlang Shen
Slay3232
Erlang Shen
8,332
5,107
0
5,892
15,943
11,697
0
1,902
14,041
0
44,310
W
Athena
4,353
1,468
0
2,729
9,117
5,656
0
3,968
5,149
24,282
0
L
Aphrodite
daarvid672
Aphrodite
4,609
403
1,056
5,415
10,586
3,036
0
5,374
4,780
51,647
348
W
9,571
4,047
40
6,301
13,650
12,020
20
0
13,650
11,343
39,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,833
Gold Earned
34,464
424
Minions Killed
396
0
Camps Cleared
0
1,350,993
Distance Traveled
1,319,714
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,148
550
31
2
0
283,335
4
W
Yu Huang
7,724
594
106
8
0
228,455
0
L
Kali
6,214
478
70
5
0
280,554
0
W
Mulan
9,370
721
104
8
0
310,140
2
W
Medusa
7,087
545
81
6
0
269,427
3
L
Izanami
6,908
531
110
8
0
253,966
1
L
Erlang Shen
6,759
520
74
6
0
246,789
0
W
Athena
7,423
571
43
3
0
309,306
4
L
Aphrodite
7,435
572
111
9
0
255,070
4
W
Horus
8,229
633
90
7
0
233,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role